In Locomotive Works, players are railroad pioneers developing & selling better engines trying to stay relevant in the marketplace.
Locomotive Works, by Dieter Danziger, is a game in which 3 to 5 players become railroad pioneers: developing better locomotives, producing them for sale, and trying to stay relevant in the marketplace in order to make the most profit. The game features 14 important locomotives from Germany railway history.
Each round of the game consists of these five phases:
Locomotive Development: Each player may invest in one - and only one - new locomotive development. They also receive one production unit counter with this investment.
Production Capacity: Players may - if they want to and can afford it - increase and/or upgrade their production capabilities by purchasing more production unit counters, or by upgrading their existing production counters to better locomotives.
Locomotive Production: Each player may - if they want to and if there’s market demand - sell their locomotives. Selling is done in player order, and this is important because players can only fulfill ONE order per locomotive. That is to say, fulfill orders on one die per turn. This action, though, keeps going around the table until all players have passed, so you might get a chance to sell a second time at the same market if there’s still demand when it comes back around to you.
Pay Taxes: Players pay taxes equal to 10 percent of their cash on hand, rounded in their favor. After taxes are paid, a new player order is established for the next round: the player with the least cash-on-hand goes first, second least goes next, etc... up to the player with the most money going last.
Determine Market Demands: The demand for locomotives is adjusted. Players need to keep in mind that as newer models of locomotive types are introduced, the older models of these types can lose value, and eventually become obsolete... and removed from the market.
The game ends when any player, after paying taxes, has at least 300 Thalers. At that point, whoever has the most money, wins.
It’s as simple as that! You just need to keep increasing production so that you can fill orders to make money so that you’re able to stay ahead of technological obsolescence, while making sure you don’t get squeezed out of the markets by your fellow players.
If you are going to preorder a game, no matter how awesome it looks, you'd best be rewarded for your faith in the game! Here's what we will do for you if you spring for the "Cutting Edge + More" level and up...
If you order the game here on Kickstarter, you'll get the game a full two weeks before the street date! No funny business: you will be the very first people to own the game. Guaranteed. Wave it around in fromt of your friends! Flaunt it on BoardGameGeek! Make yourself the envy of your game group.
A large full color poster featuring original artwork from the game of all 14 of the locomotives featured in the game!
In addition to the chance to preorder a copy of Locomotive Werks we are giving you the opportunity to add a couple of our popular titles at special Kickstarter Prices! You can add either Samarkand, German Railways, Chicago Express and the Chicago Express Expansion or German Railways. Or you can get them all for the special price of $179.
We are also providing 14 special support levels that give you the opportunity to choose the game plus one of the original handpainted illustrations of the locomotives used in the game! Each rendering is roughly 4" x 11" and will each be signed by the artist Harald Lieske!
Our first stretch reward will be an additional locomotive, the Saxonia, the most popular locomotive engine of the era. This cards will not be included in the game, and it will not be a Kickstarter exclusive, but you get it early and for free! Let's see if we can make our first goal!
Funding Bonus: Bonus Locomotive Saxonia Update: Reached 8/13/12!
Stretch Goal #1: $15,000 Poster of Saxonia Locomotive!
Stretch Goal #2: $20,000 - TBA
Stretch Goal #3: $23,000 - TBA
Stretch Goal #4: $26,000 - TBA
Stretch Goal #5: $29,000 - TBA
Stretch Goal #6: $32,000 - TBA
Stretch Goal #7: $35,000 - TBA
Stretch Goal #8: $38,000 - TBA
Stretch Goal #9: $41,000 - TBA
Stretch Goal #10: $44,000 - TBA
If you order the game to be shipped to ANY OTHER COUNTRY OTHER THAN THE UNITED STATES OR GERMANY, please refer to the following chart for the additional shipping costs to have it delivered to you and add it to your pledge total.
PLEASE ADD $10 TO YOUR PLEDGE TO HAVE YOUR REWARDS AT ANY PLEDGE LEVEL SHIPPED TO YOU.
AUSTRIA, BENELUX, FRANCE & THE UNITED KINGDOM BACKERS
PLEASE ADD $15 TO YOUR PLEDGE TO HAVE YOUR REWARDS AT ANY PLEDGE LEVEL SHIPPED TO YOU.
ALL OTHER EUROPEAN LOCATIONS -
PLEASE ADD $20 TO YOUR PLEDGE TO HAVE YOUR REWARDS AT ANY PLEDGE LEVEL SHIPPED TO YOU.
ALL OTHER INTERNATIONAL LOCATIONS -
PLEASE ADD $40 TO RECEIVE YOUR COPY OF LOCOMOTIVE WORKS.
PLEASE ADD $150 TO YOUR ORDER IF YOU SELECT THE 6 COPIES LOCOMOTIVE WORKS SUPPORT LEVEL.
ADD AN ADDITIONAL $30 (IN ADDITION TO $40 FOR LOCOMOTIVE WORKS) FOR ADDED COPIES OF EITHER SAMARKAND, CHICAGO EXPRESS AND THE EXPANSION OR GERMAN RAILWAYS.
ADD AN ADDITIONAL $40 (IN ADDITION TO $40 FOR LOCOMOTIVE WORKS) FOR ADDED COPIES OF CHICAGO EXPRESS AND THE CHICAGO EXPRESS EXPANSION.
ADD AN ADDITIONAL $100 (IN ADDITION TO $40 FOR LOCOMOTIVE WORKS) IF YOU ADDED SAMARKAND, CHICAGO EXPRESS, THE CHICAGO EXPRESS EXPANSION AND GERMAN RAILWAYS.
Thanks for considering our project!
Have a question? If the info above doesn't help, you can ask the project creator directly.