Delaware St. John 4: Asylum of The Lost
Delaware St. John 4: Asylum of The Lost
The fourth installment of the Delaware St. John series features breautiful real-time 3D graphics and distribution for PC, Mac, iOS more
The fourth installment of the Delaware St. John series features breautiful real-time 3D graphics and distribution for PC, Mac, iOS more Read more
About this project
I can't update the current rewards listings since there's already people pledged but I wanted to make it clear ALL copies of the game given as rewards are DRM-Free.
Why give to the "nobodies"?
With Kickstarter.com becoming an increasingly familiar way to fund "dream" projects, you're no doubt asking yourself "Who are these nobodies and why should I give them money over someone more established?" The answer is simple; we've not had our big chance yet. We've made three games in the series without the luxury of salaries, time, or resources. If we've done this much on this little, just imagine what we're capable of if funded properly!
All we're asking for is the opportunity others have already had; to create a game with a real budget and timeframe. If you give us this chance we'll create something you will put up there with all your other favorite adventure games. I promise. Just give us the chance to prove it.
And we believe in giving chances too. If we're fortunate enough to raise more money than we need, we pledge to donate every dollar over our budget to other adventure projects.
The Asylum of The Lost Story
It's been twenty-five years since a massive blaze caused the permanent closure of the Drake Asylum for Mental Health. With the death of the owners and main staff, the truth behind speculation of patient torture and experimental "treatments" remained hidden. Until now.
The voices call to Delaware and plea for him to release them from the dark prison the former hospital has become. When his ghost-hunting partner, Kelly Bradford, ventures into the building alone and vanishes, his reluctance gives way to his instinct to protect.
But the rotting hospital has its own plan for the psychic adventurer. Against his will, Delaware finds himself alternating between the modern-day abandoned building and the fully-staffed version from twenty-five years earlier.
The secrets kept behind these walls will ultimately expose the dark history of the building, but at what cost?
- Beautifully haunting 3D environments to explore in full 360 degree views
- Classic adventure gameplay driven by exploration, a deep story and creative puzzles
- In-depth use of photography and audio recording to document paranormal activity
- Environments shifting between the dilapidated modern-day version of the hospital and the operational version from the past
- Return of all the original voice actors in the series
- All-new original score from Todd Kinsley
The Delaware St. John games are a team passion. Against major odds I was able to put together a very talented group of people to create three games progressing an overall story arch I anticipated across ten titles. With the release of each game came increases in production quality but the truth is there was very little money behind any of them. This limited budget forced us to cut features, puzzles and even story elements.
This is why I'm here on Kickstarter. I want the opportunity for my team to not just make the 4th Delaware St. John game, but make the best Delaware St. John game yet. And this isn't just wishful thinking. We're a very hard-working, experienced bunch ready to put our capabilities to the test.
We've all worked very hard with very little and developed a series we're proud of. If you give us the chance to make this game with the funding we need, I promise you will see just what we're capable of!
The budget we're committed to is $280,200. This is where we feel we can produce a game with high production values. Should we be fortunate enough to raise more than this amount, we promise to pay it forward and will donate the additional money to other adventure projects on Kickstarter.com.
Please support our project today, we're ready to impress!
The "Asylum of The Lost" Development Team
Bryan Wiegele - Creative Director
Ryan Vandergriff - Writer/Game Designer
Elaine Landau - Writer
Mitja Mlakar - Graphic and Animation Artist
Gregor Vek - Texture Artist
Todd Kinsley - Audio Designer
Phil Quinn - Delaware St. John
Sonnet Quinn - Kelly Bradford
David Vardy - Simon Foss
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