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A full length 8 bit comedy movie about a washed up 80s band who need one last hit song to save their studio
A full length 8 bit comedy movie about a washed up 80s band who need one last hit song to save their studio
A full length 8 bit comedy movie about a washed up 80s band who need one last hit song to save their studio
128 backers pledged £5,104 to help bring this project to life.

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    1. James Hare on April 5

      "So: every Monday from now on, will be a post about The Hit Squad. From casting, to story, to animation, to soundtrack to world building, to distribution."

      Again, dude, even my patience is wearing a little thin, 5 weeks without an update, did you run out of things to talk about already, or did reality (as it often does) get in the way? Either way people like to be informed, it's not the lack of content, its statements like the one, and then it all goes quiet. If you can't post, just drop us a line to say you can't, people will understand.

      I think on your next project you need to hire a project manager, or at least a social media/community manager to keep on top of these things.

    2. Chris Foulds on January 15

      All went very quiet after this - dead project I fear

    3. Creator Chris Blundell on September 14, 2015

      Hey James, I've addressed each point as below. Hope this answers a few of your concerns

      "gain you an audience, no matter how small, and give you more than enough klout and word of mouth for your next 'bigger' project."
      That's definitely a legit way of doing it and would certainly do all the things you've said. It's something that has been considered but ultimately I feel it would be doing a disservice to the audience, the backers and the movie by not letting a professional company handle the release.
      "feels a bit like you're setting the bar pretty high for yourself. Who is this cast you're going after? Who is doing your casting? A list of potential names perhaps? What distributors have you contacted? How many show reels have been submitted?"
      I'm definitely setting the bar very high in terms of casting. I've spoken to A List cast members (obviously can't release names while in discussions, it's very bad form to do so) and know that there is a real interest in the movie.

      "So release some more stills, show some storyboards, snippet of the script, a little more music, something that actually looks like progress?"
      Agreed, this is gonna happen very soon with the next updates

      "You're holding on to get the best possible cast... but you're actually finalizing the cast? So is there a cast or isn't there? List of a few names, maybe an IMDB page or two? Seems an Indie film might need smaller Indie actors perhaps."
      There are cast members attached, I want to wait until all ducks are in a row before announcing the full cast.

      "That's great to hear, but unfortunately you've said this before, a few times, so forgive me for being a little sceptical about this project."
      Apologies for the lack of updates, this is definitely going to be addressed in the future. This part of the process is moving like treacle and is frustrating to me too. But I'll be picking up the pace from now.

      "Finally, I'd appreciate a small break down of what exactly the money you raised has gone towards so far?"
      So far it's mainly been the animation time, score composer, music producer/mastering, art direction, There'll be a full breakdown of costs in an upcoming blog post. I'm going to detail the nitty gritty of it all.

    4. James Hare on September 14, 2015

      I'd appreciate a few answers to the questions below on this project, unfortunately I've found the lack of updates pretty frustrating, so far it seems to be a very poorly managed project.

      "either release small-scale, digital download, make a couple of dollars and scrabble around trying to make the next project"

      You know this would actually a pretty fantastic idea for some bodies first project, a solid foundation to build on for the next project, it would keep investors happy, gain you an audience, no matter how small, and give you more than enough klout and word of mouth for your next 'bigger' project.

      "get the best possible cast, release through a proper distributor, earn enough (hopefully) to fund the next project."

      Again, you'd gain a lot more respect from your audience by starting small, feels a bit like you're setting the bar pretty high for yourself. Who is this cast you're going after? Who is doing your casting? A list of potential names perhaps? What distributors have you contacted? How many show reels have been submitted? Is anyone on board at all?

      "Right now, the production process is finished."

      So release some more stills, show some storyboards, snippet of the script, a little more music, something that actually looks like progress?

      "I'm finalising the cast, aiming high for the best possible voices for the characters. There's long long waits to get a response from the named voice actors, small scale indie projects aren't top of their list and it's difficult to get your voice heard over other projects they get approached for."

      You're holding on to get the best possible cast... but you're actually finalizing the cast? So is there a cast or isn't there? List of a few names, maybe an IMDB page or two? Seems an Indie film might need smaller Indie actors perhaps.

      "While there's a wait, I'm gonna post some blog posts every couple of weeks giving some deeper insights into the production process, the story, and revealing the whole behind the scenes shebang into what it takes to make an animated movie. All of these updates will come through Kickstarter and the mailing list, so make sure you keep an eye out!"

      That's great to hear, but unfortunately you've said this before, a few times, so forgive me for being a little sceptical about this project.

      Finally, I'd appreciate a small break down of what exactly the money you raised has gone towards so far?

    5. Chris Foulds on August 19, 2015

      It's like being in space, silence.
      Either release or refund ?

    6. James Hare on July 24, 2015

      Apart from the deafening silence, has anyone heard anything more?

    7. James Hare on April 20, 2015

      Hi Chris,

      Any chance of an update at all? I appreciate there might not be much more to say since the last one but it might be worth keeping everyone in the loop with regards to any progress or news no matter how small, or potentially any hold ups to the project. I've found with other Kickstarters I've backed an update once a month is generally quite nice, even if its just a 'everything's coming along nicely'.

      All the best!

    8. Chris Foulds on April 10, 2015

      It's all gone quiet again - any news ?

    9. James Hare on January 19, 2015

      New year, new update?

    10. James Hare on October 20, 2014

      Anymore updates?

    11. James Hare on May 2, 2014

      Any news on a release date?

    12. Joost Nagtegaal on May 26, 2013

      Any chance of keeping us up-to-date on the progress?

    13. Sanna leklack on April 1, 2013

      Congratulations and big hugs! Happy to see you made it. :D Looking forward to the movie!

    14. Mark Arnold on April 1, 2013

      Congratulations on meeting your goal! Glad I could help out!

    15. Gameosaurus on April 1, 2013

      So psyched that you guys made your goal. CONGRATULATIONS!

    16. Jennifer D'aww on March 29, 2013

      Really looking forward to the movie, hopefully some independent theatres will pick it up! :D

    17. Tim Parry on March 24, 2013

      You can do it, Chris! :D

    18. Chris Wilkins on March 24, 2013

      Good luck m8 - backed and the word spread across my social contacts :-)