New member | "Behind the scenes" | Interviews | Music contest
Greetings, fellow zombie apocalypse survivors! As stated in the previous update and in threads on the official forum, ROAM has been undergoing much internal restructuring. Additionally, complications have arisen that are some months in the making. Initially, we had thought these issues had been resolved, but we were mistaken. The original update planned cannot be released due to legal reasons (we cannot elaborate on this at the moment), but it has not slowed down game development.
We welcome a brilliant new programmer to our team, Phillip Moon! We also have a brief behind-the-scenes look at how we are creating the structures in ROAM, as well as a few interviews. Also... wait for it... a music contest!
ROAM welcomes a new addition to our team: Phillip Moon!
Phil has always had a passion for movies and videogames. Originally, he went to film school in New York at the New York Film Academy. However, after a year, he decided to attend the University of Wisconsin Madison and obtained a Bachelor in Computer Science. Outside of school, he landed a database job at Epic. When offered the chance to work on ROAM, Phil jumped at the opportunity. (Fun fact: Ryan and Phil have known each other since kindergarten!)
We have developed a system using a 3D asset creation technique that is commonly used throughout many games. In order to streamline the creation of buildings in ROAM, we have broken this down into the smallest unit of construction: building segments.
These can be placed in conjunction with one another and attached to create rooms.
By combining these rooms, we are creating a floor plan.
This floor plan is then populated with objects to create the interior environment.
By using these segments like pieces to a puzzle and utilizing this technique, we are hoping to create very detailed environments with very low performance cost.
Interview with WorldsFactory.net
After seeing our Kickstarter, we were very fortunate enough to be interviewed by Alessio Palumbo of the Italian web publication, Worlds Factory! You can check out the in-depth interview at http://www.worldsfactory.net/2013/06/05/roam-interview-exclusive
Worlds Factory is a brand new website that publishes daily news and articles on everything related to home entertainment: videogames, movies, TV series, and books – all thanks to their dedicated staff. Additionally, they have published many game developer interviews (such as ROAM), and they will even be at Gamescom reporting live! The web publication’s ideology is holistic in nature as they believe all home entertainment share the common denominator of transporting people into incredible fictional worlds. It is the goal of Worlds Factory to guide their readers toward a better understanding of these media.
Interview with JumpToGamer.com
We were interviewed by Stephen Jackson of JumpToGamer recently for their Indie Spotlight blog! Take a look at the awesome interview at http://www.jumptogamer.com/indie-spotlight/roam-q-and-a/
JumpToGamer was founded in late May 2013, with the focus on giving Indie games that are currently in development (such as ROAM, whoa!) some exposure and recognition – as highlighted in their “Indie Spotlight” section. This addresses the existing gap in the market with regard to getting in touch with games early on in development and seeing them blossom. Not only do they provide studios and games a chance for exposure, they also reflect this ideology in their wonderful team of writers – all of whom are new to Game Journalism and have been given the chance they so desired. With their steadfast dedication and determination, they are sure to become a recognized and popular site, providing interviews, news, reviews, and previews from a gamer’s point of view!
Interview with GameStar.ru
Another great interview we had was with the charismatic Kirill Ulezko of the Russian game reporting website, GameStar. Being interviewed by someone who is as avid as we are about zombies was definitely a great experience! You can find the interview in English at http://gamestar.ru/english/roam_interview_eng.html, as well as in Russian http://gamestar.ru/article/roam_interview.html
GameStar.ru and their international team of writers present intriguing reviews, previews, reports, and interviews regarding videogames in Russian. Almost all interviews with well-known and unknown developers are published in English as well.
Have your music featured in ROAM!
Due to the nature of Kickstarter and the way fans directly contributed to ROAM’s development, we are opening an opportunity to have music created by YOU in a game funded by YOU!
Sounds like it’s time for a contest – submit your ROAM-themed music to us!
You are in the midst of a post-apocalyptic environment where the world is overrun by zombies. Your survival instincts, scavenging prowess, and your ability to fortify and defend your position are keeping you alive each dawn to dusk. Imperative decisions must be made between when to sneak away and when to stand and fight. As you move through environments, ambient music runs in the background – underscoring the grave nature of the world now.
The best submissions will be the ones that capture the very essence of ROAM, without being overbearing or distracting from the experience.
Send submissions to firstname.lastname@example.org. One submission per e-mail. Please title the subject of the e-mail in the following format so that it does not get overlooked and lost in our database:
ROAM Music Contest Application: <insert your name here>
The length of each ambient background music submission must be a minimum of 5 minutes long, with no restrictions on a maximum length.
File formats may be in .wav (Waveform Audio), .mp3 (MPEG-1 Audio Layer 3), and .wma (Windows Media Audio).
Submission deadline: End of August (i.e. before Sunday, September 1, 2013, 12:00am EST). Entries submitted after this date will not be considered.
ALL first, second and third place winners will have their music featured in ROAM and will be credited. You will also have the chance to create more music with the game. If this is the case, you will be monetarily compensated.
Pledge reward of Search Party – Four early access beta keys. Each of the four keys include a Kickstarter survival kit, a Backer backpack, and a digital copy of the soundtrack.
Second and third place:
Pledge reward of Not So Lone Survivor – Two early access beta keys. Each of the two keys include a Kickstarter survival kit, a Backer backpack, and a digital copy of the soundtrack.
You must legally own each and every part of the musical piece. No music clips or remixes, everything must be owned and created by you. By entering into this contest, you agree to these terms.
Good luck, everyone! We look forward to listening to your awesome zombie-themed ambient music submissions!
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Pledge $1 or moreYou selected
ROAM wasn't built in a day!Estimated delivery:
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Tuned in - Receive a digital copy of the soundtrack!Estimated delivery:
Pledge $15 or moreYou selected
Lone Survivor - Kickstarter special! A digital copy of the game and early beta access. The beta turns in to the full game upon release. (BETA ACCESS RULE APPLIES TO EVERY REWARD BELOW)Estimated delivery:
Pledge $20 or moreYou selected
150 backers All gone!
Kickstarter survival kit (Exactly the same as the $25 pledge) - Start every new session of the game off prepared with this Kickstarter exclusive kit! You get a set of basic tools to boost your chances of survival! (ALL BETA KEYS FROM HERE DOWN INCLUDE THIS REWARD) + one early beta access key + a digital copy of the soundtrack.Estimated delivery:
Pledge $20 or moreYou selected
Jammin’ - Everything from “Lone Survivor” + a digital copy of the soundtrack.Estimated delivery:
Pledge $25 or moreYou selected
Kickstarter survival kit - Start every new session of the game off prepared with this Kickstarter exclusive kit! You get a set of basic tools to boost your chances of survival! (ALL BETA KEYS FROM HERE DOWN INCLUDE THIS REWARD) + one early beta access key + a digital copy of the soundtrack.Estimated delivery:
Pledge $30 or moreYou selected
Not So Lone Survivor - TWO beta keys for you and a friend + a digital copy of the soundtrack.Estimated delivery:
Pledge $40 or moreYou selected
Backer backpack - Along with a set of basic survival tools from the "Kickstarter survival kit", you will also receive a backer exclusive in-game backpack at the start of every game session. (ALL BETA KEYS FROM HERE DOWN INCLUDE THIS REWARD) + TWO early access beta keys + a digital copy of the soundtrack.Estimated delivery:
Pledge $55 or moreYou selected
400 backers All gone!
Search party - LIMITED SPECIAL! Be prepared to play with your friends on beta launch! Don't have any friends? Give someone a beta key and now you have some! FOUR early access beta keys + 4x Kickstarter survival kit + 4x Backer backpack + a digital copy of the soundtrack.Estimated delivery:
Pledge $65 or moreYou selected
Search party - Be prepared to play with your friends on beta launch! Don't have any friends? Give someone a beta key and now you have some! FOUR early access beta keys + 4x Kickstarter survival kit + 4x Backer backpack + a digital copy of the soundtrack.Estimated delivery:
Pledge $75 or moreYou selected
24 backers Limited (126 left of 150)
Graffiti artist - Work with us to create a decal (within good taste), that will be randomly displayed throughout the city! A decal can be anything from your design on the side of a building as graffiti to flyers of your design scattered in the streets. (You must supply the image, we will email you the details) + TWO early access beta keys + a digital copy of the soundtrack + a special thanks with your name on our website.Estimated delivery:
Pledge $125 or moreYou selected
12 backers Limited (138 left of 150)
Advertising agent - Have the design of your choice, within good taste, to be randomly displayed in the cities on large billboards! (You must supply the image, we will email you the details) + TWO early access beta key + a digital copy of the soundtrack + a special thanks with your name on our website.Estimated delivery:
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8 backers Limited (42 left of 50)
Wheels - We will recreate the vehicle of your choice (2-4 wheels) and put it in game. If we reach the $45k stretch goal it is driveable as well! We will also put your name in the credits next to an image of your car! + FOUR early beta keys + a digital copy of the soundtrack + a special thanks with your name on our website.Estimated delivery:
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0 backers Limited (50 left of 50)
Scavenge your room - We will recreate your room and put it in our randomly generated houses. We will also put your name in the credits next to an image of your in-game room! (We will email you the details) + FOUR early beta keys + a digital copy of the soundtrack + a special thanks with your name on our website.Estimated delivery:
Pledge $350 or moreYou selected
4 backers Limited (96 left of 100)
Immortalized - We will create your likeness in game! Choose between zombie, non playable survivor(bandit/friendly), or playable survivor. We will also put your name next to your character in the credits! + FOUR early beta access keys + a digital copy of the soundtrack + a special thanks with your name on our website and in our credits.Estimated delivery:
Pledge $500 or moreYou selected
9 backers Limited (41 left of 50)
Generous Survivor - You receive the specialized rewards from "Immortalized", "Scavenge your room", and "Advertising agent". You also receive EIGHT early access beta keys + a digital copy of the soundtrack + a big special thanks in our credits with a 1 line quote of your choice! Link your website, Facebook, or just say something fun!Estimated delivery:
- (30 days)