Offering great rewards is one of the best ways to encourage support for your Kickstarter project. It's always good to offer copies of what you're making, signed prints, tickets to your shows, and things like T-shirts or totes. But extra-imaginative rewards can help make your project all the more memorable.
Looking for help thinking some up? Here's a start: we've come up with 96 possibilities for fun and engaging rewards. Some have actually happened, some we dreamt up on the fly — and all of them can be used as inspiration for your own project.
Many projects follow a pattern of activity during their funding: there's a spike of activity over the first few days of the project, and then again at the end during the last 48 hours. But those middle weeks can sometimes feel excruciating. Pledges might slow down, and it might even feel like you've hit a plateau. But there's no reason to lose hope — it's common for there to be a lull in the middle of the project, and a lot of creators go on to find success despite it (in fact, we've written about this exact thing before).
But if you're a creator anxious about your funding goal, it can feel nerve-wracking. We asked a few creators to talk to us about how they got over the plateau, and what advice they'd give to other creators struggling with maintaining momentum. (Hint: it includes using your updates wisely, and never giving up or going silent!)
Romance comics were a massive part of the comics industry for decades, before mainstream interest shifted to superheroes. While romance never really went away, it did become marginalized. Now, editor Janelle Asselin is preparing to revitalize the genre through Fresh Romance, a monthly, digital romance comics anthology designed to showcase all types of relationships. In other words, it's a modern anthology for modern times. We spoke to Asselin about the creation of Fresh Romance and her publishing company Rosy Press.
Anthologies! Also known as the great, lumbering, difficult beast of just about every industry. As a format, they're wonderful: multiple voices tackle a unifying subject; big names are placed next to rising stars; art is taken on its own terms instead of the names attached to it. The only catch is that, whatever the format, they can be incredibly challenging to assemble. All those voices to juggle! All those deadlines!
Nevertheless, creators at Kickstarter consistently unite to create anthologies, proving that with some tenacity you can realize your vision, even if that vision happens to involve a whole lot of different voices. Here are a few comics anthologies that are live on Kickstarter right now.
They say if it's not broken, don't fix it. They don't say anything about improving it though. This week our Technology category saw a crush of new-and-improved versions of everyday items, from an internet-connected smart pot, to a totally new take on human-powered transit.
Photography is an art form that precedes the internet by nearly 150 years. So how does contemporary photography, a longstanding analog art, reconcile with a new digital age?
More than just a platform for distribution, the internet promises new ways for people to interact and engage with photography. But there are challenges, pitfalls, and complications that many photographers are just discovering. We invited some industry pros to Kickstarter HQ to share their insights on creating, sharing, and curating work in the contemporary photography landscape. The panel features Chris Boot (Aperture Foundation), Romke Hoogwaerts (Mossless), Amy Lombard (Happy Inside), and Emma Raynes (Magnum Foundation). Enjoy the full panel, including the Q&A, above.
Every spring the Society of Illustrators hosts the MoCCA Arts Festival in New York City, a weekend-long celebration of comic and cartoon art. This year the event takes place April 11-12 at Center 548, and many Kickstarter creators will be on hand exhibiting their work. Here are just a few.
This week in Kickstarter, it rained. Almost the whole week. There was one day of beautiful sunlight though, and on that day we found a taxidermied squirrel (not pictured) out in front of our building. That was weird, but it reminded us how much crazy stuff is going on in and outside our office all the time. Like all of this stuff, for example:
If you’re able, take a trip through your own mind, back in time to 1995, when Descent, a computer game where you had to fight virus-infected robots, burst onto the scene. The game was not easy. Though it looked a fair bit like some other first person shooters, the degree of movement was much wider. Imagine trying to destroy those virus-y robots while also making sure your spacecraft doesn’t bump into a wall or corridor. Depending on your age, this could sometimes be virtually impossible, but never not fun.
Descent, like all good things, is back. All the iconic details are the same, but it looks a whole lot better. Now you can plummet directly toward very detailed hot lava and feel like you’re actually plummeting directly toward very detailed hot lava. Here’s a YouTube of the original version so you can remember what it felt like to drive a spaceship through a metal corridor.
…COMICS MONTH. You’ve probably already heard about this from us, and you’re going to hear about it some more before the month is over. But in addition to some fun upcoming editorial coverage on the aforementioned Happening site, we’re also hosting a number of free events that you can attend if you are in New York (or if you can get here via car or plane or bike or your own feet). Check those out right here.
Are you tired? No way are you tired. Maybe you're inspired, which sort of sounds like the word tired if you half-think about it. Maybe you're interested in starting a Kickstarter project. Maybe you're getting ready to do another one. Maybe your project is live right now. Whatever stage of the process you might be in, even if it's no stage, check out these handy Creator Basics videos at our YouTube channel. There's a lot more to come.