PvP, Territory Control and... PvE - all at the same time!
Since launching the Kickstarter, one of the most common questions we get is “Does PvE factor in to Territory Control at all?” In fact PvE in general has been a topic of much conversation. The concept of territory control is pretty well understood by most backers. Especially when it comes to RvR / Faction vs. Faction type scenarios. But it’s also clear players want some really good PvE to go along with the PvP experience.
Well, we are very happy to tell you today that you can expect some AWESOME PvE encounters in the midst of Territory Control and in the middle of a potential PvP fight!
The collision of PvP, PvE and Territory Control
You and your guild arrive upon the shores of this unexplored island and in the middle of the island you see a GIANT Etherea Shard protruding from the ground. It is plain to see that this is the control point of the zone. Your guild rushes straight to it, and with no one else around to challenge your claim to the land… your guild leader clicks on the giant shard to claim it!
But… a giant troll rushes down a mountain and heads straight toward your guild!
Your guild quickly moves into battle formation, your main tank skillfully gets the attention of the troll, and the battle begins. But just as it appears that the battle is under control, another figure arises… The lord of the Earth Elementals who is also trying to claim the land! That is right, not only will players be interested in controlling certain territories… but special raid mobs will vying for control as well!
In the midst of the chaos, many players begin arriving on their boats to join the battle. The battle quickly evolves into Humans vs. Orcs vs Troll Lord vs. Elemental Lord!!! Whoever survives the battle and claims the land will control the new island!!
THAT is the type of action we are providing in Hailan Rising. Sounds too good to be true, right? Well, check out the screenshots to show this already working in the game (clearly we are continuing to polish these systems - but the core of this mechanic is built in to the game).
While all of that is great and awesome, Territory Control also affects the long term game economy. The owner of each territory determines which players have strategic access to certain parts of the world for PvE.
The Island Worlds
Below is a map of the game world. Notice that the island “Elian Respite” is outlined in blue. This indicates that your faction owns the island – and that it will be relatively safe for you to travel there. Now, notice that “Backbone” is red. This obviously indicates that it is enemy controlled and it is probably advisable that you travel with some heavily armed friends if you plan a visit.
You may also notice that “Shores of Ashken” is green. This shows that the island has become vulnerable, meaning that the owner of the island must be ready to defend it. This is actually the zone that contains the above Troll / Elemental battle mentioned above.
Every single territory in the game has its own requirements to both obtain and defend. Some are strictly PvP based, some are PvP mixed with Tower Defense, some are King of the Hill, and some involve PvE. The variations are endless, and the final design will partly be driven by community feedback on all these systems.
So if this sounds fun to you (how could it not?!) then we would appreciate any support you could show for us! Thanks as always for reading. We look forward to seeing you in Hailan Rising!
pledged of $275,000 goal
seconds to go
Funding Unsuccessful This project reached the deadline without achieving its funding goal on November 17, 2012.
Oct 18, 2012 - Nov 17, 2012 (30 days)
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Unique "Founder" title attached to your character in game, and visible on your in-game profile. Access to the game in June 2013.Estimated delivery: Jun 2013
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Exclusive Early Beta Access, and "Founder" title attached to your character in game, and visible on your in-game profile. Closed Beta access months before its open launch.Estimated delivery: Mar 2013
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Unique Founders' Draconic Battle Helm (non-tradeable), and all previous rewards (includes Founder Title and Early Beta-Access). (Note: Unique Founder Armor Items will not be sold after the Kickstarter period ends and cannot be earned in the game)Estimated delivery: Mar 2013
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Unique Founders' Draconic Battle Shield (non-tradeable), and all previous rewards (includes Founder Title, Early Beta-Access and Battle Helm).Estimated delivery: Mar 2013
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Unique Founders' Draconic Battle Gloves (non-tradeable) with magical glowing properties, and all previous rewards (includes Founder Title, Early Beta-Access, Battle Helm and Battle Shield).Estimated delivery: Mar 2013
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Unique Complete Founder's Draconic Battle Armor Set (Helm, Shield, Gloves, Boots and Shoulder Armor), Early Beta-Access, a Founder's Title, and $15 worth of in-game currency to be used for future purchases.Estimated delivery: Mar 2013
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Exclusive in-game Glowing Unique Emerald Aura signifying you were part of the Beta for all your characters. Your real name and/or your character name added to the game credits under the Thank-You section of the credits. If we reach our stretch-goal you will also receive Beta access to any alternate versions that we create of the game (such as for Android tablets). You will also receive a unique physical DVD-box of the game. And to top it all off, you of course also receive all items provided at the $60 reward level.Estimated delivery: Mar 2013
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Same as the $100 reward, but now with Limited Early Alpha Access estimated to start in January 2013, a unique in-game Ruby Aura for all Early Alpha Accounts, and a physical limited-edition CD (or digital DRM-free FLAC or MP3 copy) of the entire Game Score. Also your name will randomly get a special thank-you at game-start for new players as they begin their journey. Coolest of all; you get to name one unique NPC enemy mob in the zone "Abyss of the Ancients" (similar to Castle Mistmoore in EQ) and we will give you the weekly death stats of your unique mob.Estimated delivery: Jan 2013
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1 backer Limited (899 of 900 left)
Early Alpha Access with TWO of the $150 rewards, one for you, and one for a designated friend (friend to be specified by you within 1 year of game launch), with a unique in-game Ruby Aura for all Alpha Accounts. A small limited edition poster, only available via Kickstarter.Estimated delivery: Jan 2013
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One large limited edition poster, only available via Kickstarter, signed by the whole game development team Early Development Access (pre-Alpha), and THREE of the $150 rewards, one for you, and two for designated friends (friends to be specified by you within 1 year of game launch), and a unique pre-alpha Sapphire Aura for your and your two friends' accounts.Estimated delivery: Dec 2012
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2 backers Limited (8 of 10 left)
Design and name your own in-game weapon. Name it after yourself, or give it any cool name you can think of. You will work directly with the design team and art team to come up with the specific stats, balance and naming. Your name will also appear in the art credits. Also one copy of the $475 reward, and the unique pre-alpha Sapphire Aura for your and your friends' accounts.Estimated delivery: Dec 2012
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2 backers Limited (4 of 6 left)
Design and name an entire in-game armor set, made up of 5 separate items. Again, you can name these items after yourself or give them any cool name that you desire. You will work with the design team to define the stats and names of all the components. You and a designated clan will also get permanent access to the Public Test Server to test all unreleased content. You will get a special email address monitored by the game team for priority access to give game feedback to the team. Finally you will receive 10 of the $150 level awards, each with a unique Sapphire Aura (you will have up to a year after game launch to designate the 9 friends who will be powered-up with this reward).Estimated delivery: Dec 2012
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0 backers Limited (4 of 4 left)
Regular access to a designated person on the development team and access to the game's producer. You will be able to give feedback on game systems, and have the ability to make design modification suggestions. You will be credited in the game credits as a benefactor. You will have a Territory Control point and a Shrine named after you and/or your character and/or your clan, and your characters will be worked into the game lore. You will also get permanent access to the Public Test Server for yourself and your clan. We will fly you to our studio in California (we will cover any airfare in North America) - where you will be the focal point of a photo shoot to turn you into a 3D digital model, which will become a high level boss character in the game (don't worry; you have the power to decide how 'similar' you want the character to appear to your actual self once it's skinned, textured, outfitted with some crazy monster parts and put in the game). You will be able to name this character anything you like, and you will also be able to create the backstory and lore of your in-game character. Finally you will receive Early Development Alpha Access, and 10 of the $150 rewards for yourself and your friends, each with a unique Sapphire Aura (you will have up to a year after game launch to designate the 9 friends who will be powered-up with this reward), and 40 digital serial numbers for the same items as in the $100 level (without any physical DVDs being shipped).Estimated delivery: Dec 2012