A card game inspired by the old video game Oregon Trail. Gather supplies, play action cards, and encounter events as you travel west.
A card game inspired by the old video game Oregon Trail. Gather supplies, play action cards, and encounter events as you travel west. Read more
About this project
In Pioneers, you play as a pioneer headed west across the United States in the 1840's. You will lead and protect your party members as you gather supplies, play action cards, and encounter events on your trek. The goal is to be the first party to reach the final destination by spending your resources to travel to cities and across rivers.
Even though the game mechanics are complete, we are still open to suggestions and feedback from backers. Feel free to comment or send me a message with any questions, concerns, requests, or feedback! If you suggest a concept that you would like to see in the game, I may just incorporate it!
So hitch up your wagon with this themed family/strategy card game and head out west, but beware of the pressing times ahead.
Pioneers is a card game inspired by the old video game Oregon Trail. We have taken some of our favorite elements from the game and incorporated elements of resource management, risk assessment and theme immersion with a little bit of educational family fun to bring you a brand new, versatile card game. Play it with your family on family game night or with your friends when you bring it to board game night.
When you play, you may hunt to gather more resources or maybe you will try to pickle in order to get more food. When you travel, choose between fording the river or caulking your wagon to try to get across safely. When you travel to a city, you might choose to sacrifice your party in order to get there faster.
Each game will play out a little differently based on your profession, your party members, the cards you draw and the Events or Pressing Times you face. On your first playthrough you could be a Carpenter, leading William, Martha and Eliza Jane across the plains. You make it safely to Winter Quarters and then successfully cross the first river of your journey. Unfortunately your luck doesn't last long. William is impaired helping you reach Fort Hall and then loses his life in a Cougar attack. It doesn't look good for Eliza Jane. She gives birth to young Johnny shortly before dying of dysentery. Finally your much diminished party is able to settle in Oregon City. The next time you play will be quite different.
We have tried to include historical accuracy without sacrificing game mechanics. Some of the Events and Pressing Times cards are based on actual challenges some of the pioneers faced. Also, all of the travel destination cards are of historical significance such as Oregon City and Winter Quarters.
The final game will consist of printed rules and nearly 200 cards packaged in our custom printed box. Below are some concept images of the final cards. The art and design are subject to change.
What do the cards include?
- 59 supply cards (illustrated)
- 39 action cards
- 9 party leaders (illustrated)
- 17 party members (illustrated)
- 15 pressing times cards
- 25 event cards
- 27 destination cards
- 1 Journeys end card
- 4 Turn order cards
We are still finalizing the art and card design but the gameplay mechanics are done and have been thoroughly play tested.
The rules can be downloaded here. The final version of the rules, however, will have a different design/layout and some of the wording is subject to change.
First you gather your party by choosing a party leader and party members. Every turn, you draw cards, gathering supplies and actions to aid your travels. Then you may spend supplies to travel to destinations and cross rivers. Along your travels you will encounter events and pressing times that may aid or hinder your journey. The first person to reach their final destination out west with the most party members alive wins the game.
Each turn will consists of:
- Drawing cards and possibly resolving events.
- Playing action cards on yourself or other players.
- Spending supply to travel to a destination or across a river if able.
Here is a quick runthrough of how to play the game. Note: This video is using a homemade prototype and does not reflect the final version of the game.
Each backer level includes shipping cost, so no extra shipping is needed for those in the USA. For shipping to Canada and Mexico please add $10 for shipping. For shipping to Europe add $25 for shipping.
Also, back the project at any amount to gain access to our early-beta print and play (not illustrated.) This pdf file will be sent to your Kickstarter mail within the week.
Some of the stretch goals are exclusive to the kickstarter edition of the game and apply to all backer levels of $20 or more. Later goals will be revealed closer to previous goal.
- $9,000 - Funded!
- $10,000 - Historical trivia for each destination card added to rulebook,
- $??,??? - Kickstarter exclusive party leader added: TBD by poll.
- $??,??? - A 6th destination option added, to support up to five players. (7 new cards!)
We need $9,000 in order to manufacture the cards, pay for the art and design, shipping, advertising, and other KS fees. The manufacturer we have lined up is customizedplayingcards.com and they have been great to work with.
Thanks for your support!
"This was a fun little card game. One of my favorite things about the game is that I think it could be a great teaching tool to help the kids get a better understanding of what the pioneers really went through." - Elizabeth, Daisydoodledice.com
"It was fun! It made me nostalgic for the old Oregon Trail game. I want to play it with my family!" - Austin Burnham, Playester
Risks and challenges
This will be the first game I have published through Kaboom Gaming, but I have done my homework, worked hard, and gotten help from people who know what they are doing. I am keeping the kickstarter rather simple to try and avoid any snags. One potential setback could be getting the final art put together on time. I tried to give us enough wiggle room to make our November goal a reality.Learn about accountability on Kickstarter
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