One year ago today, I pushed the button that launched Kingdom Death: Monster and my humble life of making boutique miniatures was turned upside down! The memories of that very first day are flooding back to me. The excitement and the enthusiasm of you backers has kept me pushing out 16 hour work days for a full year now!
Thank you! Now let's get to the update!
I am pushing the estimated fulfillment of the project back to Q2 2014.
While its actually still possible we hit the tail end of Q1 ( march ) I am giving us a little breathing room in case something fails to meet my high requirements or part of the shipments get stuck in customs. I am just being super duper honest with you guys, we will have to see how it goes and I will keep everyone updated at milestone moments as we continue to move forward.
Will not be finalized until everything is checked and packed in our warehouse. Once we have all the final numbers I will finalize the best way to ship everything. Our current plan is to pack every single reward box and then work with a shipping company to pick everything up, bulk import it and then ship it all from a single point in the EU with a customs declaration equal to the reward level. We are exploring all options to make this as ideal as possible for EU backers. Please be aware that this plan is subject to change.
Kingdom Death Plastic
Hard plastic kits are a huge amount of work. At this point I've been working two 8 hour jobs everyday, for a year. 2pm - 10pm it's game rules, print and design work. From 10pm-6am its on Skype with my project manager in China. It's been truly intense as we scrutinize every single cut and just about every detail of the entire range. Our goal is for every plastic miniature to be the best it can be and all that time and effort of both teams is finally crystalizing into the form of Kingdom Death plastic miniatures. Many of my friends can't tell the difference between the resin & plastic versions until I hand them a macro lens camera.
Finalized Innovation Card Layouts These actually have only had a myriad of subtle design changes from their original first pass. Now they are really feeling just "right" on the table along with the rest of the settlement phase!
Final Phase of Armor Kit mastering
The armor kits are just about organized and are moving into the final form of mastering where we define how they will sit in their sprues. Rest assured, I am taking every possible opportunity to squeeze extra bits onto each kit!
Aya the Survivor Origin Comic
I don't think I can describe how much this part of the project excites me. The style Lokman has settled on for the pages is just perfect. Originally it was only supposed to be 8-10 pages… now it's gonna be 20 pages!
I Love The Hunt Phase
Originally the hunt phase was just going to be super old-school, with random rolls on a big table and that was it. It was only a few days into the kickstarter a year ago that I decided to expand it and give each monster their own events and put the entire phase on its own unique board... I gotta admit I just love how it looks. In the core game alone there are 120+ random events that keep this part of the game awesome every time.
Back of the Hunt Board Upgrade
We are fine-tuning the usability and organization of the game to make it the most playable version it can be. Now the back of the hunt board will have this monster control panel to help keep the monster organized during a showdown.
Dung Beetle Knight UpgradeYeah so… I just couldn't resist this one! Due to our initial delay I was able to sneak in this upgrade to the Dung Beetle Knight expansion. Beetle Knight Armor Plates! We designed this to fit most of the kits and they can be worn in addition to other armor for extra protection. They may uh, slow you survivor down a little bit tho!
KD:M Kickstarter Black Friday Only, Late Backers are welcome
Every day, our inboxes are stuffed with a variety of people asking to become backers. For this black friday only (November 29), we have decide to make our final exception, the last back door pass, the absolute final opportunity to become a very late supporter of the Kingdom Death:Monster kickstarter. If people miss this, they will have to wait until our warehouse is full, backer fulfillment is underway and we open pre-orders based on final retail prices.
We have three mega late pledge options. Late backers will not have access to the pledge manager. It's the only way to do this and keep things manageable for us. Late backers will be added to a separate late backer fulfillment list and will be emailed when we have KS updates. Late backers will get all post delay upgrades.
1. Bronze - Survivor Level
2. Silver - Survivor Level + All Expansions
2. Gold - Survivor Level + All Expansions, Plastic Promos & Plastic Pinups.
As bits and pieces of the project finally begin to wrap up… I just can't describe how excited I am. We have had so many wonderful play-test groups and so many survivors have already met their demise on the cold stone-faced floor. Once you guys finally have the game and its many expansions in hand, I can't wait to hear all about how everyone's best survivor met their ultimate end!
I think the website will definitely need a death counter of some sort… with unlockable content at certain milestones? Hmmmmmmm… Ok I had better stop thinking about that for now, so I can focus on everything that needs to happen now.
The next BIG update should be late into December. Dunno if I will be able to squeeze a small one out in between now and then, depends on how demanding the next 2 weeks are.
Thank you all again. Thank you for your support, thank you for your patience and most of all thank you for being awesome! Kingdom Death backers are the greatest backers there have ever been!!! I am doing everything I possibly can to make sure the Kingdom Death experience is the greatest we can muster!!!