*** Please read this! ***
We are happy to announce that the KULT: Divinity Lost - Quick Start Rules will be available for download in an hour or two. Before that, we would like the chance to set some expectation management as to what they actually are.
The QSR is a condensed summary of the rules from the KULT: Divinity Lost Core Rule book, due in 2017. The PDF is 56 pages long.
With this PDF we wanted you - the curious, the longtime fans, the twisted minds, and the lost souls, to be able to pre-play, try the rules, create scenarios, and experience horrifying stories with your friends.
Due to the condensed nature of this summary, almost no world information is present - so it will be easier for old-timers to pick up and play quicker. For the rest of you who are new to the world of Kult, please check out the web for a general overview.
Also, most rules are shown matter-of-factly, with fewer examples or motivations into why they are as they are, compared to the full Core Rules.
And in order to reduce file size, the number of images are kept to a minimum.
Please note that we list this version of the Quick Start Rules (“QSR”) as “Alpha version 0.1” - so a Work-in-Progress document.
That means the following:
- The texts has gone through the first pass of translation from Swedish to English, but no further proofing has been done as of right now.
- Our highly experienced native-English speaker Editor hasn’t edited the texts yet.
- We prioritized releasing the QSR early, and before Christmas, meaning we had to put a hold on proofing and editing.
- The QSR does not show actual final pages from the Core Rules book - this is a unique summary, specially made for being the QSR booklet. So the final Core Rule books may look completely different.
With that said, there will be typos, “swenglish” phrasing, strange formatting, some rules may need clearer descriptions, etc. So please expect that! This is a Work-in-Progress document, and you are invited right into this process - for better or for worse!
Coming to feedback - We very much would appreciate feedback from you on matters focusing on rules and mechanics - if the Moves make sense or not, or if they are written in a confusing way.
Pure typos or strange phrasing will be picked up at a later stage when our proofing and editing passes are done early next year.
If you are new to the KULT: Divinity Lost game line, and want to get a copy for yourself, you can Pre-Order KULT: Divinity Lost in the Modiphius web store: https://www.modiphius.net/collections/kult
Let the torment commence!
-The KDL Design Team