Development Update #5
This is going to be a shorter update than what I'd normally like to post, but this past month I've been transitioning from a more sort of planning/concept creating stage of development to actual scene construction. For the past few months, I've been posting new characters/new clothing concepts/things of that nature, but starting from the next update and going forward, all of the content you'll see from updates will be snapshots of what's actually going into the game.
So for this update instead of just posting various unrelated bits of things I did in November, I decided I'd focus on some of the things I've been doing related to the music for the game.
It had been a while since I worked on any music, since I like to have the scene actually painted and characters for the scene drawn before I can figure out what music would be best, so I started off by reworking some of the music that's in the demo, including the menu screen music.
apologies for any sound artifacts in these audio posts, (it's due to this site's upload compression on the audio) don't worry, the actual sound files don't have these issues
Now, nothing I'm posting today is 100% completed because I can't stop myself from tinkering with the tracks again and again, but the reworked themes well on their way to being done, so, no BIG changes planned, in other words.
Other than coding, digital music composition is the one thing I'm doing in this project that I had practically no experience in before starting work on the game's demo roughly a year ago today. The only instrument I play in real life is guitar, so figuring out which instruments produced what sounds and learning what sounded good when played together has been something I've had to figure out slowly over time, and I've still got a long long way to go. It doesn't help that I don't know any music theory whatsoever, but I try to write things that eventually sound good, haha.
I've played a couple visual novels where the music was either entirely absent felt sort of like an afterthought, so I've been really trying to come up with things that match the mood of the scene well that don't distract from what's happening.
I have more than a dozen pieces of new songs that I've been working on, so I'll finish off this update by posting just two works in progress.
So, as I said earlier, next month and forward the updates will be bringing actual in game content that I'll try to keep spoiler free as best I can :)
Take care, folks--happy holidays!