Distribution & Alpha Access
Distribution
We are excited to announce that we have partnered with the Humble Store (from the fine folks who run the Humble Bundle) for direct distribution of Delver’s Drop.
What does this mean?
- Once we have uploaded the Alpha (and later Beta) builds to the Humble Store, we will send a message to the applicable reward tiers with a link that you can use to redeem Delver’s Drop through the Humble Store.
- The email that you provided in the survey will be the email used to redeem the game through the Humble Store. For those of you who have not filled out the survey, you will have to use the email that we have on file from Kickstarter (or Paypal.)
- As we make new builds, you can use the Humble Store to download the latest versions, up to the final Release version and beyond.
- The PC, Mac, Linux, and Android versions, and the OST will all eventually be available for direct download DRM-free via the Humble Store when they are released. You will also get your iOS and Ouya codes via the Humble Store and if/when the game is on Steam, you’ll receive a Steam redemption code as well.
We chose to partner with the Humble Store for several important reasons:
- They are really awesome folks! They were super helpful and very flexible with us, which was a huge help when considering how to distribute Kickstarter reward downloads.
- Easy and consistent distribution; a better experience than we could otherwise provide on our own.
- Unified Kickstarter distribution + direct orders (later) = saves us a lot of time that we can spend on the game instead.
- Ability to provide all of the info / downloads for all platforms in one place.
Humble Store Accounts:
If you don’t already have a Humble Store account, you can create one here: https://www.humblebundle.com/signup This is not required, but we do recommend it.
Email Matching (IMPORTANT!)
If you do already have a Humble Store account, your Humble Store account email MUST be the “preferred email address” that you entered in your survey, otherwise you will not be able to add Delver’s Drop to your Humble Library.
Private Forum Access
To access the private Alpha/Beta sections of our forums (http://forums.pixelscopic.com), we also need your “preferred email address” in the survey to be the same that used for your forum account creation. We will be enabling the private forums soon, so if you haven’t filled out your survey please do so ASAP.
In other words, your “preferred email address” must be the same for:
- Your “preferred email” survey response
- Your Humble Store account email
- Your Pixelscopic forum account email
Apologies for any inconvenience regarding this; when we sent out the surveys we didn't have the direct distributor locked in yet, otherwise we would have mentioned this previously.
What if they don’t match?
We do have the ability to manually make any changes should something be incorrect, so fret not; just send us an email explaining what needs to change: ks@pixelscopic.com
What about other distribution services?
We will be using the Humble Store for fulfilling our Kickstarter distributions and for our direct sales, but we are still pursuing other options for release distribution such as Desura, GOG, Gamer’s Gate, and of course we are still plugging away on Greenlight for Steam.
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Robot <3 Kitty Greenlight Supershow
We have been invited to participate in a livestream with the great duo over at Robot <3 Kitty, creators of Legend of Dungeon. This will happen on Saturday, June 29th. The event will feature a variety of developers who currently have games on Greenlight. We had the chance to hang out with Calvin and Alix at PAX East a bit and they are a lot of fun, so we are definitely looking forward to the show!
We haven’t been assigned a specific time slot yet (the show runs from 11:00 am to 11:59 pm Eastern Time / GMT -5) but once we know, we will post that information.
There is another interesting thing about June 29th...
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Alpha Access
On Saturday, June 29, right after our segment on the Supershow ends (or perhaps even during) we’ll be posting the first Alpha build for all Alpha Backers ($25+ tier) to download!
How will I get it?
You will download it on the Humble Store as mentioned above, and then you are ready to rock!
How do I play it?
On your PC or Mac of course! We will include some brief information about how to play the game and the forums will also have some information that you can check out. As mentioned during the Kickstarter campaign, the first Linux builds will be later (sometime in August), but from that point on the Linux versions will be in lock step with PC / Mac until Release.
What is Alpha?
Alpha is an industry term that usually means that a game is quite playable but incomplete and unfinished. The June 29th build will be the first Alpha build, so it will be even more incomplete and unfinished than the final Alpha build will be.
What will be in this build?
The first Alpha build will be highly playable, but contain only a portion of the game’s overall content. You will be able to select between the Rogue or Sorcerer classes and explore (and die in) the 4 levels of the first zone, The Chill. Many features will be present, some will be broken, and others may be missing entirely.
I pledged at $30+, so I should get 2 copies of the game. Does this apply to Alpha?
No. You will not get 2 copies of the Alpha build, as mentioned on the Kickstarter page. However, you will get 2 copies of all upcoming Beta builds.
When we can expect the next build? Or the Beta builds?
Below is the tentative build schedule we have set out for major builds, covering up until the first Beta build in early August. In between major builds, we will likely make several minor builds - most often for hot-fixes on particularly bad bugs/errors. We have also come up with code names for these builds (in italics) so they’re easier to remember and distinguish than with pure version numbers.
- 06/29/2013 — Alpha: “Rogue Magic”
- 07/12/2013 — Alpha: “Brute Danger”
- 07/26/2013 — Alpha: “Wild Tale”
- 08/09/2013 — Beta: “Stealth Secret”
Why does the schedule only go to August 9th?
The month of August is very crazy this year! Between the first Beta build(s) and PAX Prime, it becomes really difficult to accurately plan so far in advance because PAX is always a bag of surprises. It is our plan to release the 2nd Beta build before PAX Prime but it may not be possible. During August, we will release the remaining build schedule leading up to the final Release in October.
How will the demo updates work?
The game will try and ping our server when you start it up to see if there is a new build available. If there is, it will show a simple message and then you can download the new version from the Humble Store. Old builds will still work for some time after a new version is released, but eventually we will probably force you to update to the newest version for sanity’s sake.
So I have to be connected to the internet to play???
No, of course not :) If you are not connected to the internet - nothing will happen. You won’t get new version notifications, but you can still play the game as you would please. But it’s obviously beneficial to you (and to us) if you’re always playing the newest version.
Can I write a preview, upload gameplay to YouTube, or livestream the Alpha Builds?
Yes, with a catch or three. We want our users to enjoy the game (and help others enjoy it). This means that you have our permission to show it around in your corner of the internet. But we do have a few requests:
- Be clear that you are playing an “Early Alpha” build of the game. It is not representative of the final game in terms of features, game mechanics, content, or quality.
- To help with the above (and to help everyone keep track of which version they are playing), we’ll be putting a “watermark” in the corner of the screen stating something like “Alpha: [Build Name] [Version Number].” This will not obstruct gameplay. We ask that you don’t try to crop or edit this watermark out in any screenshots or videos.
- Please make the assumption that since this version is not finished, the final quality of the game will (hopefully) be improved — and further assume that your input can help us improve that quality!
- Feel free to share your early opinions online, but if you want to contribute to improving quality or need to make a complaint or a bug/crash report, we ask that you give us feedback through the forums. These forums allow us to track these issues and feedback much more effectively, and respond directly to critiques.
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We need your surveys!
If you haven’t turned in your survey responses, please, PLEASE do so! Just look in your Kickstarter inbox for a message about Surveys from Pixelscopic. We have received probably 95% or more of your responses, but that still leaves a lot of you that we haven’t heard from! The sooner we get your information, the easier reward fulfillment will be :)
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Custom / Unique Digital Rewards
Soon we will be sending out the forms/questionnaires for the more custom digital rewards (such as naming an item/power-up, NPC likeness, enemy design.) So be on the look out for that message!
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One last note: Since we are in the guts of heavy development right now, we are going to hold off on doing the next livestream until after the Alpha build goes out. The Greenlight Supershow at the end of this month should be really awesome though, and we hope you'll join in and enjoy the game with Robot <3 Kitty and us, as well as the other games that they will be streaming.
Thanks for doing all of that reading! We know this was a long one, but hopefully we’ve answered (almost) every question that could come up regarding Alpha distribution. If we missed something, hit us up in the comments, on our forums, in a direct message, or at ks@pixelscopic.com!