About this project
Ruhrschifffahrt, by Thomas Spitzer, is a game in which 2 to 4 players transport and sell coal on the Ruhr river in the 18th and 19th century. They are building locks and warehouses at cities and small scale industries along the river, trying to be profitable. This is a bilingual edition (German & English).
Ruhrschifffahrt won the coveted Hippodice prototype game award as best lengthy game in 2011.
This is a limited edition – only 300 copies will be available via Kickstarter. Spielworxx won´t reprint the game. The game is published in Germany by Spielworxx, a small independent games publisher in Germany. Ruhrschifffahrt is Spielworxx 8th release.
Queen Games is providing their years of expertise and knowledge to help small publishers market and distribute their games internationally and we are proud that Spielworxx's game Ruhrschifffahrt is our first effort of presenting exciting independent games to the international market and here on Kickstarter.
Each of the 12 game turns consists of seven phases:
Most game turns feature a specific historical event of the time.
The players check if there is a higher coal demand at specific places. In addition, highwater or low water may make coal transport over longer distances impossible.
The players determine their starting space at the river and select a special option which will help them sell coal profitably. Positioning the barge is most important – in each phase the player whose barge is farthest upriver is allowed to conduct actions first!
The players move their coal barge along the river and sell their coal at a specific spot – either a city, a small scale industry, or port Ruhrort. From Ruhrort coal is exported to Belgium, the Netherlands, and the Rhineland.
During the course of the game players will acquire various progress markers. These allow the building of locks along the river, of warehouses, of coal depots and much more!
The progress markers allow the players to purchase various “items” at specific locations – locks, warehouses etc. They players may also shift their coal export warehouses at port Ruhrort to export coal to the country that demands it. If players have any debt, they may repay it at this time.
If a player is able to export coal to the indicated country, he gets victory points now. Finally, the game turn marker is advanced to the next turn.
If you are going to preorder Ruhrschifffahrt, no matter how awesome it looks, you´d best be rewarded for your faith in the game! Here´s what we will do for you back Ruhrschifffahrt:
If you order the game here on Kickstarter, you´ll get the game a full two weeks before anyone else in America! Wave it around in front of your friends! Flaunt it on BoardGameGeek! Make yourself the envy of your game group.
In addition to the chance to preorder a copy of Ruhrschifffahrt we are giving you the opportunity to add a copy of Zeitalter der Vernunft! Zeitalter der Vernunft is Martin Wallace´s 2011 release for Spielworxx – only 500 copies have been made worldwide! English language rules for Zeitalter der Vernunft are available at www.spielworxx.de/downloads
A new reward level! You can now get the original handpainted and signed cover art by Harald Lieske at the $500 reward level.
If we reach $15,000, we will add the Merchant and Coal Shop expansion, to your preorder. This expansion won´t be included in the game!
Note: European preorders are encouraged to order the game via www.spielworxx.de.
US and Canadian preorders are shipped free of charge.
All other international locations, please add $20 to receive your preorder.
Thank you very much for considering our project!
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