One Week to Go!
When we announced our 18-day Kickstarter, several people told us that we wouldn't be able to raise $5,000 in that time. They were spot on -- we couldn't have done that. But YOU keep exceeding expectations, pushing us past $18,000 with a full week left of fundraising. Because you've "Liked" us on Facebook, tweeted about us, and shared us on your favorite community message boards, we're soaring past levels of interest we had only dreamed about.
Today we're pleased to show off our very first documentation page, an in-depth look at the dice-rolling functionality of Roll20. It features detailed, easy-to-understand descriptions of all the dice rolls we support (including several new ones!), as well as an interactive way to test them out right on the page. One of the amazing things about this project has been the feedback from various gaming communities about the needs of their game; there are several new options available based on your requests, but implemented in a way that remains easy-to-use, and without negatively impacting the experience of those players using more basic functions.
Also today there's a new video highlighting improved gameplay and additional interface functionality; both of which have seen constant behind-the-scenes improvements since our initial overview video. Particularly we're highlighting our new quick-access radial menus for tokens and a new deck system to support games that use cards. And, as always, there's more on the way.
We'll continue working on expanding and streamlining the system as much as we can before the Beta opens to Hero ($25) and above pledgers in early May. Know that for all the money and effort you're putting into Roll20, we're doing our very best to live up to your faith in us. We like the added pressure of increased funding, and like having the "problem" of wondering how much more the pressure will increase. With a week left, we honestly don't know-- but we expect you'll keep helping us to look higher.
pledged of $5,000 goal
seconds to go
Apr 13, 2012 - May 1, 2012
Pledge $1 or more
Our eternal gratitude for supporting our mission of redefining what virtual tabletop gaming can be. When Roll20 launches to the public, your user profile will have a special badge to show you were there to support us from the beginning.Estimated delivery: Aug 2012
Pledge $10 or more
Familiar: All of the above, plus we'll give you access two weeks before the general public, after the beta test period has ended. Credited on the website as "Familiar."Estimated delivery: Aug 2012
Pledge $25 or more
Hero: All of the above, and guaranteed access to the closed beta so you can start using Roll20 as soon as possible with your group. We'll also solicit your feedback several times throughout the beta through surveys (and, of course, bug reports) so you can help shape the final application. Credited on the website as "Hero."Estimated delivery: May 2012
Pledge $50 or more
Mentor: All of the above, plus when Roll20 launches you'll receive a "Mentor" account instead of a normal account, which gives you increased upload storage capacity for your custom art uploads. In addition, even after the site has launched you'll continue to receive access to a "development" version of the site where you'll have access to new features before everyone else. Credited on the website as "Mentor."Estimated delivery: May 2012
Pledge $100 or more
Benefactor: All of the above (including "Mentor" account status), plus a limited edition t-shirt (design to be finalized later, projected delivery July 2012; please add $10 for shipping outside the United States). We'll also provide a direct email address so you can contact the development team with your feedback any time -- the ultimate way to help Roll20 succeed. Credited on the website as "Benefactor."Estimated delivery: May 2012
Pledge $500 or more
2 backers Limited (3 of 5 left)
Game Master: Beta access, "Mentor" account designation, limited edition t-shirt, AND an individual tutorial directly with a member of the Roll20 development team to show you how to use the system and answer any questions you might have. To be conducted via Skype + screen sharing after the beta period has ended, up to two hours in length. Credited on website as "Game Master."Estimated delivery: May 2012