Monthly update #8 — New screenshots and info about release date!
Hi there, lovely people longing for delightful frights!
Let’s start with release date info. Quite the popular subject at the moment. We can feel the excitement for Visage in everyone’s comments everywhere our game is mentioned, and we’re really touched by the attention given to us.
Latest info about the release date
In a past update, we’ve mentioned that the release date is back to TBA 2017, with a possibility of releasing in the second quarter, keeping the hopes up. Sadly enough, we have to shatter these expectations and hope for your understanding (which have been great so far). Visage will not be coming in Q2 2017. As many of you know, this is our first game, and Visage is grand and ambitious. It’s hard for us to estimate the time it will take for our small team to complete it.
There’s only one thing we know for sure, not time nor money will prevent us from completing Visage, and it will see the light of day. We just don’t have any official fix on when.
Everything is going greatly. We’ve never gotten things done this fast since we’ve started the project. We have a big bank of sounds, animations, spooky models, 3D environments, and gameplay mechanics now, and we’re really getting the hang of the Unreal Engine. Progress is fast and steady. I’d like to say more, but same as always, we don’t want to spoil anything.
Since we can’t put most of our developments into words, we’ll let you gaze at pieces of it instead, so here are some new screenshots from the game!
Y'all make it an awesome day!