NEWS FLASH - New Pledge Level - One copy of Zambezi for $39 in the USA with Free Shipping ! Please see Eagle-Gryphon Pledge Level (#1 in pledge level list)
"It is the late 1950s. You are a daring tugboat captain, exploring the mysterious depths of southern Africa. Be the first to sail your vessel from Victoria Falls along the famous Zambezi river to Lake Kariba. On the way you must avoid hungry crocodiles, which cause you to burn valuable fuel units, and rocks, which result in your crew members being lost overboard and may delay your tugboat's progress."
Zambezi is best played as a full Expedition Game where aspects other than racing are taken into account, such as picking up commodities en-route and making documentaries about the wildlife of the Zambezi Delta.
Alternatively, for a shorter game, it can be played as a straightforward River Race, where nothing is collected along the way. The first boat to reach Lake Kariba is the winner!"
Zambezi is a fun board game that is ideal for the family market, but also one which has sufficient depth of strategy and competitive edge to appeal to (and amuse) the more experienced gamer. Decisions require to be made regarding the management of your resources, particularly your precious units of fuel, which you need use sparingly to help you navigate around the many hazards on the river. You will need to try to preserve and maintain your crew (who tend to get lost overboard if you hit rocks or other boats during your journey). And you must try to avoid the spaces that contain nasty groups of hungry crocodiles. If you land on these, you will have to burn lots of valuable fuel on your next turn to allow you to escape from them.
See preview video from Ricky Royal of 'Box of Delights':
The movement of tugboats in the game is card-driven. The numbers on the cards indicate how far you can travel down the river, but the cards also contain pictures of various different animals that live in the Zambezi Delta. As well as being used for tugboat movement, the cards can be collected, in matching sets, to become 'documentaries' about these animals. The beautiful artwork for these animal cards (and that for the game-board) was created by Vicki Dalton (who was, until recently, Vicki Paull).
At the end of the Expedition Game, the player with the most Victory Points is declared the winner (and most daring explorer). Victory Points are scored for:
- reaching Lake Kariba before your rivals get there.
- collecting treasure (diamonds, gold and silver) from landing stages.
- creating the 'best' (i.e. the longest) documentary about one of the animals of the Zambezi Delta.
- the amount of fuel you have left at the end of the game.
This points-scoring structure means that there is more than one strategy you can adopt to try to win the game.
The game includes the following components:
One 'Zambezi' gameboard
A deck of 110 cards, separated into 9 animal 'suits' as follows:
- Lions (13 cards)
- Giraffes (13 cards)
- Hippos (13 cards)
- Cheetahs (6 cards)
- Gorillas (13 cards)
- Zebras (13 cards)
- Snakes (13 cards)
- Hornbills (13 cards)
- Flamingos (13 cards)
Eight miniature tugboats, each in a different colour (red, yellow, blue, green, orange, purple, black and white)
Tugboat Control Boards
Eight 'press-out' printed cardboard images of the eight tugboats, one in each of the colours listed above. These are where you put your crew members and fuel units.
For each tugboat, five crew members matching the colour of the tugboat.
128 black octagonal tokens representing the fuel that the tugboats will use.
- 8 octagonal 'silver' tokens
- 8 octagonal 'gold' tokens
- 8 octagonal 'diamond' tokens
'Zambezi' Drawstring Bag
A black felt bag (with 'Zambezi' printed on it in white) for holding the Zambezi treasure.
For further detail on how the game is played, several videos are available, via the following links:
A review created by W. Eric Martin for Board Game Geek:
Two reviews (one in English and the other in German) by Andreas Buhlmann for Cliquenabend:
Risks and challenges
I have been designing and publishing games for over 25 years now. I started my own company, Burley Games, in 2003. During those years we, as a company, have encountered almost everything that can go wrong in the manufacture and publishing of a boardgame and so we know how to resolve all manner of problems with a minimum of fuss. The games we have published include award-winning titles such as 'Take it Easy' and 'Kamisado'. We are confident that, with the help of our friends out there in games land, we will be able to deliver a fantastic product before the end of September, just in time for Essen Spiel.
We are not involved in any other projects at the moment, and so we will be able to give our fullest attention to keeping 'Zambezi' on track until it has been successfully launched and all copies of the game delivered.Learn about accountability on Kickstarter
- (30 days)