Thebes is an international award winning game by Peter Prinz for 2-4 players. In Thebes you and your fellow players are archaeologists, traveling through Europe and acquiring knowledge about five ancient civilizations - Crete, Greece, Egypt, Palestine and Mesopotamia. Players then utilize this knowledge, gather equipment and enlist the aid of their assistants to excavate historical sites in the regions of these civilizations.
This Kickstarter is for the international edition of Thebes and the languages included are English, German, French, Dutch and Spanish). The names on the game board are in German and English. For the Thebes card game, there is a German version and an English/Dutch/French version that will be available to backers.
Museum curators have not forgotten the attention and enthusiasm generated in the preceding decades by the spectacular discoveries of relics and artifacts of these ancient civilizations. The museums across Europe yearn for more ancient artifacts. Finding relics and artifacts is only the beginning. Presenting the artifacts in dazzling exhibitions and sharing your newly acquired knowledge and impressing your colleagues at symposiums and congresses are also important.
Time is of the essence in Thebes: Depending on the number of players the game is played over a period (game time!!!!) of two to three years. Each action a player performs takes a certain amount of time - whether it's gathering knowledge, acquiring helpful equipment, hiring qualified assistants or excavating the ancient sites.
The innovative time track serves as a turn indicator and game timer: Along the outside edge of the board there is a track of 52 spaces, each representing a week of the year. Players take turns based on who is furthest back in time. Thus it is possible for one player to take several turns in a row as long as his time marker is last. And while extensive time consuming digs offer the best chance to find precious artifacts, there is a trade off, you may miss the chance to host exhibitions, partake in congresses or other opportunities in your months of absence.
For each excavation site there is a bag filled with tiles representing the random nature of an archaeological dig: some tiles are prized artifacts and others worthless dirt. The archaeologist's knowledge of the respective civilization, his equipment, assistants and the time spent excavating determine how often a player gets to draw from the bag. To determine what is the optimal time to spend on an excavation, players use the innovative time wheel shown below.
Players keep the found artifacts and may use them at a later time to place in an exhibition, while all the dug up dirt is returned to the bag. So future excavations become less likely to yield the prized artifacts and relics. This means that time is not the only resource to manage. There is only a limited amount of artifacts to discover, spend too much time preparing your excavation and there will only be dirt left to dig up!
Here are some of the artifacts you may discover!
Thebes: The Tomb Raiders
Europe at the start of the 20th century: the players again take the role of archaeologists and work to increase their knowledge so that they are better able to equip for and conduct expeditions to Egypt, Mesopotamia, Crete and Greece.
In the card game version of Thebes, the game keeps many of the main aspects of the original board game. The game captures the same level of excitement and expectation as the board game but with a shorter game time (30 minutes vs. 60) and a smaller space requirement since a board is not used.
Similar to Thebes the board game, players take their turns based on the time they are willing to spend on certain actions. Players use actions to gain knowledge about civilizations, and then use this knowledge to "dig" - pull cards - from a civilization's deck that contains treasures and dirt. The more knowledge a player has, the more efficient that player is at searching for treasures.
The game plays over a certain span of time. Once every player has run out of time the game ends.
For more information see: http://boardgamegeek.com/boardgame/114387/thebes-the-tomb-raiders
Once we reach our Funding Goal of $ 20,000 all backers receive the game Maharani (note that backers of multiple copies of Thebes and Thebes the card game receive that same number of copies of Maharani - for example a backer at the 3x $150 pledge level would receive 3 copies of Maharani).
The Taj Mahal - the King's impressive declaration of love to his spouse - is almost completed. Only the colorful mosaics are still missing. Complete this magnificent edifice - in honor of the Maharani. A new rondel mechanism gives each player various options of how to place the mosaics in the palace.
For more information see: http://boardgamegeek.com/boardgame/118402/maharani
!!!Please note!!! Backers should add the respective shipping charges to their pledges. If shipping is not included this may cause a delay in shipping. Thank you for your help with this. :-)
United States, Germany, NL, and BE
Shipping is Free.
Canada, European Union, Norway, Switzerland, and Ukraine
$15 for shipping and handling charges.
Due to the high customs charges and delivery challenges we can no longer offer our Kickstarters to the Brazilian audience. We apologize for this inconvenience.
ALL OTHER COUNTRIES
Please add $30 for shipping and handling charges.
All shipping charges wherever they apply are per shipment, not per game eg: If you pledge for x6 Thebes you would only have to add $15 or $30 once depending on where you live.
We have a new release policy for Kickstarter releases. Games will be released once they are available in their particular region. The games will first be available in the EU. North America will be 6-8 weeks after that and for backers everywhere else it will be 8-10 weeks from the EU launch.
All additional costs that may occur because of custom duty or local charges are the backers responsibility.
Risks and challenges
Thebes is one of our classics and we are very excited to present it here on Kickstarter as a special kickstarter offer!
Our toughest challenge with our previous projects has involved the coordination of production when a game is made with components from different manufacturers. This creates some logistics and shipping challenges that we want to improve upon. Going forward our plan is to minimize this situation so that we can better manage our production timeline and delivery. In the case of Thebes, we have the component specifications and resources in place and ready so we are very excited about the expected turn around time for this project.
Escape Big Box was the latest game in our Big Box series to appear on Kickstarter and the previous two (Fresco and Kingdom Builder) have been very well received.
Tortuga, Greed and Fresco Big Box are almost ready to ship to the US, which is on time or in advance of our promised delivery. In the EU we expect to begin shipping the games to backers within the next two weeks.
Kingdom Builder Big Box is also proceeding according to schedule and will go in production in June/July with an expected delivery in August as projected during the campaign.
From our previous projects what remains to be shipped is the new expansion characters for Dark, Darker, Darkest and that looks to be a July release. Dark, Darker, Darkest is our first game with plastics and the expansion and new components have taken longer than expected to deliver and there are several reasons for this: design/development time, artist/sculptor availability, and logistics with the factory and manufacturing.
Due to shipping time (ocean transit, customs, rail/truck, and final delivery), our release policy for Kickstarter Analog Games releases is that they will be released in the EU when they are available since we produce in Holland. North America will be 6-8 weeks after that and for backers everywhere else it will be 8-10 weeks from the EU launch.
For any customer service questions (kickstarter or others) please
- (17 days)