Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
Honestly, it's still better than anything EA's put out in 20 years.
Damn just read the post mortem update. I don't regularly catchup on kickstarter but damn sorry to hear. Good luck for what ever you future may bring. I will not attempt refunding my pledge.
hey styroteqe, I'm waiting for KS to give me the go ahead because of the refunds. I set them out a few weeks ago.
Any idea when the finalish builds will be posted? I would still like to see what became of the project, unfinished as it may be.
I won't condemn the group for their efforts to bring this game to fruition and from the testimony given I do believe the genuine intent was there. However I do take issue with the unrealistic optimism and flawed judgement from the offset combined with a failure to keep us adequately updated. Almost 7 months between a posting for a Holiday build to the final Post Mortem with nothing in between? Your initial choices doomed this project as you based you actions on a simple hope that something good would happen, a Publisher, to make it viable, and that no unexpected events could possibly occur. Kickstarter is a business and must be treated like one. Talent in programming doesn't equate to good business acumen. For these reasons having backed many projects, I do want a refund. A common sense judgement that setting a goal for the funds you needed, if this had been done, was all that it would have taken to produce a different outcome. Had that been done, I would not be making this request.
I want to stand up for the Smashworkx team. I know them from the local NYC game development community and they have put many long hours into The Hero Trap - I have seen them playtesting it dozens of times at local events over the last couple of years.
They are a talented and dedicated team, and finishing a game is exacting and demanding work. We have to remember that Kickstarter is about supporting creative projects, not pre-ordering products. Nik and Smashworks have a solid reputation in the industry through games like Killer Queen. I for one value their honesty with their backers and support their difficult decision to cancel the project.
All of these people saying, "I'll never back a game again!" -- too bad! Some times projects fail. We all take the risk support people who make games we want to play. Sometimes these projects don't pan out. I'm sorry I won't get to play the game that I wanted, but I know the developers are in a worse position than I am.
Smashworx, I wish you good luck in the future. Sorry this project didn't work. I do not need a refund.
Best of luck!
First Kickstarter project I've ever backed and I was so disappointed. Thanks Smashworx, I would like a refund if possible
I second the request to open source this. In particular the art & sound assets would be of value, even if the game isn't of value. Strip the commercial plugins out of the project (document which ones need to be in there to compile), and post it somewhere.
Alternatively, why not bundle up the assets, release them in asset stores and give backers coupon codes?
Lesson learned. Tired of getting burned backing games.
It's been over two years since I threw my support behind this game. What happened to it? I mean, outside of it being completely scrapped and the whole game changed. The Hero Trap was the first, and only, Kickstarter game I've ever backed, and it's been on heck of a lesson. I will never back another game again. I've learned my lesson.
Tracey, yes definitely a dungeon crawler.
Just read the last update, i'm going through my huge backlog of kickstarter games to see if there is any progress on games i backed in 2014. So The Hero Trap has undergone a huge overhaul, so am i correct in thinking it's still a Dungeon Crawler?
Rebecca, I'm sorry that you are disappointed. Would you would like a refund?
So this is a dead project right? After almost two years and the decision to completely change the premise of the game I am for the first time very disappointed in backing a project and have been turned off of backing video games because of this. At least it was only a $12 lesson and not a more substantial amount of money.
Honestly I am with @Garret Hipple, I liked the original version you guys had pitched in the video more so than the current build. The whole premise has changed, and unfortunately it looks worse than it did over a year ago
Yes, we are close to feature complete on the first dungeon.
Anythig happened? :)
Absolutely not. Working on it every day!
So is this dead?
Now that we are a year past delivery, wondering if I can play the game even in an iffy state...
What the heck happened to this? Is this another failed kickstarter? It's 2015... Oh, you made it so we could play a boy (or girl) now. Great work team...
A quality quote here "eh, it happens. works some, regroup, carry on.". Kudos!!
A little frustrated to hear you have completely changed the game. This is not at all the type of game i signed up for.
I invested in hero trap because liked the original concept. I hate this new game you've created. I wouldn't have invested had it been what you are saying in your newest blog post.
Yeah that's over we are "in the black" again, but no, there's not a new build but we will try to put one up before the next show.
Oh I hadn't heard about the out of money part. Is there a current download available with the progress to date?
eh, it happens. works some, regroup, carry on.
you guys ran out of money? ouch..
Not to worry Jérémie, we will record and post on Youtube :)
Hi there, I'd love to attend the hangout sessions but I'm afraid I won't be able to be here at fixed time and everything, so I'll follow the updates on facebook :) Thanks :)
Will do Brad. We will start recording a google hangout and announcing both here, twitter and facebook.
Please update here as well, not going to follow you on FB and I assumed this is dead with no updates
Hi Jérémie, good point. I will try to update FB more often. Just so you know, we now have a build that runs on Vita and have started porting to PS4. The big problem is that we decided that we really didn't like the dungeon generation and there were some other problems with the game design that we have been addressing. One idea that I thought might be fun is to have a google hangout on a semi regular basis to talk about the project, where we are, issues that are coming up etc. It seems simpler and more straight forward than a blog. Does that sound appealing to anyone?
Hi all, happy new year! :)
I believe you keep on working hard on the game, but I'd really like to hear from you guys officially, I checked the previous messaged and liked your FB page but there hasn't been any update since May 2014.
Thanks in advance
The proposed delivery date of September 2014 seemed quite ambitious since the Kickstarter just ended in April, and I totally understand that it looks like this had to be pushed back. Any idea on how far away a final build might be, and when we would see this available for PS4? We haven't gotten an update since September came and went :)
Thanks for all your hard work!
Some of us work at ridiculous places that think they're the NSA and block Facebook.
No!!!!! Post on FB all you want, of course- but not everyone is either on it or wants to use FB for following you guys. Please still post here 1X a month or so - we pledged here, not on FB!
We don't have a dev blog, but we do have a facebook page https://www.facebook.com/smashworx . I'll try to post to it more often.
Any updates since 7/25 - good to post at least 1X a month to let us know what's going on
Do you guys have a dev blog or anything of the sort posted somewhere? It would be great to see updates, status, release date moves, etc. Thanks for any info!
@Caden, us too! working hard to make it happen :)
Any more news? :D I'm too stoked for this game
@Brett: We are busy developing the game at the moment, as well as making a proposal to get a publishing deal to make the game even better (aka more bang for your buck).
when do y'all think we'll start hearing things
Happy to see the project was funded :) Congrats, guys!
There's a new Indie game for PC and Wii U ending soon that features a lot of characters from games like Guacamelee, Trine, Mutant Mudds, and the cast of Game Grumps from Youtube. We're trying to spread the word and it seems like something this group would enjoy, so check it out :)
Phew! I thought you weren't going to make it! Congrats!
AWWWWW YES! Congratulations guys! You deserved it! Can't wait to see the finished game!
Thanks, just upped my donation by 20 for the t-shirt