The vision of this game has been in our head since 3 years ago, an
extended world full of exotic creatures waiting to be discovered. Battle,
train and trade monsters through different modes with your friends.
Note: All images on this page are concept art and not actual in-game screens.
- Challenge wild monsters on the road, with fun and dinamic battles; engaging and fresh mechanics. Upgrade skills, evolve creatures, discover new elements and areas.
Quests in the game will become harder so players must use clever strategies to win the battles.
- Every aspect of development, art, level design, music, programming, etc. is being handled by game creators with extensive experience. Backers will have access to see the team at work through blogs, videos, concept art, etc.
This game is being developed for Tablets (iOS and Android). Other platforms, like Web, PC (Mac and Linux), Smartphones (small screens), including home consoles (Xbox, PS, Wii, 3DS), will be included but only if we can afford them via stretch goals. The estimated release date is fall 2015.
This project is on Kickstarter so it can
involve YOU. Not only to make it possible through
crowdfunding and make the game exactly as we envision it, but also
allow us to bring dedicated fans of this genre to assist the team in
shaping aspects of the game design. We
need your help to make something amazing!
Start battles with your monsters team using innovative features and mini-games to control your monsters attack and defense.
Note: We have not mentioned any specific features of the game because we will do later on working together with the fans.
The player begins his adventure awakening in an unknown place without remembering anything. Each zone is a place that the player
will have to explore while he tries to learn more about himself and the monsters he found on his way.
will have passive abilities that can be unlocked.
are specialized attacks unique to each variety of monster.
You will come across a variety of items and gear throughout your quests.
Digitech: It helps the player to rescue and set up monsters to get on the battles. And also look at missing
monsters and buy or ask them as a gift from friends.
will have social hooks focusing on in-person real-time game play. With
technology to connect two players face to face on separate devices. And also
online vs modes.
Once you find your way and started exploring the wild
areas of the game, you have no choice than fighting against all the monsters
that show up on the road.
There will be more than 250 monsters in the game.
We can’t reveal everything about the monsters just yet because we’re
still working on their designs, but here’s a taste of what we’re aiming for. Keep checking back for more to be revealed
Any game of this scope takes a team, a big team, more other team members
to come but we are just mentioning the key personnel for the purposes of this
where you come in. As an Eco Spirits backer, you will become a
member of the community, and in that way, an extended member of the development team,
where your input taken along with your Eco Spirits fans can help shape the game. This is how will we get
Within the first few weeks of a successful Kickstarter
campaign, members of the community can take part in a survey to help judge
their overall priorities: difficulty balance, length vs. replayability,
favorite features of older games and what you hate—things like that.
team will ask the community to choose between ideas or characters they’ve come
up with. For example, the first poll planned is to choose between several
designs to pick the look for the main character and some starter monsters.
on while in production, the team will hold a contest within the community to
design a monster!
These are just a few of the ideas the team has already
for the backers.
We can’t promise we can do
anything you ask for, but we can promise to always be asking, and
more importantly, always be listening. That’s what this project is all about!
If we can make our initial Kickstarter funding goal and nothing more, you can rest assured we are going to deliver a complete and fully satisfying game experience. But given the choice and the necessary funds to make it happen, we have a whole bunch of “really nice to have” ideas for additional content, features, and platforms! Of course part of any extra money will go toward making up the budget of the game itself, but if the following funding numbers are reached, we're also excited to offer:
Other GREAT Kickstarters:
Distro Horizons: https://www.kickstarter.com/projects/kitatusstudios/distro-horizons-3d-collectathon-project