Time to meet Daniel Comerci!
More chapters from the Core Rulebook have been released at the KDL Forum the past week - and more are to come. While the writers, art director, translators and editors complete there work, below are a few lines from amazing Italian artist Daniel Comerci together with some samples of his artwork produced for KULT: Divinity Lost.
Hi, my name is Daniel Comerci and I'm an italian freelance illustrator/designer. I'm working in rpg, miniature and videogame industry for years now, and worked in the past on both mainstream and indie projects.
I'm also an rpg author in a creative duo (blackbox-games.com) and a long time rpg player.As an artist I'm very interested and oriented toward everything obscure, twisted and deep, so I knew of the Kult universe many years before this new edition. I've loved the setting and his sense of loss, sin and despair, so It's needless to say how I was truly amazed to be part of that, and how the realization of each artwork was a really satisfying process for me.
Petter (KDL*s Creative Director) has been a great art director on this job, he always gave me maximum freedom and always allowed me to put my personal view on the images. During my collaboration I painted several creatures and entities of the Kult universe, and I would say you can expect "a magnificent decay" from them, as well as body fluids, sex, and rage of course.
I always tried to keep each artwork on the line between pure gory evil and a sense of beauty, of desire, and the biggest hope I have is that you'll enjoy them as much as me, that they can inspire you and your friends during play arousing your deepest corners.