Why you should back!
- Great game! World Monuments is an exciting, highly interactive game, with a unique cooperative building mechanism. The game can be taught in 5 minutes and played quickly, and yet there are many tactical decisions to be made. Each building plan in World Monuments provides a different experience, so you can play it again and again and again...
- Kickstarter exclusive package! You will get the base game with 4 building plans, 1 quarry board, 72 wooden stones, 1 pawn, 1 cloth bag, 4 player screens and 4 score counters in player colors and additional 4 building plans and 30 stones for a total of 8 building plans and 102 stones. This package is exclusive for Kickstarter and fairs. It will not be available in retail!
- Amazing prices! Only $60 ($50 in early bird) for the World Monuments Kickstarter exclusive package! And check this out: The Big Get to know Queen Games package for $120 ($100 in early bird) has a MSRP above $300 in total!
- Beautiful 3D buildings! Who doesn't love to play with building bricks? And build some of the worlds greatest monuments together - how great is that?
As a special "Thank you" for all our Backers, we offer you the opportunity to get a package of our games which are the last of their print edition for a really nice price! Not only is the MSRP for these games above $300 in total and you can get them for only $120 and $100 in Early Bird, but you will save on shipping, too! Every cent, we save due to shipping such a big bundle will be passed on to you backers. If you already have one of these games, why don't you make someone else happy with it?
- Batavia (german version with english rules) -- MSRP $50
- Lost Legends -- MSRP $60
- Neptun -- MSRP $60
- Kairo -- MSRP $60
- World Monuments -- MSRP $50 (Basic game)
- World Monuments Kickstarter exclusive 4 extra boards + 30 extra stones
All games will be shipped together.
Add $35 to your pledge for the World Monuments USA expansion. This expansion will come in a separate box and includes 4 new building plans and at least 20 new stones in new colors! To this retail version we add another 2 building plans, which are exclusive for Kickstarter and fairs! So you will get 6 new building plans and at least 20 stones in total!
Which monuments will be in there? We thought of the Massachusetts State House in Boston as part of the freedom trail (looking great with its golden dome), the Willis Tower in Chicago or the Empire State Building in NY, the Flatiron Building in NY, the Lincoln Memorial, the White House and of course the Statue of Liberty. But this is not final and we are open to suggestions. If you have any, please let us know in the comments of the respective update!
Change colors in a building or add your own white or grey pillars with the new white and grey stretch goal stones!
In World Monuments players set out to build iconic monuments from all over the world. They work together constructing the monument with materials they gathered in the quarry beforehand. But who will earn the most points while building and therefore become the famous master builder?
World Monuments is very interactive game for 2-4 players, ages 8 and up and plays in about 45 minutes.
First, the players choose one monument they want to build. Choices are the Capitol, Notre Dame, San Pietro and the Taj Mahal. The lower right of the building plan shows how many stones of each color are needed to complete the monument. There are four different colored building stones to construct a monument - purple, red, white and yellow.
The game is played in 3 rounds. Every round has 2 phases. During the first phase, the players gather stones in the quarry, which they need to construct the monument in the second phase. The variety of stones available in the quarry changes each round. At the beginning of the first phase the grab bag is filled. The amount of stones for the current round is shown on the building plan. They are placed in the bag along with 1 black and 3 blue stones.
The black stone determines the starting player for the next round and earns you 3 victory points (VP) at the end of the round. The blue stones give you VP at the end of the game, the amount of points depends on the number of blue stones you collected during the game.
All stones in the bag are then placed on the quarry, one per space in the outer ring, 2 per space in the middle ring and the rest of the stones directly in the middle. The starting player now places the large pawn anywhere on the outer circle of the quarry, taking the respective stone. The second player moves the pawn two steps, the third player three steps and from then on, every player moves the pawn four steps. The pawn may be moved on every adjacent field, but the movement has to end on the outer circle. The active player has to pick up a stone on every field the pawn steps on and places it behind his screen. When the players collected all stones – you have to pick up a minimum of 1 stone each turn – the first phase ends.
Phase two, the building phase, begins with the player who had gathered the black stone from the quarry. This player places a building stone onto the board. Then the next player places a building stone and so on. Directly after placing a stone, the players receive the corresponding points on the scoring track. A stone on the first level earns you 1 point. A stone on the top most level earns you 9 points. Everyone would love to wait for the higher points, but if you have a building stone that can be placed, you have to place it, even if this means your opponent can score higher points on his turn. When a player can no longer place a building stone because he is out of stones or there is no legal placement possible for his stones, the player passes. Once a player passes he or she is not allowed to place any more stones this round. If the player has stones left, that player looses victory points – 1 VP per building stone. All stones are kept for the next building phase or for the end scoring (blue stones). Only the black stone is put in the bag for the next round. Once everybody has passed, the next round begins by filling up the grab bag with new stones.
The game ends after the third round. Victory points for blue stones are added on the scoring track and the highest score wins!
About 400 years ago, merchants from many different countries organized themselves into companies, making it easier for them to send larger fleets of ships to the Far East. They hoped for huge profits from these voyages. In Batavia you are one of these merchants.
Win the auction of ship cards and you also win start player for the round. Lay down as many ship cards as you can for the trading post you want to travel to, in an effort to win the majority seal. Winning the majority seal allows you to move to that trading post. Pick up the commodity by taking the trading post title off the game board. Trade in trading posts for gold. Mark the commodity with one of your crates. Points will be given at the end of the game to the player or players with the most crates in each of these commodities. During the game, pirates threat to attack! As players lay down ship cards for the various countries, move the ship cubes for those countries up the ship cube cannon track. The cannon moves up this very same track for every ship card that is played. Once the cannon reaches 25 in a 4 - 5 player game, the country with the most ship cards laid down are blown up, meaning they are removed from the game and ship cubes and cannon are reset accordingly. When a player plays ship cards and can no longer find the matching trading post on the board, the game comes to an end with all players having one last chance to get to a trading post. Batavia can be played by 3 - 5 players ages 10 and up, in 60 minutes. Travel to the most lucrative trading posts in the Far East. Collect the most commodities to win. In Batavia!
Batavia will be delivered in the German version with language independent material and English rules!
Check out Batavia at BGG:
In the bustling market of Cairo, carpets, oil and spices are sold. But only a big market stall promises big profit and big points.
At the beginning of the game every player places 3 market stalls with his symbol on the board. Each player owns market stalls 6 different colors - 1 stall each. During his turn, a player has 3 different action possibilities. A player can move a customer, build or expand a market stall or draw 2 cards (needed for building). If a player moves one of the 6 customers to one of his stalls of the same color, he earns money. The bigger the stall, the more money the player gets. But competition is high and the players might need a market crier to entice customers to their stalls farther away. With the earned money, players can expand their stalls, giving them victory points. Extra victory points can be scored by building the biggest stall of a color. Instead of expanding one of their market stalls, players can also place new stalls, but they have to follow different restrictions. Placing a new stall gets more difficult the more stalls there are on the market place board.
Kairo can be played by 2-4 players ages 8 and up, in 45 minutes.
Check out Kairo at BGG:
Take on the role of a Roman merchant sailing the Mediterranean. For three rounds, with three different phases, navigate the sea and coast to deliver on contracts you have acquired (in phase 1: Acquire Contracts). But there is a catch (so to speak). You get to determine the order of your contracts, but they must be filled in that order. So as you are acquiring and placing contracts on your boat, you must take into account where you are traveling. When you fulfill a contract (in phase 2: Fulfill Contracts), you receive either favor at the temple or gold, which can be used to buy favor but also may be used to extend your ship's range. Thus, gold can help you bridge that key leg of the journey so that you can deliver that contract in a timely fashion and be well positioned for the next part of your journey. By laying out your contracts efficiently and navigating the sea and coastline effectively, you will earn the most favor (in phase 3: Scoring) from the temples and win the game.
Neptun is a game for 3 to 5 players ages 8 and up and plays in 45 minutes.
Check out Neptun at BGG:
In Lost Legends players are mighty warriors, developing their strengths in order to battle increasingly ferocious monsters as they quest deeper into danger. Each warrior is unique, and starts with varying vital levels and hero points. Along the journey, they will earn different weapons and equipment as well as experience, new skills, legend points and kill trophies.
Each round of play has its own deck of monsters. The first monster each warrior encounters is placed in front of them, and then an additional monster is revealed in the center of the table. Players then draft weapons, armor, spells, special abilities, charms, potions and healing items with an eye toward defeating their assigned monster. Each player is dealt 6 equipment cards. They choose one, and either add it to their inventory by paying its cost in hero points (costs can be reduced by skills), or turn it into additional skill for free. This continues, after passing the cards, until each player has one card left, which is removed from the game.
Now the players attack. They determine the effectiveness and ferocity of the attack and mete out damage. If this isn’t enough to take out the monster, the monster will counter attack. If you do not have enough protection to defend yourself you will get wounded or worse, you could be knocked out for the rest of the round and will not fight again until the next round. When you defeat a monster, you might be able to claim a trophy award or two. These vary in kill trophies required and legend points awarded.
The round ends when all the monsters have been defeated, or all the players have been knocked out. At this point, all players refresh back to their full levels of mana and health, trophy points are awarded for the round, and you move on to the next round, where you will be able to draft stronger, better equipment. And you’ll need it, because the monsters get stronger, too!
Game ends after the 3rd round and only the warrior with the most legend points becomes the most legendary!
Lost legends is a game for 3 to 5 players, ages 10 and up and plays in 70 minutes.
Check out Lost Legends at BGG:
Change colors in a building or add your own white or gray pillars with the new white and grey stretch goal stones!
The temple of Kukulcan or El Castillo in Chichen Itza (Mexico) might look like this:
Brazil and Russia
Due to the high customs charges and delivery challenges we no longer ship to Brazil or Russia. We apologize for this inconvenience.
Our release policy for Kickstarter releases are the following. Games will be released once they are available in their particular region. The games will first be available in the EU. The US will be 8-10 weeks after that and for backers everywhere else (including Canada) it could be 10-12 weeks from the EU launch.
All additional costs that may occur because of custom duty or local charges are the backers responsibility.
Risks and challenges
Through our different projects launched on Kickstarter we discovered different challenges, like coordination of production with different manufacturers, production or shipping delays due to several reasons.
Please keep in mind that August 2016 is an estimated delivery date.
Also, despite sending the rewards at the same time, backers in different regions of the world may receive their rewards sooner than others because of logistics of international shipping.
We can refund you after the end of the campaign, but only minus Kickstarter and payment processing fees (which is 10%). All refunds are done via paypal in US $ only.
By pledging to this project, you acknowledge that the name, final look and materials of the project and hence the rewards, are subject to change and may differ from what is presented while the Kickstarter campaign was active.
If you do not accept these terms, please do not pledge on this project but instead wait for the general release.
For any Kickstarter customer service questions please write toLearn about accountability on Kickstarter
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