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$170,954
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Funding Successful
This project successfully raised its funding goal on February 24.
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$1+ Starving Hacker Name Your Price Edition Preorder for beta access and name your price for $1 or more to save on the $31.37 full game release! You get early access to the game at your price! You help fund the development of Code Hero Code Hero Private Beta is now available in beta preorder. Buy it now to support our development and you get to download the betas and receive the full game when it ships! Buy your copy of Code Hero and be first to get it! You can now preorder Code Hero to receive the private beta and guarantee first access to new versions till the gold master game ships! What you get with the game: A game that teaches you how to make games An account on the Code Hero online community network to share your achievements and collaborate on projects with others Digital download whenever you need to. All reward levels include the benefits of the previous levels.
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Elite Hacker Name Your Price Edition You are an elite hacker and will receive the full game along with exclusive access to enter the mysterious in-game 1337 club for any purchase prices above $13.37.
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Elite Hacker Preorder Editon You'll get secret in-game rewards to be announced soon for preordering the full-priced game You help fund the development of Code Hero even more by paying what its worth
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Elite Collector's Edition You get the digital download AND the boxed USB version! The Collector's Edition comes on a special USB drive in a book box signed by Alex Peake and the whole developer team with a scroll full of codefoo secrets. You also get a CODE HERO T SHIRT!
Pledge $133 or more Pledge $133 or more
Elite Founding Pupil Edition Pay $100 or more to massively help fund the development of Code Hero and you'll get membership in our founding supporter's club Invitations to special events UNITYVERSITY TUITION: A one-on-one live online mentorship session with one of the developers of Code Hero for yourself or a person you gift it to.
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Elite Hacker Founding Apprentice Edition Visit the Primer Labs HQ and meet the developer team! UNITYVERSITY TUITION: A week of daily one-on-one live mentorship sessions with the developers of Code Hero or a person you gift it to.
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1 K12 Code Hero School: Give your children more than a game: Give them programming peers that will engage and inspire each other. A parent, teacher, student, administrator or entrepreneurial youth can pledge to give a school of their choosing a special school-wide Code Hero access. All their students will receive school accounts for Code Hero. Teachers will be trained by the Code Hero team to be able to mentor students who can mentor each other. Code Hero School will feature advanced metrics and collaborative gameplay that will allow teachers to integrate it into making projects for every subject and class in the school. Art classes can produce game art for history projects that become simulated historical worlds with math class showing how engineering created disruptive new industries that economics class analyzes for modern parallels [HINT HINT]. Check out http://www.HackTheFuture.org and http://www.primerlabs.com/unityversity to see how we teach large groups of kids already to make and present games on their first day. NOTE: PETITIONERS WELCOME. You can pledge at this level to petition your school to try it: Call them, ask them if they will accept it on behalf of all their students. This doesn't require a school approval process or a strategy session: It just opens the door for a new kind of education through games that kids actually want and enjoy! UNCONDITIONAL GIVING: If you can't get a school to accept, you can give it directly to the students of the school to form a Code Club to provide the power of one good example: a school where every student can code fluently and create games as group projects as easily as presentation posterboards and science fair exhibits. Every state needs at least one representative that will take up this challenge to show there is no state that is not ready to become an economic powerhouse, that there is no district that can't emulate Silicon Valley, and that there is no school that can't become a flourishing entrepreneurial hotbed of student-created startups!
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FOUNDING INTERN UNITYVERSITY TUITION: Join Primer Labs' team to be a part of Code Hero's development! Founding Apprentices get ongoing personal mentorship for yourself or a person you gift it to. You'll learn how to help create Code Hero as an intern apprentice on the Code Hero development team. You get one-on-one training to learn the ropes and master Unity game development, a once-in-a-lifetime opportunity to contribute to a game that changes the world. Exemplify the empowerment of becoming a game developer first-hand through your involvement in the project. PROMOTION: We'll feature any games you create on our site and help you promote your creations and kickstart your career as a game designer!
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$1776: SENATOR HERO: ACCEPT THE CHALLENGE OF REVOLUTIONIZING EDUCATION FOR YOUR STATE! Every Senator or Congressman who accepts this challenge will bestow a K12 Code Hero School License for every student in every school in their state or district. Make a statement to the world that your constituents all deserve to have the power of code and that code is the key to American prosperity. Show that you are taking action to revolutionize education by making learning to code a universal part of gaining full literacy as an informed and empowered citizenry of a country that will continue to lead the 21st century! NOTE: PETITIONERS WELCOME. If you are not a Senator, you can pledge at this level to petition your representatives: Call them, ask them if they will accept it on behalf of all their voters. This doesn't require a school approval process or a strategy session: It just opens the door for a new kind of education through games that kids actually want and enjoy! If you can't get a Representative to accept, you can convert this to a 1 K 12 pledge and give it to one school in their district to provide the power of one good example: a school where every student can code fluently and create games as group projects as easily as presentation posterboards and science fair exhibits. Every state needs at least one representative that will take up this challenge to show there is no state that is not ready to become an economic powerhouse, that there is no district that can't emulate Silicon Valley, and that there is no school that can't become a flourishing entrepreneurial hotbed of student-created startups!
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INTERN ON A PAX: Join the Primer Labs team as an intern AND fly with us to Penny Arcade Expo East!
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INTERN ON A PLANE: Help Build Code Hero & Celebrate in Berlin At Our December 2012 Launch Party! You will not only become an elite hacker founding apprentice entitled to personal internship training working alongside Code Hero creator Alex Peake at our headquarters, you will also get to fly the hacker skies with us and Hackers On A Plane to attend the December Chaos Communications Congress 2012 in Berlin as a member of the Primer Labs team. Celebrate the first true hacker New Year with Code Hero and Primer Labs! Berlin's New Years tradition is called Sylvester and it is utter insanity that you must experience for yourself. We'll promote your game career and put you in the game as a character and part of the story!
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INTERN ON A SHOW: We will shoot a miniseries of 3 episodes of our ongoing documentary TV show about you and your evolution from your arrival at our as a new recruit to your apotheosis as a game development master at year's end! Apprenticeship with Alex Peake + training in 3D game art, writing and game design to make you an all-around game development superhero.
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A CUSTOM GAME SCENARIO OF YOUR CREATION: Elite Founding Funder You become a Code Hero character in the game who can teach millions of players in a custom game challenge designed with you as a part of our team. This is the ultimate interactive advertisement and soapbox for whatever you want to teach people about. If you want to join Code Hero's intern team or sponsor someone, turn your dollars into millions of minds transformed by funding Code Hero's development!
Project By
Connected as Alex Peake (1379 friends)
I founded Primer Labs to make Code Hero, a game that teaches you how to make games so you can make games that teach everything else to make all knowledge playable.
I cofounded Hack the Future to provide mentoring events for young future hackers. I'm a member of Noisebridge SF and Hacker Dojo MV hacker spaces.
I also founded Tactical Corsets, high-function fashion hero gear.
Vaporware garbage. I bet they took our money and ran.
From support@primerlabs.com after I talked to Alex on the phone (the number is in the support section of the site.
----
Lon,
This is Antonio from Primer Labs. I have been replying to most if not all emails people send us.
I flagged yours to try to respond but I got caught up on a lot Primer Labs day to day tasks so I apologized for not particularly getting to you on a timely fashion.
Updates: We are working hard on finishing conceptualizing the next version of the game and working on a lot of the mechanics that will make the new version of Code Hero more than just a prototype.
Why no updates: Busy working on the game we promised. A game that teaches you programming and to make games.
Kickstarter rewards: One reward at a time. We are starting with the biggest order, anyone who donated $42 or more. We sent a survey, we are shopping and getting everything we need together to efficiently deliver those rewards.
About the game: We are working on it. I can't give you an exact day at the moment on when we will release the next update. However I will personally be writing updates on our site very soon. I will also fix the outdated information.
I have been collecting information as to what our programmers have been working on in order to give our audience a more accurate update. Soon.
About the Live Stream every Monday: You are right, we were supposed to. We did not realize how time consuming everything we are setting up and what we have been doing to make this game a success in terms of delivering what we promised actually takes. Although Gamebridge Unitiversity still goes on every Monday, Live Streaming it as been put on hold temporarily until we go back and revisit the Gamebridge Unitiversity.
These are more updates I will be putting on our website very soon. We really appreciate your patience and the patience of a lot of our backers. I have been communicating with the backers individually about their rewards. However like I mentioned above, starting with the $42 and above backer Tier.
Thank you for emailing us. If you have any more concerns or questions, please email me. I will do my best to answer as soon as possible.
- Antonio
----
Vaporware. Nothing has been updated, nothing shipped and the creator has gone missing. Updates are promised "soon" and 2 months later nothing.
I've sent email to support@primerlabs.com and through here and after a week, no reply. Heck, the only activity on Alex's Kickstarter is the flurry of projects he backed after he got our money.
If they are so disorganized that they can't update regularly, they'll never get the game out of testing.
On March 3 he said that he would post a timeline soon. I don't know where in the hell you're from, but soon is not two and a half months.
"could release some beta updates in addition to going to various conferences and being rockstars?" -- David Jacobitz.
I feel the same way. As a backer we will be your biggest promoters, heck your product will do well at promoting its self. I'd like to see some actual progress with Code Hero. The Primer Labs team is starting to look shady.
why promise and not deliver? this really does not help faith in your team. please explain yourselves. kinda ticked becuz as a backer, i deserve a little better.
Sandro: Personally, I have no use for social media, and actually filter that stuff out at home. So, facebook updates are worthless to me. There's a mechanism in place here for communicating to his backers. I'd prefer to be able to see something here.
So...has the philosophy of "release early, release often" been deprecated already?
I understand that this is the coolest idea ever, and you want to tell people about it, but maybe with 170% funding, you could release some beta updates in addition to going to various conferences and being rockstars?
For the record, have you guys checked out the Primer Labs Facebook page and support forums? They seem to post and respond there more often.
Also their webpage lists e-mail and phone contact information for the team. While they did say they would post on Kickstarter and e-mail, I at least give them credit for not completely disappearing. I can understand how trying to get this project to the finish line makes it hard to keep up with 4-5 different communication venues.
While I'm not concerned about not having received anything as of yet, I do think it is in bad form for Alex & crew to not provide bi-weekly or monthly updates on the progress of this project. People have invested themselves into an idea, and taken a leap of faith with funding. The least they deserve is a semi-regular update.
Please give us an update. Even something as simple as "Hey everyone, we're working hard on the game, sit tight - expect to hear more from us in about a month", while minimal, would be more welcome than this silence.
@Robert Rothbard My only connection to this project is as a backer, and if you read my previous posts it's rather obvious we have similar complaints.
The Estimated Delivery date is for access to the beta of the game. Everyone who backed this project can download it right now for free. Expect physical goods to ship when the game is done, not before. Game development takes a long, long time. Expect no less than an additional 6 months for it to be completed.
That isn't to say I don't think this project should be criticized. It should, but for the right reasons. The lack of progress updates is very off-putting. The lack of updates to the beta is aggravating. One-month turn-around times for email is similarly disappointing. Especially when each of those problems is so easily addressed. Writing a progress update would take less than an hour. There are new versions of the game, the PAX video proves it, make it available for download. And sit down and reply to some emails. That's it. Yet, here we are months after the project was funded, no closer to the game (and extras) we've already paid for.
Inverse vertical mouse view please!
Thanks.
Here's what Kickstarter's boiler plate is: " If the Estimated Delivery Date has passed, check for Project Updates that may explain what’s happening. Sometimes creators hit unexpected roadblocks or simply underestimate how much time it takes to complete a project. If they haven’t posted an update in a while, try sending the creator a message or posting a comment to request more information about their progress."
Do you have an update on when this will be available? My son is itching to get his shirt package and drive and bugs me EVERY day. :)
hi guys, an update would be nice. i backed this project for the Elite Collector's Edition as a gift for a family member. their birthday has come and gone. i realize quality means time, but that's no reason not to update the people who've helped make the project a "reality". :(
Mike Hudson here's what I'm looking for and want to know when I will get these?
Elite Collector's Edition You get the digital download AND the boxed USB version! The Collector's Edition comes on a special USB drive in a book box signed by Alex Peake and the whole developer team with a scroll full of codefoo secrets. You also get a CODE HERO T SHIRT!
Estimated Delivery: Feb 2012
Thanks, Robert
Hey guys! I found a video with new footage from PAX east at 13:33 Alex shows footage from the new build. http://www.youtube.com/watch…
I backed this to get an eval copy for our principal. We are hiring a new technology teacher this week and school ends soon. If we have a shot of buying more copies to use as an extension activity in our lab next year we only have 3 weeks to get the principal on board.
@Robert Rothbard I'm curious, which reward(s) are you asking about? The core reward, the game, has been available to all backers since at least February 24th, albeit as a beta version. Rewards like the USB version won't ship until the game is finished, and because things like t-shirts require stuff like finalized art, they too will likely ship after the game's completion. Because of that, I think it's safe to assume the estimated delivery dates are based on access to the beta. I also assume that people in the higher pledge levels, where the rewards are personal, are in direct contact with Alex Peake / Primer Labs.
Of course, I can only assume things. Until this project's leader shows us what our money is doing we're really just clueless.
Estimated Delivery: Feb 2012, it's now almost the end of April. Did you take the money and run? Are you going to ship the products to the Backers by July 2012? At this point it appears to be a one-way street, you got our money and we don't receive what was promised....
Alex Peake,
Where are you?
You found the time to post 13 updates in the month of February, sometimes 2 or even 3 times in a single day. You've posted 2 updates since being funded, 2 months ago.
Is that the pace we can expect for the duration of your project? 1 update per month?
What about the project itself? When will backers get access to updates to the beta?
I would also like to know when we are getting out rewards. Thanks
I think I'd like to double up on what Roger said and ask: Is there any ETA on the shirts and/or USB drives?
According to @codeherogame(http://twitter.com/#/codeherogame) there was a new version of Code Hero being worked on (http://twitter.com/#!/codeherogame/status/185523874895634432) and then demoed at PAX (http://twitter.com/#!/codeherogame/status/188272830234902528)
Was the version demoed at PAX the same that's available to backers at primerlabs.com? Or is there an update that hasn't been made available?
When are we getting our t-shirts? Thanks.
Glad you guys were able to meet all your goals! When will backers receive an update on the game and rewards?
There's some new Code Hero news posted on the Primer Labs site: http://primerlabs.com/node/2888
Also, there's a fan-based community forum started at www.codeheroforum.net
@Chris Gardner, if you're looking for the Code Hero game, the current beta version is available as a download for kickstarter backers. You should have received an email from kickstarter.com which directs you to the www.primerlabs.com website. You need to register on the Primer Labs site to begin the process for downloading the current game. If you experience any difficulties, email support@primerlabs.com and they'll be glad to help.
Haven't gotten an update or ETA on this. When will I get this product? Thanks so much!
Hello,
It's been over a month since your last update to kickstarter backers, when can we expect one? Please find some time to fill us in on the latest news.
Thank you,
Mike Hudson.
HACK THE PLANETS!!
How soon until we get an update?
@Nathan: No, not currently.
@Nancy: Not that I'm aware of.
Info is posted on twitter more often than here, it seems. @codeherogame @lxpk (Alex Peake) @primerlabs
Any idea of the tentative release date of the full version?
Is there any way to save your progress? I would hope that would be implemented soon otherwise it just seems pointless to play at the moment.
Here's hoping that you concentrate on the single player and not multiplayer. I would much rather have a very polished single player experience.
So, I love the game, but it looks like there hasn't been an update since November. Can we get a brief response as to when we'll see the next patch?
Can you please atleast release a patch that supports other language keyboards? this is supposed to be about hacking the world, not just USA.
7tyututyu
+1 @ Mike
Keeping people in the loop would be a good idea ;).
Alex Peake and Code Hero team:
First, congratulations. This is a very exciting project, and I'm proud to be a part of it. However, please consider a larger public appearance. If you'd like a few examples of what not to do, look at the ZionEyez kickstarter.
Things like the password issues and lack of clear descriptions of the current build's capabilities (glitches, saving, level completion, etc), and the Jeb update, when combined with a small online presence is going to lead to frustration. For both backers and you. To address it before it spirals out of control, I suggest the following. Point forum.codehero.com to a xenforo (or similar) installation so your ticketing system isn't clogged with repeated questions. And, appoint someone to make weekly/fortnightly updates to at least kickstarter, if not also primerlabs and/or the xenforo cms, so backers see that their money is doing great things. If you've already planned something similar, great, I can't wait to see it.
@Jack - read the last line of Alex's comment update, below. (The line within parenthesis). I think "a timeline for pledge fulfillment" includes details re when they'll ask for the postage details.
Does anybody know when the backers who backed over $42 are going to get an email about the postage details for the rewards?
Thanks to support@primerlabs.com, I got my password set up and I can open the downloaded beta version. Let's have a look...
Alex Peake here, Code Hero's creator and now leader of a team of creators working on making the full game.
We're sorry about the log-in problems some people have been having. The beta we had up to this point was the work of one person (me) + periodic help from contractors. We are working on a new version of the game now that we have an actual full-time developer team to make the game as awesome as it deserves to be.
For now, if you have a support issue please email support@primerlabs.com and we will make sure to solve each and every one of your problems with the current version or by updating to the new version soon.
Our online store is Ubercart based and it should have shown you a password to use in combination with the email you supplied it, but many people didn't receive those passwords because of shopping cart glitches or missed them. Also, some special characters don't work in the login.
Logins work for a lot of people as we have about 6000 or more players able to log in, and we'll fix this so everyone can play as soon as possible.
Thank you for your patience and we think you're going to like what we have in store for you!
(We also just received the first batch of T-shirts and they look amazing, we'll post pictures and a timeline for pledge fulfillment soon!)
Looks like a fucking scam. I promised 50$, never got an answer, but I got my CC drained for 50$. I try to download the beta but I'm prompted for a password I never received. SCAM
Does anyone know how far/what achievements are necessary to have the game save your progress. I've been through a handful of java-script challenges and when I restart the game, I need to create my character all over again.
An option to save from the console would be amazing for those of us who can realistically only play for 30min to an hour at a time.
Download of game: Check Update 2 for a code you use to redeem it from the codehero.org site. (You go to order it for one buck, then the redeem code gives you one buck off)
Are there any forums? I found a "support" page on the primerlabs site after logging on, but a forum must be located somewhere? Mustn't it?
A forum, where exchange of ideas can happen, art assets be requested upon, code be showcased.. A forum. Forum! Forum! Forum!
I really enjoy the concept of the game, and the mechanic do sort of work really great. I can see this going really great if the make it look and feel "tighter".
How do I get the beta? I paid $13, but can't seem to find where I can make my account to download the beta...
How do I log in?