It’s been a long time. Days have turned to weeks and weeks, months. Through the lengthening distance of time, you try to hold on to fading memories of patch notes, the heady days when release dates seemed so close.
But now hope dims. There is nothing in the chill darkness but broken dreams. Surely, the dev team has abandoned you. Surely, the project is dead. Their empty promises mock you, taunting you with their naivety. What sort of name is “Ninja Pizza Girl” anyway? How was a game meant to seriously examine social issues and be any kind of fun? Impossible pretensions, long since turned to ash.
But there, in the light, a tiny spark appears. You shuffle towards it, not daring to breathe, not daring to hope. You reach out a shaking hand as the spark bursts into flame, casting stark shadows across the plain. It grows, becoming a pillar of light impossibly large, impossibly bright. You stagger backwards, eyes wide with disbelief and a sudden, overwhelming joy...
The Ninja Pizza Girl update is here!
Everyone with a Steam key can head over to Steam where they can find a new update fresh from the over, layered with tasty new features and bug fixes smothered with a healthy dose of general polish.*
*metaphor only - please don't smother your pizza with polish.
Jason will be polishing up his ballet bun skills next week as Nicole heads off to the Australasian Serious Games Challenge. This event aims to showcase videogames that solve or highlight a problem. We're surprised, humbled and incredibly stoked that Ninja Pizza Girl is a finalist.
Tokyo Game Show
In mid-September Nicole, Alia and Raven are heading off to the Tokyo Game Show. We're fairly sure they'll be the first mother/daughter international adventuring indie team. We're super grateful to Sony, who sponsor the Indie Area, for giving us this opportunity.
We're getting soooooooo close now to a game that we can be proud of. As always, thank-you for your support and patience