K'ai is a 3D animated science fiction opera, unique and creatively based on ancient Babylonian and Assyrian mythology.
IN A NUTSHELL
This project is for seed money for a 3D animated sci-fi opera called "K'ai, Death of Dreams". It is very well begun, but in need of serious fundraisers. This initial round will get the financial ball rolling and get our operatic production crew operating full-time.
The momentum of this production stems from my passion as a composer of music but specifically and most importantly my passion of opera. Unfortunately, opera is a struggling art form, slowly losing interest in the wake of modern day entertainment mediums. K’ai is positioned to change this decline, by combining this exuberant style of storytelling with a rich, subtly complex and musically diverse orchestral score and exceptional wonders of the human voice, with the overwhelming popularity of computer animation, which has entertained us all in these fast moving times.
Those familiar with opera understand that the story told does not necessarily need to be in the listeners native speaking language. When done right, the musicals and visuals express the experiences of the characters via an almost surreal medium, which can trigger inner emotions, most often untouchable by other forms of entertainment.
In the story of K’ai, there is an unspeakable and unthinkable reality of life that is discovered in the dreamworld, a spirit world in a sense, that has been kept from the a slave race for centuries. This unique revelation is soon understood by the protagonist, K'ai, and propels the opera through numerous experiences and crescendos toward the true meaning of the word and of freedom.
The story and music are nearly complete, and in all encompass approximately 6 hours of music, voice and 3D Animation. Once complete it will be released on DVD as a series of chapters, each one telling a portion of the story.
Up until this point, the entire project has been completely staffed by volunteers and myself working as time allows to continue with this vision of reviving the art of opera to the modern audience.
In order to bring this vision to life, we need additional team members, computer and motion-capture equipment, a marketing team and many other critical and important ingredients to establish a full time production team to complete it.
The primary focus and campaign of this Kickstarter project is to establish a first round of fund raising for the following needs.
CONTRACT A PROFESSIONAL FUNDRAISER (whom we have already found) whose goal will be to bring in the two million dollars we will need to complete the entire project.
CONTRACT ARTISTS to continue the conceptual design and 3D construction processes required to create more than 30 characters, 45 scenes and other artwork required for the visual presentation.
PROVIDING INITIAL INCOME to composer and project coordinator Richard deCosta in order that he may devote and focus the entirety of his time and energy on the project from this point to completion.
Our initial KickStarter goal amount is a mere fraction of our total needs, but it will allow us to pursue larger funding sources, and will enable us to gauge the level of support we're likely to see in the future. We would love to see this round go way beyond our initial goal!
"The Maine Studios is honored to be involved with the K'ai project. This is a new and groundbreaking endeavor that has the potential to breathe a much deserved new life into the world of opera. I hope that others will see the tremendous potential of Mr. DeCosta's vision."
John E Seymore
Studio Executive The Maine Studios
(All design and production will take place at The Maine Studios.)
We are using real-time computer graphics engines to create the animations in K'ai (a process known as Machinima). This not only adds a degree of interactivity on our part but also reduces the cost of rendering to less than less than 1% of standard animation. This, combined with facial and full body motion capture is what what will allow us to create 6-hours of animation at such a low cost, yet produce such a high quality output.
- 3D Modeling/rigging
- 3ds max 2011
- Maya 2011
- Motion capture/Animation
- Animazoo IGS-190-M inertial gyroscopic motion capture system
- CAT (Character Animation Tools)
- Real-Time Rendering Engines
- Unreal 3 - Main character and indoor real-time renderer
- CryEngine 3 - Main exterior real-time renderer
- Processing.org for 2D displays/various 2D elements
The project and vision has been underway part time for several years with the help of volunteers as previously mentioned. To realize the completion of this monumental undertaking, we need people like you to help, donate what you can and to be part of this unique and ground breaking project.
Thank you for your contribution and helping to revive the dying art form of opera and for helping us make this unique new work a reality.
Have a question? If the info above doesn't help, you can ask the project creator directly.
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Downloadable MP3s of the first digital distribution we release.
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All of the above plus downloadable video file(s) of the first video digital distribution we release.
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Signed print of K'ai, Zroetur, Prutoztor or Treneti drawn by our concept artist(s).
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All of the above, plus pre-production recognition on the Internet as a contributor to the project.
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All of the above plus a signed copy of the complete libretto (script) of the opera and it's back story.
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All of the above plus a printed orchestral score of the opera.
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Cameo alien added named with your name as an anagram, your real name in credits as that alien (non singing part).
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All of the above plus four tickets and a limousine (from within 3 hrs of Portland, ME) to the movie premiere!
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- (30 days)