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    Super Arcade Project 2014 by Michael A Watson

    Saving an Arcade by bringing an old concept into the modern age and revitalizing not only a location but a community as a whole.

    • 106% funded
    • $46,722 pledged
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    There aren't many arcades left and this one has great ideas for modernizing the format. Perhaps a future EVO Scholar will come from Super Arcade?

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    Treachery In Beatdown City: A new way to beat-em-up! by Shawn Alexander Allen

    Use a mix of brawling & a snappy custom COMBO creation system against punks, thugs, gentrification & more in Treachery in Beatdown City

    • 23% funded
    • $11,292 pledged
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    Shawn is a epitomic NYC game designer: Super talented, opinionated and outspoken with a relentless pursuit of his vision.

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    Unwinnable Weekly by Stu Horvath

    Unwinnable wants to bring you the best in pop-culture criticism and creative non-fiction once a week in a beautiful digital magazine.

    Successful!
    • 111% funded
    • $38,890 pledged
    • Funded

    Help Unwinnable create a context for a novel kind of games and pop culture writing wrapped in stylish design.

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    Sup, Holmes? Season 3 by Conrad Zimmerman

    A weekly, in-depth interview series featuring video game designers and game industry professionals.

    Successful!
    • 283% funded
    • $17,017 pledged
    • Funded

    A show dedicated to understanding more about the people who make games. We're all for it!

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    The Hero Trap by SMASHWORX

    Gauntlet like action with a unique hero switching mechanic! it's not just another roguelike. theHeroTrap.com

    Successful!
    • 104% funded
    • $26,082 pledged
    • Funded

    The Hero Trap is designed one half of the Killer Queen design team so it's basically guaranteed fun. SMASHWORX has brought early builds to Playtest Thursday and it's been a hit here! (Also what a great Kickstarter page they've got!)

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    Frog Fractions 2 by Twinbeard

    Welcome to Frog Fractions 2. You'll learn all about Fractions 2!

    Successful!
    • 120% funded
    • $72,107 pledged
    • Funded

    Frog Fractions was one of our favorite ineffective fraction teaching tools of 2012. We're excited to see what's next!

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    Kombat Kittens: The Card Game by Large Animal Games

    Kitten warriors battle for fame and fortune in this fast-paced card game for 3-5 players.

    Successful!
    • 342% funded
    • $25,650 pledged
    • Funded

    Long-time NYC developer Large Animal consistently makes great games and boosts the local game development community. We highly suggest you support their continued success.

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    NIKA: A game inspired by ancient Greek geography & warfare! by Eagle Games

    Command a Greek city’s hoplite soldiers. Push and rout enemy lines. Coordinate allied attacks to secure victory, but watch your flanks!

    Successful!
    • 288% funded
    • $14,401 pledged
    • Funded

    Josh is a NYU Game Center MFA student and has been playtesting Nika all semester, incorporating feedback from our community of game designers. A great game with beautiful visual design!

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    Outerlands: Season One by AREA 5

    A 6-episode documentary series on the people and culture of videogames.

    Successful!
    • 117% funded
    • $247,481 pledged
    • Funded

    Great looking documentary series that covers aspects of game culture we don't hear enough about.

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    Palatine by Zeke Abuhoff

    The Roman Republic crumbles. Will you take the reins of an empire?

    Successful!
    • 266% funded
    • $2,663 pledged
    • Funded

    The second Kickstarter project from Greater Gotham, a studio formed by Game Center graduate Zeke Abuhoff. Palatine is addressing an interesting design challenge- a strategically deep game that both new and experienced players can play together.

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    SEGA Mega Drive/Genesis: Collected Works by Darren Wall

    The ultimate retrospective of the SEGA Mega Drive/Genesis. A documentary art book by Read-Only Memory.

    Successful!
    • 329% funded
    • £98,725 pledged
    • Funded

    This appears to be a stylish, detailed, and thoughtful record of the SEGA Genesis' place in game history.

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    The Metagame. Discuss. by Colleen M, John S, & Eric Z

    The Metagame is a card game about culture. And making ridiculous arguments with your friends.

    Successful!
    • 217% funded
    • $54,467 pledged
    • Funded

    The Metagame is a smart take on a social card game that encompasses everything from iPhones to Shakespeare, and the designers, Local No. 12, are a collective made up of Game Center professor Eric Zimmerman and two faculty members at Parsons, John Sharp and Colleen Macklin!

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    SCALE by Steve Swink

    SCALE is a first person reality manipulation game that reimagines exploration with a unique resizing mechanic.

    Successful!
    • 124% funded
    • $108,020 pledged
    • Funded

    Steve Swink's "Game Feel" is the textbook for several of our digital game production courses, and he taught one of our weekend Master Classes. A thoughtful and accomplished game designer like Steve will definitely create an amazing game in Scale.

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    The Vanamo Online Game Museum by Evan-Amos

    The Vanamo Online Game Museum is a free, digital archive of video game history made through high quality pictures and articles.

    Successful!
    • 205% funded
    • $17,493 pledged
    • Funded

    Videogame history often focuses on the software, but as videogames create a longer history, access to information about their material history becomes increasingly important. Evan's project creates freely available access to that important history.

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    The Uncommons - Board Game Cafe by The Uncommons

    Manhattan's first play cafe- coming soon to Greenwich Village!

    Successful!
    • 116% funded
    • $8,700 pledged
    • Funded

    The Uncommon looks to be a smart and welcoming board game shop. Plus they're right around the corner from NYU! They're open as of Fall 2013, so we suggest you stop by!

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    Chronos: The Universal LARP System by Eschaton Media

    A universal system built to make theatrical combat as quick as contact-safe LARP combat & transition effortlessly from LARP & Tabletop.

    Successful!
    • 146% funded
    • $11,329 pledged
    • Funded

    Chronos is an ingenious way to blend some of the best properties of both LARP and Tabletop games, and some of the designers are Game Center students!

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    Afterland by Imaginary Games

    Afterland is a hand-painted, mobile card game about a traveling carnival of magical misfits in the afterlife.

    Successful!
    • 111% funded
    • $35,764 pledged
    • Funded

    Interesting design space with a beautiful visual aesthetic. They're working with our friends at Execution Labs, so this is sure to be well-realized and polished.

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    GAME LOADING: Rise Of The Indies by StudioBento

    A feature documentary about indie game developers rising up and changing the way we see games.

    Successful!
    • 115% funded
    • $57,667 pledged
    • Funded

    A careful eye will spot several games from the Game Center in the trailer! The Game Center is proud to be one of the new contexts were games can be made outside of the traditional industry structure.

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    Boss Fight Books by Gabe Durham

    A new press for great books on classic video games. Our launch titles: Earthbound, Galaga, Super Mario Bros 2, ZZT, Jagged Alliance 2.

    Successful!
    • 908% funded
    • $45,429 pledged
    • Funded

    Great concept with talented writers to see it through. Deep game literacy is a core value at the Game Center, & Boss Fight Books addresses that well. Test your own game literacy by taking a section of the midterm from our core game history class, Games 101. http://bit.ly/16zQupU

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    SiSSYFiGHT 2000 returns! by Team SiSSYFiGHT

    We're re-launching the multiplayer game SiSSYFiGHT 2000 as a free, open source project.

    Successful!
    • 113% funded
    • $22,735 pledged
    • Funded

    In the late 1990's, Game Center Professor Eric Zimmerman created a online social game before such an idea existed. Help his team bring back this unique piece of game history.

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    Tiny Games: Hundreds of real-world games, inside your phone. by Hide&Seek

    An app that gets you playing the perfect game with your friends: wherever you are, whoever you're with, whatever you're doing.

    Successful!
    • 123% funded
    • £30,787 pledged
    • Funded

    Tiny Games is a novel take on mobile gaming and it features games designed by Game Center faculty Eric Zimmerman and Bennett Foddy, as well as many other fantastic designers.

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    Against the Wall by Michael P. Consoli

    Journey through a dangerous and strange world where everything exists on the side of an infinite brick wall.

    Successful!
    • 129% funded
    • $8,416 pledged
    • Funded

    As just a one person team, Game Center MFA Michael Consoli is creating a beautiful and mysterious world with a novel exploration mechanic.

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    SPORTSFRIENDS featuring Johann Sebastian Joust by Die Gute Fabrik

    A compendium of four joyfully fun local multiplayer games for PlayStation 3 and home computers.

    Successful!
    • 101% funded
    • $152,451 pledged
    • Funded

    Local multiplayer at its best! No Quarter alumni Noah Sasso and Ramiro Corbetta join Faculty member Bennett Foddy and friend of the Center Doug Wilson on this collection multiplayer games for the PS3.

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    A Good Player Is Hard To Find (aka The Giant Ball Game) by Charley Miller

    A giant ball gallery game that explores the nature of collaboration. Funders can receive a Periodic Table of Games poster!

    Successful!
    • 103% funded
    • $1,554 pledged
    • Funded

    A huge installation game made for our second annual No Quarter Exhibition. See it in action here: https://vimeo.com/24738874