...so I lied about last update
I've been up all night working on the engine. It's 7:38 AM here, and later today myself and Nick are going to get together and work. Last time when we were working, we both had the concern for the length of the game, so we did a read of the whole script. The whole thing (which is all of the text from the player that is required to complete the game) only took a few hours. That was more than mildly concerning.
So we talked about going bigger, more planets, more crazy, more characters. One of which we were toying with was 2 "dwarf" cats that are sisters. Both cats are only knee high to the rest of the cast, and use a small mech together to attack enemies (like Trone Bone's mech from the Mega Man franchise) 1 sister is fiery and passionate, slightly skittish and boisterous. The other is calm and detached, some would call her cold and calculating, she would be the even keel member of the group. Never lets her emotions overwhelm her, almost to the point of psychosis.
There will be another character as well. A flat out warrior/soldier type, but by no means captain buzzkill. I'm thinking he's going to use 2 swords, not just small swords, I'm taking full bastard swords. He's massive, strong his personality matches in a unique way. We're still developing him, as we were planning on him being in Risque: the Second (working title and Risque-er sounds stupid
Depending on how long we add, there might be a 3rd new character and after the first 3 planets the ability to switch party members between the 6 there by the end of those planets. Thus far the cast is Klint, Julie, Turk, Vincent, Tsani, "Soldier" We'll be adding an "In ship" feature reminiscent of the airship in Final Fantasy 6.
In addition to all of that, there is an unlock-able character, Syd, the psychotic robot. In the main story, a robot attacks the cast and Tsani disables it. After reworking it, it joins as a member of the crew, in a non-combat role. I'm going to make it, upon finding a certain item, and having Tsani install it, he will joy (and enjoy) killing with you. Yes, he's named after Russel Crowe from virtuosity.
Lastly, here's Klint's new and final design, matching his battle sprites more. Slightly beefier, and more tattooed.