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A roleplaying game of gods and heroes, set in a modern world full of ancient myth.
213 backers pledged $21,003 to help bring this project to life.

Third Mechanics Video: Face Punching!

Posted by Anne Ruthven (Creator)

Hey, everyone!  We really wanted to have this video out before the end of the campaign, but clearly that did not happen.  We underestimated how much longer it would take to work on this video than the others, and while our playtesting volunteers are rockstars, they do still have lives and had a hard time getting them all in alignment to help us film.

But the great confluence finally occurred, so here we are with a demo video for players taking part in a fight scene in Hero's Journey!  Thrills, chills, definitely spills, and a lot of fun was had.

That'll probably be the last of the demos for a little while, but keep an eye on our blog and the forums - there's always news coming in there!

John McIntosh Sr. and Jere Manninen like this update.


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    1. Alice Peng on

      Another question, what number on the D10 denotes a success in a given check?

    2. Alice Peng on

      Thanks for the info! That explains a bit more of the sheer volume of success the gameplay videos demonstrate.

    3. Anne Ruthven Creator on

      Hey, there, Alice! TN differs based on the task in question and how difficult it should be for players in a given situation, so how many successes a character needs to roll in order to succeed at whatever they're doing fluctuates. The HJ book provides a lot of guidance for GMs on how to set those TNs, as well as suggested ones for generic situations.

      In the case of combat, if you're trying to hit someone, the TN is always their Defense stat, which is a passive stat all characters have. If you're trying to use divine powers on someone, opponents usually get to roll an appropriate stat to resist you (in this video, you can see that in action when the players have to roll Willpower to resist the basilik's poison), and your TN is their roll.

    4. Alice Peng on

      Hi, I've now watched a bunch of the gameplay videos (maybe I missed one during this process) but funny thing, I keep seeing what happens when a success is achieved but I am yet to find out what TN/DC on a D10 constitutes as a success. Can someone tell me that please? Thanks!!