The Kickstarter Blog

Starting a Project Just Got Easier

  1. Kickstarter in the Netherlands!

    Earlier this year we announced that Kickstarter would soon open up to Netherlands-based projects for the first time. Today we're happy to announce that that day has finally come! 

    Beginning today (like, right now!), people in the Netherlands can start building their projects by clicking on the "Start a project" button on the Start page. Starting April 29, people in the Netherlands will be able to launch their projects. We'll send an email that day letting everyone know when they can click the launch button. If you'd like to be notified, leave your email address here

    Let's run through the basics on how things will work. 

    So Netherlands-based creators can start building their Kickstarter projects as early as today, and launch them beginning April 29? Yes. We thought a few weeks would give everyone plenty of time to build and tweak their projects before launching. Beginning April 29, they can launch and share their projects with the world. 

    Will there be a Netherlands-specific Kickstarter site? Nope. Netherlands-based projects will be listed alongside all the other Kickstarter projects. 

    Can people outside the Netherlands pledge to Netherlands-based projects? Yes! As with all other projects on Kickstarter, backers can pledge to Netherlands-based projects no matter where they are. 

    What currency will Dutch projects be listed in? All Netherlands-based projects will be listed in euros.

    Will backing projects based in the Netherlands be similar to backing US projects? The mechanics of Kickstarter (all-or-nothing funding, rewards, etc.) are identical for all projects. When pledging, however, backers of Netherlands-based projects will enter their payment information directly on Kickstarter rather than through Amazon Payments, as backers of US projects do. All pledges will be processed securely through a third-party payments processor. 

    Are the fees for Netherlands-based projects the same as those for other projects? Yes, Kickstarter will charge a 5% fee to successfully funded projects and no fee to unsuccessfully funded projects in the Netherlands. Payment processing fees for Netherlands-based projects are similar to those for UK projects. For Netherlands-based projects, the processing fees are: 

    • Pledges less than €10 are charged 5% + €0.05
    • Pledges of €10 or greater are charged 3% + €0.20

    If a project is not successfully funded, there are no fees. 

    Will Kickstarter host workshops for creators based in the Netherlands leading up to the launch? We're glad you asked! Yes, we will be hosting several online meet-ups in the coming weeks. The first one is tomorrow, 8 April, at 7pm CEST. Join us for an introduction to Kickstarter followed by a live Q&A via Google Hangouts. Watch this page for information about future events.

    UPDATE, April 11: We've received a lot of great questions about launching projects in the Netherlands this week, and we thought we'd share answers to some of the most common ones. Read on!

    What are the requirements for launching a project as a Dutch creator? You need to meet these requirements:

    • You are 18 years of age or older. 
    • You are a permanent resident of the Netherlands, and either creating a project in your own name or on behalf of a legal entity with a KvK number. 
    • You have a Dutch address, Dutch bank account, and government-issued ID (driver's license or passport). 
    • You have a major credit or debit card.

    Can my project page be in Dutch? Yes, do what works best for your project! However, so that we can best serve our community, we ask that all projects also include an English version of the description, rewards, and other elements. If your project page has videos in Dutch, please include English subtitles or a transcript.

    What payment methods are accepted? Pledges can be made with a Visa, MasterCard or American Express card.

    What about VAT? We are required to charge and report Value-Added Tax on our service fees (but not on the total amount of funds you raise). If you are a Dutch creator who launches a project as an individual or a legal entity without an active VAT number, we will apply VAT at the UK standard rate of 20%. No funds will be withheld from Dutch creators who launch their projects as a legal entity with an active VAT number, but the amount of our fees will be disclosed to tax authorities. Please keep in mind that Kickstarter cannot offer tax advice. Any additional questions about taxes should be handled by a tax or financial advisor.

    25 comments
  2. The Kickstarter Arcade Returns to PAX East

    What's happening at PAX East?

    This April 11-13, the Kickstarter Arcade returns to PAX East. Can we call it a tradition? We're calling it a tradition. 

    We’ve got an entire room devoted to games that were funded through Kickstarter: virtual reality games, card games, tabletop games, RPGs, FPSs, 3D games, 16-bit games, open-ended games, music-based games, stand-in-the-corner-and-invent-your-own-game-right-on-the-spot-games … it’s all there, except a bunch of stuff that hasn't been invented yet.

    There are also panels! On Saturday, April 12th at 6:30pm in the Condor Theater we're hosting a panel about what you can do after your game has been successfully funded. What's it like to develop your game with all your backers watching? What if it all takes longer than you expected? We'll talk about these scenarios, and more.

    Below, check out a list of all the Kickstarter games you’ll be able to play. Or you can come by and just talk to us. We’ve missed you.

    The Games

    Tetrapulse

    Who made it: David Laskey

    Platforms: PC, Mac, Linux

    What it's about: Destroy alien robo-bug invaders by shooting your own life force energy out of your arm. There’s probably a lesson about personal responsibility in here somewhere.

    A.N.N.E.

    Who made it: Gamesbymo

    Platforms: PC, Mac, Linux, Steam

    What it's about: Save A.N.N.E. the robot from imminent disposal as you make your way through a colorful world full of dangerous enemies that you can avoid and deal with later if you’re not up for fighting them at that exact moment.

    Race the Sun

    Who made it: Flippfly

    Platforms: PC, Mac

    What it's about: Get as far as you can before sunset, as you careen through an endlessly customizable landscape in your solar powered aircraft.

    Neverending Nightmares

    Who made it: Matt Gilgenbach

    Platforms: PC, Mac, Linux, Ouya

    What it's about: Ever looked at an Edward Gorey illustration and thought, "Man, I wish that was a playable video game that deals with psychological horror and mental illness?" Here’s that game.

    Olympia Rising

    Who made it: Paleozoic

    Platforms: PC, Mac, Linux, Steam

    What it's about: Lush pixel art transforms Greek myth into a colorful quest through the underworld to Mount Olympus.

    Classroom Aquatic

    Who made it: Sunken Places

    Platforms: Windows, Mac, Linux, Oculus

    What it's about: Cheat without the guilt of real cheating! Be a dolphin … without the guilt of being a real dolphin! Classroom Aquatic requires you, a dolphin, to cheat your way through a semester of underwater school you’re not even remotely prepared for.

    Sentris

    Who made it: Samantha Kalman

    Platforms: Mac, PC, Linux

    What it's about: Drop musical building blocks into a rotating circle to create unique patterns. Accidentally make a pop song or get really weird. All options are good.

    Treachery in Beatdown City

    Who made it: Shawn Alexander Allen

    Platforms: PC, Mac

    What it's about: Think a more complex Streets of Rage minus that thing where entire turkeys on silver plates appear out of nowhere and plus a deep battle system and fleshed-out characters.

    Cards Against Humanity

    Who made it: Max Temkin

    Platforms: a table

    What it's about: The “party game for horrible people” allows you to craft offensive sentences for maximum laughs (or cringe-worthy moments) in big group settings.

    These French Fries Are Terrible Hot Dogs

    Who made it: Shawn Pierre

    Platforms: A table

    What it's about: What happens when you confuse a french fry for a hat? What about a hat for a hot dog? What about a french fry for a hot dog? This party card game is all about lying to tell the truth. Convince your gullible friends that your card is something different than what it is.

    Drag Ball

    Who made it: James Campbell

    Platforms: a table

    What it's about: Choose from 12 drag queen characters and develop your skills in three distinct categories in an attempt to win the crown at the drag ball.

    Fate of the Norns

    Who made it: Andrew Valkauskas

    Platforms: a table

    What it's about: Combining the game-play of poker with the more layered style of collectible card games, Fate of the Norns is a lushly illustrated, easy-to-learn card game with expansion packs that add depth and new levels as you get more familiar.

    Kombat Kittens

    Who made it: Large Animal Games

    Platforms: a table

    What it's about: Kombat Kittens is a card game that asks players to build a powerful team from a roster of samurai kittens, mech kittens, medieval kittens … we could go on. Basically, you want the most powerful hand. There are sometimes dog cards too.

    8 comments
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