$24,567
pledged of $5,000pledged of $5,000 goal
478
backers
7days to go

All or nothing. This project will only be funded if it reaches its goal by Fri, July 26 2019 8:00 PM UTC +00:00.

$24,567
pledged of $5,000pledged of $5,000 goal
478
backers
7days to go

All or nothing. This project will only be funded if it reaches its goal by Fri, July 26 2019 8:00 PM UTC +00:00.

About

Copenhagen: Roll & Write 

Copenhagen, designed by the acclaimed design team (and residents of Copenhagen) Daniel Skjold Pederson and Asger Harding Granerud, challenged players to build colorful facades in the neighborhood of "Nyhavn." Now players can face new challenges using a familiar ruleset in a brand new stand alone title: Copenhagen: Roll and Write.

In Copenhagen: Roll and Write, players will still be racing to build columns and rows of their buildings while using special abilities to gain an advantage over other players. The game has a dice selection mechanic which ensures that all players are involved every turn. Choosing the right dice and combing your abilities is key to winning the game. 

By backing this project, you get the opportunity to get the game first, and at a price that is below MSRP. In addition, we have a number of bundles that you can select from to get an even better deal.


Game Play

Each player is given a player sheet and a pen, and a common sheet with the available shapes is placed in the middle. The first player takes the dice, and you are already ready to begin!

On a player's turn all 5 dice are rolled, and the active player chooses to use as many dice of one color as they would like (one side of the die is grey, which is wild). They may then choose a shape from the common board with as many squares as they have dice, and draw that shape on their player sheet. Shapes are marked with circles (O's), to represent windows, except one space (of the player's choosing) that receives an X. 

From all the unused dice, each other player chooses one and makes a cross on that color's ability track. These tracks will unlock powerful abilities for players to use during their turn.  

Players receive points when they finish rows and columns: a finished row is 1 point and a column is 2. However, these points are doubled if the row or column is entirely windows (circles, with no X's). 

If a player fills a row or a column completely with circles and crosses he gains points.

The player who reaches 12 points first is the winner of the game!

It's not that easy though. In the center of the playing area is a common sheet of paper with the available shapes. There is no limit to the number of size two (2) and three (3) shapes that can be used in a game; however, the size four (4) and five (5) shapes are limited. When a player uses one, it is marked off of the central board. 

Players are aided by special abilities that can be earned on each track. First, there are plus signs, which can be crossed off once earned to increase the number of dice of one color by one, helping players get the perfect shape they need. Each color's track also has stars, which can be spent for special abilities:

Red: Re-roll any dice you want. You start the game with two stars in Red.

Blue: Replace the X on the shape you are marking with a Circle (O).

Purple: Dray one more X adjacent to the shape you just placed.

Green: Change one color dice to another color. 

Yellow: Re-use a shape that has been used already.

Copenhagen: Roll and Write has been designed to be easy to learn, but to also give players combinations that can be used for exciting turns. It might look easy at the start, but you will be thinking hard about how to best use your dice, stars, and plusses as the game progresses.


Kickstarter Special Bundle Pricing

With the "Copenhagen Bundle" you can get the Copenhagen board game as the deluxe edition with the Expansion: Abilities and Missions. More info on the gameplay of Copenhagen can be found at the bottom of the page. Please note that gameplay is not able to be combined with the Roll and Write.

The Deluxe version of Copenhagen features exclusive acrylic tiles, a limited edition Box sleeve, and an expansion which adds extra variability and complexity if desired. It is reserved for direct sales from Queen Games.


Note: The "Multicolor Tile Queenies" for Copenhagen will be for sale after the campaign for backers who want them.


And if Luxor is also of interest to you, the "Kickstarter Special" adds on everything available for Luxor at a special price. 

Production and Delivery

The production of the Roll & Write Copenhagen and all components are planned for September. Our games are printed in Europe, so there is little delay between the end of printing and them arriving for fulfillment in our warehouse. 

We offer "friendly" shipping to a number of zones around the world. If your country is not listed as "friendly," Queen Games is not responsible for any local charges, customs fees, or if a local carrier (i.e. not the carrier we shipped by) loses your package. In these cases, we are not able to reimburse you for any charges.

Post-Kickstarter Availability 

Copenhagen: Roll and Write is expected to be released to non-Kickstarter Backers at the Spiel '19 "Essen" Game Fair (October 2019). We do not offer Essen Pickup for Kickstarter campaigns. We also plan on having it available at Pax Unplugged (December 2019). Retail release dates vary by region, but is generally expected to be Q4 2019/Q1 2020.


Terms and Conditions

REFUND POLICY Following the terms of Kickstarter, Queen Games will provide a full refund provided the request is received within 14 days of the close of the campaign.If a request is made after this period, any refund would be at the discretion of Queen Games, and would be a maximum of 85% based on incurred fees and handling costs.DAMAGED OR INCOMPLETE PRODUCTS We understand that all backers want to receive their items in pristine condition; however, the realities of worldwide shipping can sometimes make this difficult. We guarantee that the product you receive will be complete and all internal components in perfect condition. We will do our best to ensure that your package arrives in good condition, but all decisions on box replacements will be made on a case by case basis. Due to the difficulty and expense in replacing boxes, depending on your region, we will not be able to replace some boxes with minor cosmetic damage only. RETURNED PRODUCTSIf you refuse to accept your package on arrival we will not issue you a refund for the cost of the pledge.  


Copenhagen Deluxe Board Game

Seated on the coast of Zealand, Copenhagen, the picturesque capital of Denmark, is divided into neighborhoods by a crisscrossing of harbors and canals. One of the neighborhoods, "Nyhavn" (New Harbor), is famous for is colorful gabled houses perched along the waterfront. In Copenhagen, players are architects striving to build the most impressive new facades by purchasing different shaped tiles and piecing them into rows and columns.   

Copenhagen is a mixture of a rummy style card collection game and Tetris. On your turn, you will either take two adjacent cards from the card display, or use the cards you have collected to purchase facade tiles of different shapes and place them on your house. There are discounts for placing like colors together, and special abilities can be earned by covering certain spaces or rows. Players gain points by finishing rows and columns, and the first to 12 points wins the game. 

Risks and challenges

Queen Games is a company with over 25 years of experience to it's name.

We know about the Kickstarter challenges, such as coordination of production from multiple manufacturers, delays with production and shipping, challenges with shipping around the world and missing or lost packages.

Also, despite sending the rewards at the same time, backers in different regions of the world may receive their rewards sooner than others because of logistics of international shipping.

By pledging to this project, you acknowledge that the name, final look and materials of the project and hence the rewards, are subject to change and may differ from what is presented while the Kickstarter campaign was active.

If you do not accept these terms, please do not pledge on this project but instead wait for the general release.

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