December 26, 2018
Dear friends,
October 22, 2018
Hello, dear backers!
Thanks to your support, our co-founder, developer and composer Nikita Danshin was able to quit his full time job and move into the Canadian woods to develop... Read more
August 15, 2018
Super quick update today on the work we've been doing throughout July. Can't show you a lot, because we want to save the best stuff for the release.... Read more
July 9, 2018
Welcome to the first post-Kickstarter update! For the past month we've been building the Demo level that is essentially the foundation of the art style, gameplay and the... Read more
June 7, 2018
Just a quick notice - we've opened up a Backbone Discord server and we'll be happy to see you there. If you're a backer of tier $32 Sniffer... Read more
May 27, 2018
Today Backbone got 151% funded on Kickstarter. Thank you very much for believing in our dream! This has been a crazy, exhausting, and absolutely thrilling ride filled with joy. We... Read more
We've done it, friends!
Backbone will now feature voiceover. It's very early in the development to determine if it's going to be partial, like in RPGs, or full voiceover like... Read more
May 25, 2018
Dear friends, we just hit our 3rd stretch goal - can't wait to see Backbone on all consoles! Thank you!
A lot of you are asking about physical copies for... Read more
Congratulations! Backbone is coming to Nintendo Switch next summer! Thank you so much for supporting us, we can't wait to bring you truly the best detective experience on... Read more
With only 48 hours left for this campaign, we'd like to take a moment and show you the art process behind Backbone's visuals.
When working on an environment,... Read more
May 23, 2018
Great news, everybody! With funds from Kickstarter and now PayPal, we just achieved our first stretch goal - PS4 port! Congratulations, and let's keep pushing to see Switch and Xbox... Read more
May 22, 2018
After many questions about this, we opened up a new payment option for those who can't use credit cards but still want to support Backbone.
Just press the... Read more
May 19, 2018
You helped fund Backbone on Kickstarter! Thank you very much for your support and believing in us. We can't even start to imagine how incredibly lucky we are... Read more
May 18, 2018
We're now 90% funded - only a little bit is left to reach the main goal, and with 9 more days we have no doubt we'll make it.... Read more
May 15, 2018
We were looking at our rewards the other day and decided to give some of them a boost, so you could get more out of supporting us on... Read more
May 14, 2018
Backbone is inspired by film noir, retrofuturism, dystopian fiction, and modern Vancouver. Let's talk about these inspirations and how they'll play out in the final game.
Half of our... Read more
May 11, 2018
Great news - we have partnered up with Indiebox to bring you the physical edition of Backbone. It’s a beautiful box that includes a CD with the game... Read more
May 9, 2018
We love raccoons. We also really love your Backbone fanart - it's the craziest feeling ever to see the characters from your brain reinvented by super talented people. Here's... Read more
May 8, 2018
We're 62% funded and with 19 more days to go! Thank you very much for believing in us and supporting our dream.
"The Animal" tier which included the... Read more
May 5, 2018
We're halfway there! Halfway more and Backbone will be released in 2019! Thank you so much for your support, please don't stop telling and sharing Backbone to your... Read more
May 2, 2018
We’re 40% funded! Thank you so much! Let’s try and reach the goal together, so we can open new amazing stretch goals. We personally can’t wait to see... Read more
May 1, 2018
April 30, 2018
We heard your feedback and we will provide a DRM-free version of Backbone either through GOG or Humble Bundle. We sent applications to both of these platforms, and... Read more
April 28, 2018
Dear friends, we thank every and each one of you for supporting our dream. Thank you so much! We are overwhelmed by your love and support already, and it's only... Read more