Cthulhu Saves the (Indie Game) World
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Robert Boyd and Zeboyd Games have a lot to be excited about right now. After running a successful Kickstarter project that raised almost $7,000 to help port his indie title Cthulhu Saves the World over to PC, the game has briefly reached the No. 1 sales position on distribution service Steam, and is still enjoying a spot among the top sellers. Boyd announced on his blog:
We are pleased to announce that Zeboyd Games has already made more revenue in less than a week on Steam than we have in over a year and a half on the XBox Live Indie Games service.
Based on figures Boyd released last week regarding his sales on XBLIG, it stands to reason that in less than a week, over 30,000 people have purchased the game on Steam. Holy Cthulhu!
Boyd's success with Cthulhu Saves the World didn't happen overnight, and represents the culmination of a whole lot of hard work and community building around the game. As he noted in an interview with Gamasutra about his Kickstarter campaign:
You really need to prove to people that you're worth taking a chance on and not just another wannabe game developer that isn't going to actually finish anything," said Boyd. "A good reputation from past projects helps immensely, but even if it's your first game, you can still make an impressive trailer and garner support that way.
People are doing more than take a chance — they're proving that indie games have some serious staying power. With all the money being poured into AAA game titles and the social/mobile space, it's all the more exciting to see a 16-bit RPG featuring a Lovecraftian squid-faced monster gain this much traction with audiences.
Congrats to Robert on his huge success and to indie game developers everywhere, who can rejoice in the knowledge that there are probably a lot of people out there who want to play your game. So go out and find them!