Frequently Asked Questions
Initially we had intended to focus mainly on the PC Early Access version of the game. Luckily, we managed to expand Early Access and also make it available on Xbox One Game Preview!
That being said, we're definitely not closed to the idea of bringing Session to other platforms post launch such as; PS4, Switch and other PC / Mac platforms!Last updated:
Development and prototype builds are not the game itself, but more specifically, small prototypes, etc. which we use to develop a feature or expand on an existing one.
For example, you may get access to a grey-boxed gym where we're testing verts & transitions, etc.Last updated:
You should have access to the updated crea-ture parks build as soon as the campaign is over.
With a bit of luck, maybe even a little before the end of the campaign. We're working hard to make that happen :)Last updated:
Below is a list of the tiers and their builds in the order in which you would get access to them:
'The Half Cab' tier
Gives you access to development and prototype builds which are not actual game builds in themselves. These are standalone builds which would contain features being developed or prototyped, enhancements to existing features, etc. An example would be a a build with a grey-boxed gym for testing out verts & transitions. The estimated delivery date to have access to these builds would start as of January 2018 and would continue through to final release, whenever a build is made available.
'The Early Grab' tier
Gives you access to the earliest 'game build' in the form of Steam Early Access or Xbox One Game Preview. The estimated delivery date for this is May 2018.
'The Tre Flip' tier
Gives you access to Alpha & Beta builds of the 'Final Game'. They come after the Early Access / XGP and just before the Final Game release. The estimated delivery date for these would start in January 2019 for the Alpha and later for the Beta.
'The Fastplant' tier
Gives you access to the Final Game build. This is the last build that you would be receiving as it would contain all the promised game features and what we consider our official Game release. It would no longer be in Early Access / XGP as of this point. The estimated delivery for this is July 2019.Last updated:
Send an email to email@example.com with as much details as possible regarding your issue and we'll get back to you as soon as we can.Last updated:
Should we come really close to reaching a stretch goal, then we will evaluate the situation for that particular stretch goal and see if there's anything that can be done to go ahead with it, without putting the features quality at risk.
As for stretch goals that have not been met, well, it's not over til it's over. Obviously we won't be able to attack those goals until we find the necessary funding, but we won't give up. We want all those awesome features in Session and some way or another, we'll try to find a way to make sure it all happens.
But, with the help of everyone, we can make sure that the stretch goal features are secured from the get go. :)Last updated:
No! :)Last updated:
We are still very early in development and we haven't set any minimum requirements for PC as of yet.
That being said, we want to make sure as many people as possible can play Session on PC.
However, we do have a visual target in mind but we will try to make sure we have enough graphic settings so the game can run on as many machine configurations as possible (within reason).Last updated:
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