Skies of Fire is a limited comic series by Vincenzo Ferriero and Ray Chou, with art by Pablo Peppino and Bryan Valenza. Skies was launched on Kickstarter and subsequently releases each new issue on the platform.
This Kickstarter's goal is to raise completion and print funds for issue #4. Any additional funds will go directly into the production of issue #5.
Skies of Fire takes place in the Aquilan Empire, a kingdom where airship travel has become the dominant means of transportation, commerce, and war. In the center of the Empire lies a monstrous, never-ending storm called The Expanse.
In Issue One, the raider Delmonte orchestrates a surprise attack on the key trade outpost, Port Prince.
His actions prompt Royal Guard Captain Helen Pierce to volunteer for an expedition to bring him to justice.
In Issue Two, Captain Pierce enlists the help of the elusive William.
Issue Three follows the pair as they continue assembling the rest of the crew for their mission in the bordertown of Copperhead.
In Issue Four, the crew of the Zephyr comes together as the mission takes flight.
Vincenzo Ferriero and Ray Chou have been creating stories together since 2008. They met in college and continue to collaborate despite being 5,437 miles apart
Pablo Peppino is a an illustrator from Argentina with a focus on sequential art. His work can be found in publications from Mythopoeia to Marvel to Boom! He recently moved to Valencia where he now draws full time.
Bryan Valenza is a prolific artist based in Jakarta, Indonesia. He currently occupies his time coloring various projects, including Mythopoeia's Skies of Fire and Glow, Aftershock's InSexts, and Boom!'s Mighty Morphin' Power Rangers.
Alexandur Bucur is an architect and illustrator with an interest in history and military hardware of all kinds. When not at his drawing table he can be found standing at attention in a swanky uniform for the benefit of the Military Traditions branch of the Romanian Army.
Zakk Saam is a comic letterer from Detroit, Michigan who works for And World Design on properties like Star Trek, Frozen, Finding Dory, and more. When not slaving away behind a computer screen he manages an adult hockey program in the Detroit area.
Josephe Vandel is a German cartographer and graphic designer with a love for RPGs and creating fictional worlds.
Dimitris Martinos is a comic artist/illustrator that grew up in Athens, Greece. He’s been addicted to drawing black and white stories since discovering WW2 combat comics as a kid. The influence of the period and the style still stays with him today on projects like Modiphius' Achtung! Cthulu. He’s also worked with Delcourt as a comic colorist. Before turning to art, Dimitris had been studying Pharmacy. When he's not holding a pen he likes playing guitar or going outdoors for cycling.
In addition to the print run, a portion of this Kickstarter's fundraising goal will be used to fund the production of the issue:
Skies of Fire is printed in a beautiful 8x11" oversized format that showcases the incredible talent of our artists. The size harkens to a European aesthetic, reflecting the diverse background of the people working on the project.
In addition to the story, each issue contains a 3-4 page codex in the back of the book. The codex provides additional background and context to the world much like an old school video game manual or tabletop rulebook.
Issue #4 contains 38 pages of interiors, along with four pages of new codex material, making it our largest single issue to date.
Variant covers give us an opportunity to showcase and collaborate with talented artists. For issue four, our variant cover is done by Dimitris Martinos, whose work is heavily featured in the Kickstarter original RPG, Achtung! Cthulu.
Risks and challenges
This time we put the risk on our shoulders. We chose to undergo a massive issue knowing that we didn't quite raise what we needed to produce all of it during our last Kickstarter. Instead, we took on the remaining funds ourselves in order to get it done.
The extended length resulted in a lengthy (and costly) production, but save for a few codexes the work is 100% complete and ready to be printed.
This is our fifth Kickstarter so we know our way around the platform, as well as delivering on rewards. The only risk is in the timing; there is a possibility that rewards will be shipped later than estimated.
As far as fulfillment goes, we've always done our best to ensure our backers go into and leave our projects happy, no matter the issues that may arise.
Once again, we're on Kickstarter because it enables us the means to produce our comic 100% independently the way we envisioned. We appreciate every bit of support we receive, and are honored and humbled by our fans, returning and new.Learn about accountability on Kickstarter
- (30 days)