by Brad Smith
I think Demon Sword was my first experience with a all-directions-scrolling game - I remember being struck by how quick and open it felt, and realizing at some point that it was because I wasn't limited to only left-to-right OR up-and-down, like Metroid, but was allowed to move in all directions all the time.
These truly awesome updates make it worth waiting for the final product. Keep it up!
What Maciej said. I kinda don't want the game to ship if it means the end of updates! If I'm backing a Developer's History of the NES, that's worthy. This should be a series of articles on Ars Technica, Brad.
Thank you again for your work !