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Update #15: A little update on the game and the rewards
Update #14: Yay! Success!
Update #13: The Gish in UFHO2
After a long hiatus, here's the long promised character update that we've been delaying for some days now. Latest addition in the cameo rosters is...
THE GISH
(from The Gish)

The Gish is one of Edmund McMillen's creations when he was working at Cryptic Sea. This ball of tar will make his appearance in the campaign, and once unlocked, become controllable in multiplayer. We have chose to port Gish's multiform capabilities in UFHO2 with a twist: you will not be able to control them! Read more in the gameplay section below.
STORY
Gishes are a species of dark, black balls of tar. Their bodies are highly unstable by nature, and their composition changes as well in a random fashion. Sometimes they have the body density as tar, then suddenly their molecules ease and they become very liquid. Suddenly, they may become sticky as glue and stick to any material they touch, until they change their status again.
It is known that Gishes cannot control their form and many think that they suffer from these sudden changes. Due to their very proud nature though, it will be very difficult to hear a Gish admit it.
GAMEPLAY
Since the Gishes are highly unstable, they change density every turn.
On the first turn, any Gish character has 6 moves. The next turn he'll become fluid and fast, getting 7 moves. On the following turn, his body will become sticky and moving will become difficult for him, and he'll have only 5 moves to spend.

This three-turns phase repeats through the entire match, making the Gish a very unpredictable opponent, and a difficult character to master without careful planning.
So with Commander Video, the Super Crate Box critters, the brain from Cortex Command, the Goo balls, the Tetrobot and the Gish, we have our full roster of guest characters (for now). I cannot promise anything, but look forward for new cameo appearances in the near future.
Only 4 days remain in the campaign! Give it all! :D
Update #12: Almost there, or not really?
Update #11: Pre-alpha demo released!
A lot of people who donated want to play the game already, and most of the ones who didn't pledge will probably want to try the game before doing so. For this reason, we decided to release a very early demo of the game, with a lot of missing modes but with full functionality within a single match, so you can all try the game before deciding wether to support us or not.
Play it with a friend, and you'll get why we say it's great fun.
Grab the demo here:
Windows version | Mac version
(just unzip and play, no installation required)
Remember this is a pre-alpha version, something you shouldn't be allowed to see :D
You can play a match against a basic AI, or play a 1vs1 or 2vs2 match in local. It's lacking a tutorial, but there are simple instructions and the description of all the powerups to get you going.
The full game will obviously contain much, much more. A list of some features:
- Full single player campaign
- Online and local multiplayer modes
- Cross-platform play
- A full list of characters, plus around 6+ guest characters, each one with their own special power
- Full original soundtrack
If you like this demo, consider to support us to make the full game and get some awesome reward, and if you donated already... share it with your friends!
7 days to go!
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Maurizio Tatafiore on February 6
well, I hope you reach your goal: this is literally screaming for cross-platform gaming support! :)
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316
Backers
$10,872
pledged of $10,000 goal
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Funding Successful
This project successfully raised its funding goal on February 11.
Pledge $1 or more Pledge $1 or more
THE ROOKIE: A set of UFHO2 themed wallpapers and icons for both computer and mobile + our neverending, yet secret, love and admiration
Pledge $10 or more Pledge $10 or more
THE PLAYER: The above reward + The full game on PC and Mac (in digital download, once released) + A big thanks on the game's website with your name under "People who made it possible"
Pledge $20 or more Pledge $20 or more
THE AUDIOPHILE: All of the above + Digital download of the game's soundtrack (around 15 tracks in the end) by Francesco D'Andrea + A hand-written "thank you" UHFO2 postcard mailed to your house!
Pledge $30 or more Pledge $30 or more
THE GRAPHIC LOVER: All of the above + A big UFHO2 poster + 8 UFHO2 stickers with the characters from the game (please think about adding 8$ for shipping outside Europe)
Pledge $55 or more Pledge $55 or more
THE FASHIONIST: All of the above + An awesome UFHO2 t-shirt + An early beta access to the game, Test Flight access to the mobile version, and exclusive sneak peeks + Your name will be in the credits inside every version of the game (please think about adding 10$ for shipping outside Europe)
Pledge $80 or more Pledge $80 or more
THE COLLECTOR: All of the above + A boxed version of the game (available ONLY here) including a physical copy of the game's soundtrack on a separate disc. Game and soundtrack will be autographed by us and the composer + Your name (or company name) will be included in a special level of the game, displayed in a "thank you" graphic made on purpose. Players will see it when they play in the level (please think about adding 10$ for shipping outside Europe)
Pledge $120 or more Pledge $120 or more
THE CONSOLE PLAYER: All of the above + A hand-painted (and then coated, so that the paint doesn't wear off) UFHO2-themed Xbox360 controller (please think about adding 10$ for shipping outside Europe)
Pledge $200 or more Pledge $200 or more
THE CREATIVE MIND: All of the above + You can decide the likeness and back story of a playable race of aliens in the game. We will render it with in-game graphics, integrate it into the story and work together to provide the gameplay details
Pledge $500 or more Pledge $500 or more
THE CARING DESIGNER: All of the above + I will personally fly over to you (only to Europe though!) and bring you all the goods, take you out for dinner and then play the game all night long. Then, after some rest, we'll have a brainstorming about a small game which then we will develop with your creative help + You will have access to the source code of the game, the game's project, the art assets, the assets and projects from the videos, and all the graphics used in the game and in making these awards - everything is for non-commercial purposes.
Project By
Connected as Ciro Continisio (793 friends)
Tiny Colossus is an indie cell born in Italy, but now spread throughout the whole galaxy. We have created the UFHO series, Ticketless, and other small games.