I apologize about the lack of updates. While my team is busy working on the game, I had many things in my life that occupied my attention, and failed to... Read more
We've been very busy since the last update! The game is now technically playable, complete with AI that actually plays the game! However, it's still missing some major features that... Read more
A Very Overdue Update
I've made a beefy post detailing all progress that we've made since the last progress update, which is found here:
As a reminder, for those who has backed Beyond... Read more
Since the first milestone, we've been busy setting up an official website for the game. It is now set up! Head over to www.dominusgalaxia.com. There you can view news (blog... Read more
First Milestone Passed!
It took us a little longer than expected to finish the first milestone. There were some personal reasons that cropped up. Also there were a lot of little details and... Read more
The Stars, Like Dust
As promised, whenever I update the blog, I will also create an update on Kickstarter.
We're quickly approaching our first milestone! This milestone consists of:
A working colony code with... Read more
Dominus Galaxia Update
First of all, I apologize about not posting updates on Kickstarter. I focused on posting updates at http://beyondbeyaan.blogspot.com. It was suggested to me that I should post a new update... Read more
Nurds and Progress Update
The Nurds artwork is now complete! I've attached its portrait and an example ship. So far, $730 has been spent obtaining the artwork, with about $1900 left.
We now have... Read more
"Recent Build" Branch added
I asked people what they'd prefer me to do in regards with updating the versions in Desura. The problem is that in current version, I've had to strip out a... Read more
I've been sick on and off, today I'm going to a specialist doctor to start investigating the cause. Hopefully I'll be able to figure it out and fix it. I'm... Read more
The kickstarter has successfully reached the goal of $2,000, with an extra 651 dollars! I can confirm that there will be 13 races, which is the first stretch goal! One... Read more
I'm very sick with a stomach virus, but I just got this from my artist, the portrait for the spider race. Enjoy and leave feedback! Still trying to think of... Read more
Last two races announced, and a new stretch goal!
Before I tell what the last two races will be, I have to explain the reasoning behind each race, and why they're either included or (for conceptual races) excluded in... Read more
As promised, the artist finished his final version of the Velociraptors portrait! I got a stomach virus that I'm still struggling with over the weekend, so I wasn't able to... Read more
Concept Art and Tidbits About Myself
My artist managed to finish up projects and has started work on the Velociraptors portrait. I've attached the artist's concept art for the portrait. The final one should be done... Read more
Interview with James Yee
James Yee from http://kickstarter-conversations.blogspot.com interviewed me about Beyond Beyaan, asking a lot of in-depth questions about it. If you've been wondering about something, it's possibly answered in the interview here: http://kickstarter-conversations.blogspot.com/2013/02/beyond-beyaan.html
I... Read more
Almost halfway there! Stretch goals detailed!
I'm happy to report that we've reached almost 50% in the first week of kickstarting! Someone asked me if it's possible to back a tier where you only get one... Read more
New Tier Rewards
A person asked me if it's possible to add alternative rewards, and as a result, I've added two tiers!
The first one is the $50 one. Technologies will be... Read more
Thank you for getting the project this far! We've still got some ways to go, but we're making good progress!
I've decided that for every $200 raised, I will ask... Read more