KULT: Divinity Lost Kickstarter – the end is only the beginning - shipping starts now!
We have endured the Lie and the Madness - but now the Truth is finally revealed to us. We are ready to commence shipping to backers!
What happens now?
Our... Read more
KULT: Divinity Lost - Narrator's Screen PDF is here! Pledge Manager now locked.
Pledge Manager has now been locked. We are preparing everything with our fulfillment center, and so no further changes can be made in Pledge Manager. If your address is... Read more
KULT: Divinity Lost - PDFs delivered, print on track!
All PDFs that were to be distributed as per our previous update, have now have been sent and should be with you. As announced, Narrator's Screen and Tarot Card... Read more
KULT:Divinity Lost – PDFs are here, print is in progress!
We are happy to announce that (almost) all print files are complete and with our printers. Below is a more detailed status update, item by item. Dates are for... Read more
KULT: Divinity Lost - the long wait
The long wait for KULT: Divinity Lost is coming to an end. The core team met up during Swedish gaming convention Nordsken over the weekend, where we also had... Read more
KULT: Divinity Lost - Pledge Manager re-opened until 11 May
As per our update from yesterday we are planning to start printing within a few weeks. We will get back to you with a detailed shipping plan once material... Read more
KULT: DIvinity Lost - update
We are now not far from being able to send material for printing! We met up with our main AD last week and laid out a detailed plan... Read more
KULT Divinity Lost: The Truth will prevail
We are happy to see that all forms of restrictions in freedom of art steers up emotions and that so many backers have expressed strong feelings about our previous... Read more
KULT: Divinity Lost - The Game that was Too Much
It’s time for a new update! Some of you have been asking why we don’t post these as frequently as we’ve done in the past. The reason for that... Read more
KULT: DIvinity Lost - Moving forward!
Below is an update on what has happened since the release of the BETA PDFs of the Core Rule Book and the Black Madonna.
Black Madonna’s editing is final... Read more
KULT DIVINITY LOST: Pledge Manager re-opened for final changes!
For those of you who have not completed your order in Pledge Manager - here's a final opportunity to complete and lock. Pledge Manager is re-opened, and will... Read more
Pledge Manager closing on Wednesday
A reminder that you only have 3 more days (including today Monday) to close your orders in Pledge Manager. Your order needs to be closed and your... Read more
The stars are aligned - a sneak peek of the tarot deck art
Worshipers of the Death Angels,
Upon your request, and in anticipation of the release of the BETA pdf of "Book II: the Madness", here's a preview of the art for... Read more
We expect to release the first part of the BETA of the KULT: Divinity Lost Core Rules later this week (target date is Friday the 22nd). The complete... Read more
KULT: Divinity Lost is one of the most anticipated RPG's of 2018!
We are humbled and grateful for your praise and excitement! We are very happy for our "medal position" (and bronze is very much a colour made for Kult!) and look... Read more
Vote for KULT: Divinity Lost!
Are you excited about the soon to be released horror RPG KULT: Divinity Lost? Make this known and tell the world over on Enworld’s vote for the Most Anticipated... Read more
Work is progressing as planned. You will find the updated tracker here.
Our Art Director is working on finalising the Core Rule Book. Many chapters are complete, but... Read more
Getting closer to enlightenment
A shorter update this week; things are moving along as per our latest schedule. The Black Madonna is soon ready to be published as beta. Considering we have... Read more
Your voices have pierced the veil of the illusion
The Core Rule Book chapters are now either with the editors (for final editing) or with our AD for layout, so we'll be able to get the... Read more
A weekend of meetings and greetings
It’s time for a project update with some more details and an updated Tracker.
Meeting in Metropolis
Voices trapped in Gaia
Quick update from me, as resident Updater Paul is currently lost in the Swedish woods with no Internet connection - Helmgast and the KDL team has been away... Read more
The man behind the archetypes!
It's time for another presentation of one of our illustrators. Ander Plana who made the archetypes and some creatures have written a few words below and some of his... Read more
Time to meet Daniel Comerci!
More chapters from the Core Rulebook have been released at the KDL Forum the past week - and more are to come. While the writers, art director, translators... Read more
News from the other side
Citizens of Elysium,
The team has taken inspiration from the chapter on madness and is working with bestial frenzy. During the coming two weeks, Head Writer Robin will publish at... Read more
Meet Marcin Tomalak - KDL's lead artist
Let us peek behind the veil on some of the art for KULT: Divinity Lost. Below is an interview with our lead artist, Marcin Tomalak, and some of... Read more
Gates to Metropolis are opening
The past week have seen a number of chapters from the Core Rule Book being published at the KDL forum (forum.kultdivinitylost.com). Chapters with the aware and sleeping archetypes as... Read more
Moving towards inferno!
As announced in the previous update, we have during the week released a new chapter from the mythos section of the Core Rule Book. The chapter, called "Beyond... Read more
Metropolis - the dark, eternal city just beyond the veil
Another week has pasted with several items progressing nicely.
Core Rule Book - more of the final outstanding items in the rules have been concluded on. From next week... Read more
Weekly update and Player Moves for download!
It’s time for an update on status. The updated Tracker is found here: https://drive.google.com/open?id=0B9Yw6zTS7mOpQjBoX3VTV1kxaUE
Last week saw the release of quickplay scenario Oakwood Heights. Our Creative Director Petter... Read more
Oakwood Heights now available for download!
Hope you have a nice weekend, and if you don’t have any plans, why not play Oakwood Heights? This is the first quick play scenario for KULT:... Read more
Behold the Kult Collector's Forum and sneak peek of Oakwood Heights
Collector's Forum now open
The Kult Collector's Forum is now open! The forum is exclusive to backers on any of the Collector’s Edition levels. The Kult Collector’s Forum will get... Read more
It’s time for another update from the KDL team. Since the latest update things have moved along. Updated Tracker available here: Tracker (we have not changed status for... Read more
Kultists - prepare to be enlightened!
Maybe not enlightened in the KULT: Divinity Lost mythos sense unfortunately, but at least by getting some more information on where we are with this project. Presenting you with the... Read more
First, we are truly sorry for the delay on this project. We are gamers too and have waited for many games ourselves. We know how frustrating it is to be... Read more
Gather around in the Halls of Echoes
The KULT: Divinity LostForums are online. We made a soft launch about a week ago, to make sure any kinks were fixed before "official announcement". If you... Read more
The Rusty Locks Crumble With Each Strike
It is time for a status update! First, thanks for your feedback on whether to include Taroticum in the PDF version of Quick Play Scenario book. Our... Read more
The Black Madonna's final steps
We are just about to send The Black Madonna on its final round of editing on Monday evening (the 15th of May).
We have polished and... Read more
Never forget our Guardians fear us!
The last couple of weeks have been busy with logistics and planning. As with any massive Kickstarter campaign, with many different items and different tiers, and with... Read more
The Man Behind it All - An interview with Nils Gulliksson
There would never have been a Kult if it wasn’t for Nils Gulliksson. As the lead artist at Target Games, he was the one that pitched the dark, modern,... Read more
That what Drives You to Your Doom
We are back after being submerged at GothCon, with previews of KULT: Divinity Lost, as well as organizing the official KDL scenario Oakwood Heights. Many were called,... Read more
Here are three of the archetypes that were unlocked in the final phases of the Kickstarter. The Agent, The Cursed, and The Doll.
The... Read more
From Hell and Back - Mr. Fryer
I wish to introduce an important cog in the development of KULT: Divinity Lost. Our editor.
Since we who have written KDL are swedes it was... Read more
The Cursed Ones
Let’s jump right into the fire, with a status update.
This is the first document, the current complete list of Advantagesin the game, we release publicly... Read more
The Screams Within
Thanks everyone who have played and discussed the KULT: Divinity Lost Quick Start Rules! It has been great to hear about your experiences and listen to your discussions. ... Read more
Most Anticipated RPG of 2017!
KULT: Divinity Lost is on the Most Anticipated RPG of 2017 list, over at En World, which we are very excited about!
If you feel you want to... Read more
Quick Start Rules Arrival
Please read previous update (https://www.kickstarter.com/projects/1037361623/kult-divinity-lost-horror-roleplaying-game-rpg/posts/1769519) for more info about the Quick Start Rules, and what to expect.
Link to PDF: https://www.dropbox.com/s/ekz7nm6tdk2ivlr/KDL%20QSR%20Alpha%200_1.pdf?dl=1
*** Please read this! ***
We are happy to announce that the KULT: Divinity Lost - Quick Start Ruleswill be available for download in an hour or... Read more
The Artist sees with a Thousand Eyes
Update - The KULT: Divinity Lost - Quick Start Rules(which will launch under another name) will be released on Wednesday. We just received it, and want a day... Read more
The arrival is near
The KULT: Divinity Lostteam has this evening received the first draft of the KDL: Quick Start Rules from our graphics designer. Current form is about 50 pages... Read more
The sacred scriptures have been delivered
Fellow Kultists -
A quick update to confirm we have received the translated texts for the KULT: Divinity Lost - Quick Start Rules.
The texts will enter... Read more
The Roaring Silence in the Abyss
As the gilded prison of Elysium grows colder, with longer nights, more shadows, and people scurrying about, facing down into the pavement, we continue our mission to... Read more
Pledge Manager is live!
The KULT: Divinity Lost Pledge Manager is now live. Emails with invitation links are being sent out to all backers. The emails are sent in batches during the next... Read more
Pledge Manager to go live Friday!
A quick update - the Pledge Manager will go live around 14.00 (2 PM) local Swedish Time tomorrow Friday 9th of September. We will post a new update... Read more
Moments of Ecstasy and Regret
Fellow Kultists, welcome to the symphony of flesh!
This monthly update will contain a lot of info, so strap in and don’t be lured by the echos of Metropolis... Read more
The Rise of Decay
New month, new update! The core team has been away on a short vacation, but the project soldiers on.
The translation of KULT: Divinity Lostis... Read more
The Midnight Sun
This is Petter speaking. I hope that the summer is treating you well. I am myself isolated in the north of Sweden and my days and nights are... Read more
Tongues in motion, flesh consumed
Dear Kultists and other lost Gods,
An update to where we stand with KULT: Divinity Lost.
- Overall, the project is progressing nicely. We have had further play... Read more
A month of hidden pain
Dear Kultists! A month has passed since the closing of the Kickstarter campaign, and while we have been somewhat silent, plenty has happened behind the Illusion.
After careful evaluation we... Read more
Thank you all!
For believing and making this dream come true. We had never dreamt of such a great turn-out for a niche, edgy, controversial, horror RPG from 1991. It is amazing! Thanks... Read more
The Descendant unlocked - The Nephilim arise
Close to the finish line, The Descendant is unlocked!
And The Nephilim arise!
The Nephilim is an enlightenedarchetype. An unholy merge between one of the Angels that once served... Read more
Modiphius to distribute KULT: Divinity Lost!
We have the great news to announce that Modiphius will act as distributor for KULT: Divinity Lost world-wide! Modiphius, known for games like Achtung! Cthulhu, Mutant Chronicles, Infinity... Read more
The Doll unlocked - The Descendant makes an appearance.
With only 4 hours to go, The Doll is unlocked.
The tormented The Descendant makes an appearance.
It is the blood, soul and, heritage that weighs heavy on the shoulders... Read more
Guide to end-of-campaign credit card charges
Information about the process of Kickstarter Credit Card charges
Kickstarter usually starts charging your cards within a day after campaign ending. It's likely that some banks in the USA might... Read more
The Cursed unlocked - The Doll stands obedient
The archetype The Cursed is here!
In the corner The Doll stands ready. The Dollstrives to break free, to be human again, and to assume control of its own... Read more
The Broken unlocked - The Cursed screams
The Broken runs off into the group of assembled archetypes.
The Cursedsteps in from the darkness. An archetype who is doomed. Who will die. Or become lost... Read more
Note about limited numbered editions.
Information - please note that limited numbered core rule book editions (METROPOLIS, INFERNO, DEATH ANGEL, ARCHON, ASTAROTH) will not be available once the Kickstarter campaign ends.
So if you want... Read more
Add-On Calculator and Bundles
We have added a Add-On Calculator here:
It is a downloadable Excel sheet. Please use it to make calculations. Please note that you can add multiple instances of... Read more
The Agent unlocked - The Broken is sighted
My, my, my.
With almost a full day left of the campaign, The Agent arrives.
Next in line is The Broken- someone who has stared into the Abyss, escaped,... Read more
The Occultist unlocked - The Agent stands ready!
The Occultist will be added to the range of archetypes. Nice one!
Next up is The Agent, an operative who has planned, seen, and executed some of the... Read more
The Drifter unlocked - The Occultist awaits
You Kultists are amazing! The Drifter archetype unlocked in just a couple of hours. Cool stuff!
Next up is The Occultist- a person who has fiddled with magic... Read more
Two days to go - new Stretch Goal announced
Our dearest Kultists,
Once we reached 2M SEK we were pretty much sure that no more Stretch Goals would be presented. We have made sure throughout the campaign to minimize... Read more
When the last Death Angel cries!
Kultists! Mankinds finest!
The final seal has been broken, the Illusion trembles with anticipation! The last stretch goal has been fulfilled. With the 2M SEK level reached, the official KULT:... Read more
2,000 Backers reached!
Your numbers will be Legendary!
To celebrate the great milestone of reaching 2,000 backers, we will give each and every backer who have backed on a Pledge level including a... Read more
Interview with Twisted Tales online
Interview with the KULT: DIVINITY LOST design team, about the upcoming game. Check it out and learn new secrets and insights!
Let me carry your burden...
Kultists! Oh my, you rock the Illusion at its foundation!
New stretch goal unlocked - again!
This time something different - maybe less hardcore - a custom metal pin with... Read more
Taroticum returns in the Scenario Collection book!
Kultists! My dearest of humans.
Things move quickly! New record and stretch goal reached.
A printed book containing allunlocked Quick-Play Scenarios as a collection, plus the classic Kult adventure... Read more
Tarot PDF added
A quick update - we have included a PDF only version of the Tarot deck as an Add-On, and also clarified that the physical Tarot deck also includes the PDF-version.... Read more
Tarot will influence the world!
You guys and gals said you wanted a Tarot deck. Now, with breaking through the 1,7M SEK barrier and shortly crossing 3000 Likes on Facebook, we reshuffled the remaining Stretch... Read more
KULT @ GothCon
KULT: DIVINITY LOST is presented and demo'ed at GothCon - Sweden's largest Gaming convention, with over 2000 participants.
Head Writer Robin stands ready showing, explaining, and talking. The rest of the... Read more
The Interior Design preview
I had a lot of weird ideas when I started sketching on the interior design of KULT: DIVINITY LOST. Thankfully, I killed a lot of darlings.
I had to... Read more
Black Madonna Rising!
YEAH! You guys and gals did it! The Black Madonna unlocked! The Legendary campaign will return! For the first time in English ever!
The Black Madonnais the first major... Read more
First Look - The Detective (Aware archetype)
Here follows a preview on one of KULT: DIVINITY LOST's Aware archetypes - The Detective. Some of the info will be quite easy to follow, other parts... Read more
Nightly Rant, part III
Our Creative Director Petter wandered into the Swedish night, climbing the lower levels of an abandoned citadel, contemplating dark secrets. A new nightly rant has arrived, which ties in with... Read more
Nightly Rant, part II
Our Creative Director Petter ventured into the Swedish night, battling snow and cold, with distorted thoughts racing through his disturbed mind. A new nightly rant has arrived!
The Art of Telling Stories
Earlier we have told you that there are tools in KULT: Divinity Lostfor helping the gamemaster to tell stories. Today I want to tell you a... Read more
The Flow of a Conflict
(Below is a non-edited non-proofed excerpt from KULT: DIVINITY LOST)
The Flow of a Conflict
The story usually determines which of the characters and non-player characters who should... Read more
The Disciple Unlocked
Ding - new Stretch Goal unlocked.
A new Enlightened-level archetype added to the mix. The Disciple has submitted to a greater power (for instance, an Archon) in return for knowledge,... Read more
The Flesh of Fallen Angels - The Archetypes
My Dear Kultists,
Let’s talk about the archetypes. When I started developing the rules for this game, it was natural for me to use the archetypes from the first edition... Read more
The first Nightly Rant
Our Creative Director Petter ventured into the Swedish night, with distorted thoughts racing through his disturbed mind. A night rant was born!
The Child of the Night Unlocked
By reaching 1,2M SEK a new stretch goal is unlocked. The bonus archetype The Child of the Night.It is a new Enlightened-level archetype. They are not entirely... Read more
While the translation from Swedish to English is going on for previews for you guys and gals, we are having continued playtests for select Swedish teams. This weekend,... Read more
Two new Pledges coming
As mentioned in Update #4 we will add two new Pledges tomorrow THURSDAY March 3rd.
- One bundle with INFERNO + METROPOLIS EDITION. This will be a limited pledge... Read more
Interview with Obskures online
Obskures released an interview with us, about KULT: Divinity Lost - please check it out.http://obskures.de/2016/kult-divinity-lost-an-interview-with-the-team/
Horrors in 1080p
Brief update today - the KULT: DIVINITY LOST trailer is available on Youtube, in beautiful HD 1080p. Please check it out.
A million is only the beginning!
Wow. Wow! WOW! One million in funding… Thanks everyone for making this dream come true for real! Reaching a milestone like this in just four days is amazing! Astaroth himself... Read more
One thousand souls backing!
Thanks everyone for making the campaign reach this big milestone - 1000 backers is huge! :-)
Here is a denizen from a strange place, ready to give you all hugs!
Rules of the Game - The moves
The most defining rules concept in KULT: Divinity Lost are the moves.
So what is a move? Mechanically it is a contained rule-description, with "trigger-die roll-outcome". The idea... Read more
Q&A – The first portal
Below are answers to questions brought up from the "Comment" section of the site.
What's the page count going to be for the core book?
We don’t know yet, the... Read more
The World of KULT: Divinity Lost
As most of you know, this is a game first released in 1991 and it have had several different iterations throughout the years since. The version that has... Read more
A legendary day closes to an end
The first 24 hours cycle since launch is complete. Thanks everyone again for this fantastic start! A special thanks goes to Godfather Punkwho compiled a big list of questions,... Read more
8 hours of blood, sweat, and ecstacy
It has been an intense first 8 hours of the campaign, with broken records, scrambling for stretch goals, and bringing updates. As midnight approaches, local time, we are... Read more
Love and Add-ons
Our trapped souls in Inferno are busy working on updates for the campaign. New Stretch Goals unlocked, and the first batch of Add-Ons is live.
We are also very happy... Read more
Wow! The Illusion is cracking!
Thank you everyone! We reached our funding goal in about 12 minutes, and doubled it in less than 30 minutes. We are all humbled and super-excited by your commitment and... Read more