Photography is an art form that precedes the internet by nearly 150 years. So how does contemporary photography, a longstanding analog art, reconcile with a new digital age?
More than just a platform for distribution, the internet promises new ways for people to interact and engage with photography. But there are challenges, pitfalls, and complications that many photographers are just discovering. We invited some industry pros to Kickstarter HQ to share their insights on creating, sharing, and curating work in the contemporary photography landscape. The panel features Chris Boot (Aperture Foundation), Romke Hoogwaerts (Mossless), Amy Lombard (Happy Inside), and Emma Raynes (Magnum Foundation). Enjoy the full panel, including the Q&A, above.
Every spring the Society of Illustrators hosts the MoCCA Arts Festival in New York City, a weekend-long celebration of comic and cartoon art. This year the event takes place April 11-12 at Center 548, and many Kickstarter creators will be on hand exhibiting their work. Here are just a few.
This week in Kickstarter, it rained. Almost the whole week. There was one day of beautiful sunlight though, and on that day we found a taxidermied squirrel (not pictured) out in front of our building. That was weird, but it reminded us how much crazy stuff is going on in and outside our office all the time. Like all of this stuff, for example:
If you’re able, take a trip through your own mind, back in time to 1995, when Descent, a computer game where you had to fight virus-infected robots, burst onto the scene. The game was not easy. Though it looked a fair bit like some other first person shooters, the degree of movement was much wider. Imagine trying to destroy those virus-y robots while also making sure your spacecraft doesn’t bump into a wall or corridor. Depending on your age, this could sometimes be virtually impossible, but never not fun.
Descent, like all good things, is back. All the iconic details are the same, but it looks a whole lot better. Now you can plummet directly toward very detailed hot lava and feel like you’re actually plummeting directly toward very detailed hot lava. Here’s a YouTube of the original version so you can remember what it felt like to drive a spaceship through a metal corridor.
…COMICS MONTH. You’ve probably already heard about this from us, and you’re going to hear about it some more before the month is over. But in addition to some fun upcoming editorial coverage on the aforementioned Happening site, we’re also hosting a number of free events that you can attend if you are in New York (or if you can get here via car or plane or bike or your own feet). Check those out right here.
Are you tired? No way are you tired. Maybe you're inspired, which sort of sounds like the word tired if you half-think about it. Maybe you're interested in starting a Kickstarter project. Maybe you're getting ready to do another one. Maybe your project is live right now. Whatever stage of the process you might be in, even if it's no stage, check out these handy Creator Basics videos at our YouTube channel. There's a lot more to come.
In 1966, Stewart Brand asked, “Why haven’t we seen a photograph of the whole earth yet?” We’d never seen our planet from space before — and he thought that the image of our blue-oasis Earth set against the bleakness of space could become a unifying symbol for our species. Now that we’ve seen beyond our own planet (to Pluto!), we continue to be inspired by projects that bring us together over creative ideas and initiatives that matter.