Stretch Goals
Hi Guys
Just a quick update to say that I'm tweaking the stretch goals a bit!
Campaign
A lot of backers have said that they really want the full campaign, so I'm moving that lower on the list. If we don't hit that tier, the game will still have a few story missions, but achieving the goal will let us write something really gripping, bring in extra voice work and script some very interesting missions to test your mettle.

Super high-resolution graphics
The super high-resolution graphics mode is getting moved up, and I'll be changing the description because it wasn't very clear before. This tier is to create extra high quality assets of all our art to allow the game to hold up way above standard resolutions. In the next year or so, many PC Gamers are going to be jumping beyond HD resolution. There is a glut of big 27" monitors coming out, not to mention "Retina" displays that are now becoming standard for all of Apple's magical and revolutionary laptops, so we can soon expect other manufacturers to follow suit. It would be fantastic to be the first game built to support them.
Robot creator
I'm not changing this, I'm just mentioning it because it will be awesome. The plan is to create something easy to use like Spore's designing tools, but where the changes you make have functionality and direct game-play applications. It will have chassis, weapons, tools, sensors, legs, wheels, tracks and AI personality cores for you to build your own workers, soldiers, turrets or perhaps just a door with an irritatingly cheerful and sunny disposition.
Avatar
If you want to show support for the game in your Kickstarter profile or on your favourite forums, I've put together a custom avatar that you can use:

Do let me know if you still have any questions. If there's anything else you really want to see, just drop us a comment below!
8,115
Backers
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Funding period
Oct 31, 2012 -
Nov 28, 2012
(28 days)
- First created · 10 backed
- Has not connected Facebook
- Website: machinestudios.co.uk
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Polokov tier: High res digital wallpapers, a thank you in the credits and on MaiaGame.com (+all previous tiers)
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Ash tier: Full game soundtrack in mp3 and Flac. (+all previous tiers)
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Rachel Rosen tier: Your name added to the character generation list. (+all previous tiers)
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GLaDOS Tier: (The Indie Hug Bundle). The amazing indie games: Death Ray Manta, Project Zomboid, VVVVVV, Revenge of the Titans and Battle Cave! Plus an extra copy of Maia! (+all previous tiers)
Estimated delivery: Mar 2013Pledge £58 or more
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AL-76: Printed sci-fi poster art, invite to the UK launch party. (+all previous tiers *excluding* the bundle tier below. We ran out of keys!)
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Hal 9000 tier: Printed sci-fi poster art, invite to the UK launch party. (+all previous tiers)
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SHODAN tier: Have your poster from #7 signed. (+all previous tiers)
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Helios tier: A second poster print. Signed. (+all previous tiers)
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34 backers
Bomb #20 tier: A credit in the games opening, a signed boxed dvd copy. (+all previous tiers)
Estimated delivery: Aug 2013Pledge £200 or more
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Marvin tier: Our art team will accurately digitise your face and add you as 3d character in the game. (+all previous tiers)
Estimated delivery: Feb 2013Pledge £303 or more
6 backers Limited (3 of 9 left)
Preston tier: Our art team will digitise your cat or dog and add them as 3d character in the game. (+all previous tiers)
Estimated delivery: Jun 2014Pledge £420 or more
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Deep thought tier: 10 copies of the game to share with your friends, five signed posters and two digitised faces on characters in the game.
Estimated delivery: Jun 2013Ships within the UK onlyPledge £750 or more
2 backers Limited (6 of 8 left)
StarGlider tier: A limited edition 3d printed figurine of the IMP bot. (+all previous tiers up to Marvin)
Estimated delivery: Mar 2013Add £6 to ship outside the UKPledge £1,000 or more
1 backer
Multivac tier: A pint with Simon in your local pub. (+all previous tiers up to Marvin)
Estimated delivery: Jan 2013Ships within the UK onlyPledge £5,000 or more
1 backer
MULTIPASS tier: A pint with Simon in your local pub anywhere in Europe! (+all previous tiers up to Marvin)
Estimated delivery: Jan 2013
Comments
Creator Simon Roth on November 16, 2012
@Michael Lirette Sure we'll go into it at some point. Expect a handful of creatures that have their own food chain and ecosystem!
Creator Remi D. Finjord on November 13, 2012
You had me at personality cores.
Creator willharrison on November 13, 2012
Just wanted to say keep up the good work and dont get too worn out with this stuff
Creator Michael Lirette on November 12, 2012
What type of wild life can we expect to see on the surface of the worlds?
I know you mentioned that you don't plan on giving away the end game research in an FAQ somewhere but can you tell us a little about the early research and advancment options?
Creator gandalf.nho - Weresheepjaguar Huntress on November 12, 2012
Liked the change, a proper singleplayer campaign is much more interesting to me than high res textures.
Creator Andrew Fudge on November 12, 2012
Yay proper support for my silly high Res. Will you also aim to support the Really high res for those who have multiple monitors?