The Red Queen of Oz: Two Fates - An Adventure Game
An adventure game following Alice and Dorothy through Wonderland and Oz as they try to stop the evil Red Queen of Hearts
The Red Queen of Oz: Two Fates is an exciting new point and click adventure game based on the graphic novel "The Red Queen of Oz".
Play as Dorothy and Alice as they revisit curious locations in Oz and Wonderland and quest to find a way to stop the Red Queen of Hearts from destroying both lands!
Navigate strange and beautiful settings, solve curious puzzles and interact with an amazing cast of characters spanning two fascinating lands!
Alice and Dorothy aren't alone! As they venture, they will meet characters who will join them on their quest to stop the Red Queen of Hearts' rampage before everything is lost!
Making games as a part-time job more often than not ends up with production ceasing completely and much work being lost. In order for us to ensure a timely release and a high-quality game we need to focus our complete attention on it to give the game the love it deserves.
The backing of enthusiastic fans drives us to push harder and deliver more. Nothing provides more excitement for us than knowing what we're doing is anticipated and we have the opportunity to make great things for great people!
While Perpetual Games may be going on two years old, the team behind this game has been working together for more than seven years! Most recently we released the puzzle game 'dillos for PC, Mac, iOS and Android. Here is a bit more information about us!
Bryan Wiegele - Creative Director - Having created and produced more than a dozen titles, The Red Queen of Oz: Two Fates is my ultimate pet project. This game will be the product of many years of experience and passion.
Mitja Mlakar - 3D Art and Animation - Mitja has been a long-time collaborator on six different projects with me. He will help bring the worlds of Oz and Wonderland alive!
Simon Rosati - Concept Art - After wrapping up the graphic novel, Simon will be providing more fantastic concept art and work on texturing.
Todd Kinsley - Music and Sound Effects - Another long-time collaborator on many games! Todd is a fantastic musician and will help create the unique ambient setting.
Vince Thomas - Programming - Outstanding programmer and game design skills. This game is in very good hands.
Ryan Vandergriff - Writer - Ryan has contributed heavily to the story and characters of five previous games. His unique sense of humor will give the dialogue more life and his attention to grammar will ensure I use commas appropriately ;)
Phil Quinn - Voice Actor - Phil first began working with me as the voice of Delaware St. John. A very talented voice actor, he now takes on additional roles including Cheshire Cat.
Sonnet Quinn - Voice Actress - Sonnet first worked with me as the voice of Kelly Bradford, ghost hunter. She brings great personality to her characters and will voice several in The Red Queen of Oz: Two Fates!
Risks and challenges
With "The Red Queen of Oz" graphic novel still in production when this project begins we have slight overlap of Simon's time but nothing conflicting since Simon's role on the game comes in after the graphic novel is finished.
My time on the graphic novel ends in December, then I have some product manufacturing to oversee in February, again, not enough time to cause a conflict in the development schedule for the game.
Should the campaign exceed expectations, we are prepared to bring in additional artists to take up the extra work and maintain a tight development schedule and release date.Learn about accountability on Kickstarter
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