Working!
What a week. While continuing to work on making OUYA, and of course now managing our Kickstarter, we’ve received thousands of excited comments, pointed questions, and lots of encouragement. Thank you to our 35,418 backers. Conversations with you have been great—bringing out the best product we can bring.
A few things to share:
On the product side...
We spent yesterday with nVidia talking about our chips. The team is great and their support has been incredible. They’re working side by side with us, and they’ll help us maximize the performance of the Tegra 3 chipset we’re using.
We’ve been hearing your questions on everything from how you’ll discover games on OUYA (we’re focused on both discovery and curation), to whether we’ll have different symbols on the buttons for the color-blind (yes, we’ll need to address that), and whether or not we’ll have an Ethernet port (stay tuned on that), and much more. Feedback on our work in progress is one of the great things about Kickstarter. Keep sending your ideas and voicing your opinions—they matter to us.
Games! Today Meteor, the maker of Hawken (a great-looking upcoming free-to-play mech game), just pledged that they’re also in on OUYA. We’re really honored to have great gamemakers supporting OUYA. Thank you so much to the developers who reached out, we’re trying our best to be in touch with you -- we know we still owe a lot of you responses.
@markvlong -- #ouya A crowd sourced, open, indie, free to play console?! Count Meteor in!
And you game developers..
We know, we ran out of the developer rewards (it happened faster than expected!). We’ve assessed our ability to deliver and have refreshed both tiers of developer awards.
And we had a crazy idea—if folks are interested—we might consider a reward that would allow devs to start working from the raw circuit board at an even earlier date, allowing them to get a head start on development. And maybe we’d add one more level that gives you just the software—no early console. Tell us what you think
(Obviously, if you have the Android SDK, you know most of what you need to know -- we’ll just need to add in a few elements specific to OUYA—things like assets for promoting on the console and our payments API.)
So, there you have it, an update! Some games jumping on board, the scoop on the progress we’ve made with the product, and more rewards for developers. This is an early-stage project here, and we know we’ve got a lot to do. We are so grateful to have your support and we will do everything we can to thrill you with the results.
Back to work...
Thanks!
Julie
63,416
Backers
$8,596,474
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Funding period
Jul 10, 2012 -
Aug 9, 2012
- First created · 51 backed
- Julie Uhrman 339 friends
- Website: twitter.com
Pledge $10 or more
1770 backers
Join our wild ride. RESERVE YOUR USERNAME before the launch rush. Every little bit brings us one step closer to a new kind of console. The more we raise, the more we can accomplish. You'll get updates as we go on our journey.
Estimated delivery: Sep 2012Pledge $25 or more
1898 backers
Reserve your username, plus get a FOUNDER EMBLEM forever emblazoned next to your username.
Estimated delivery: Sep 2012Pledge $95 or more
1000 backers All gone!
GET AN OUYA: console and controller. Plus the rewards above. This is for early birds -- we can only offer a limited number at this price. (We have to ask you to add $20 for shipping outside the U.S.) Please add $30 if you want a second controller.
Estimated delivery: Mar 2013Pledge $99 or more
46124 backers Limited (33876 of 80000 left)
GET AN OUYA: console and controller. Guarantee we will have one available for you, before it gets to stores. Plus the rewards above. We're figuring out how many we can make! (We have to ask you to add $20 for shipping outside the U.S.) Please add $30 if you want a second controller.
Estimated delivery: Mar 2013Pledge $140 or more
7755 backers
Limited Edition Backer Exclusive -- Only available for our LAST week of Kickstarter. Let everyone know you are an early backer of OUYA. Get our exclusive, limited edition rich BROWN BRUSHED METAL FINISH OUYA. It’s a work of art! You’ll also get the earlier rewards. (We have to ask you to add $20 for shipping outside the U.S.) Please add $30 if you want a second controller.
Estimated delivery: Mar 2013Pledge $225 or more
2500 backers All gone!
Kickstarter exclusive. Reserve an OUYA plus two controllers -- each with your username ETCHED into it, so they're uniquely yours. (Same shipping costs, and you also get to reserve your username and get a founder emblem.)
Estimated delivery: Mar 2013Pledge $699 or more
600 backers All gone!
Developer Special. A first-run OUYA (already rooted so you can just get going), EARLY SDK ACCESS, an extra controller, and we'll help you get started. We'll also help you promote your game for ONE YEAR, and your games will be marked with a FOUNDER EMBLEM.
Estimated delivery: Dec 2012Pledge $1,337 or more
226 backers Limited (174 of 400 left)
Elite Developer Special. You receive the Developer Special plus the email equivalent of a hotline into OUYA—a closely guarded email address that gives you direct access to our team and priority handling. But wait, there’s more: YOU AND A FRIEND ARE INVITED TO THE OUYA LAUNCH PARTY in Los Angeles. Warm up those biceps because you’ll be lifting a serious gift bag packed with goodies we’re keeping secret until the party.
Estimated delivery: Dec 2012Pledge $5,000 or more
4 backers Limited (26 of 30 left)
For the designer's designer. WE’LL PUT YOU UP IN SAN FRANCISCO FOR A DAY WITH YVES BEHAR. Hang with Yves and his team at fuseproject, discuss the creation and development of OUYA (of course we'll give you one when they're ready), and spend time within a community of extraordinary product designers.
Estimated delivery: Jan 2013Pledge $10,000 or more
12 backers Limited (8 of 20 left)
The Angel List. The entire first production run of consoles will have YOUR USERNAME and BACKER NUMBER ENGRAVED INTO IT (and of course you'll get one). We’ll invite you and a friend to a private dinner before our launch party with our inner circle of game developers and designers. And, of course, we’ll love you forever.
Estimated delivery: Mar 2013
Comments
Creator Cynthia Tschoepe on August 9, 2012
sd card or tegra4. Oh! Dropbox integration!
Creator Jeremy Holmes on August 8, 2012
No question, OUYA has to play kick start my heart once power button is engaged.....
Creator Russell on August 8, 2012
I would love to see one of these 3 enhancements:
1. sd card or sata
2. IR
3. tegra4
Creator Nick Cordova on August 2, 2012
HDMI connection to the TV, with support for up to 1080p HD <-- mmm, may cause me to have to buy a new TV
Creator Adrian Tai on August 2, 2012
any chance of...
* motion sensors like those in Wii? i suck at those traditional controllers
* more RAM (2GB)
* free premium game that ships along with the console (not demo please) -- like Final Fantasy III, etc...
also, what if we run out of internal storage (some games may require lots and lots of memory).
what about the audio? 5.1?
and, can this also be a media player? :D
Creator realzob on August 1, 2012
i'm asking myself, why not using the tegra 4 chipset? (and 2Gigs of RAM?)
(yeah, i'm a RAM freak, lol, even hoping for 4 Gigs :p)
you've got far more money than expected, the tegra 4 could be out about the right time and it could give the OUYA a longer lifetime.
cause if not mobile phone/tablets games will soon be technically ahead OUYA's ones.
would it be that much more expensive?
Creator Emil89 on August 1, 2012
"...whether we’ll have different symbols on the buttons for the color-blind (yes, we’ll need to address that)". Well, how about the letters 'O', 'U', 'Y' and 'A'?
Creator T.J. Brumfield on July 27, 2012
I'd really like to see the Playstation style layout where the analog joysticks are in parallel. Would it be possible to offer two designs of controllers and then let gamers choose what they're more comfortable with?
I know Android supports other USB controllers. Could we just use other Android compatible controllers if we wish?
Creator Seth on July 23, 2012
@ people wanting more RAM
the xbox 360 has 512 mb
Ouya has 1gb
that's clearly enough people.
Creator Daniel Brito on July 19, 2012
Nice, cool, I love to se an Exclusive racing game to
Creator Justin on July 18, 2012
@ItsRaldi - Just test them on the PC. You'll be able to use the controller via PC as well.
Creator Kevin on July 18, 2012
To add money for international shipping or a second controller you just raise the amount pledged from what it is (like the $99 for the system) by the additional amount (so if you want a second controller you'd raise it to $129)
Creator Brian Emerick on July 18, 2012
how do you "add $30 if you want a second controller"?
Creator ItsRaldi on July 18, 2012
Just Pledged my $119 to get one shipped to the UK, now I've got until March to learn how to make a game for the damn thing haha.
Just an idea, would it be worth making the console be able to connect to a pc by a usb cable or something so you could test games and stuff in real time without having to transfer files over all the time.
And please add an ethernet port
Creator Peter Lombardi on July 18, 2012
Please add an ethernet port to omit the chances of Lag!
Creator Ducudufru on July 18, 2012
@Kofex: I'm totaly agree with you. I was talking about common users. As a user, I have to be patient until the release of the console and games. And as a developer, you have to be heard and you need answers. It's important, games make console. I'm currently working on a game (but it's to early to hope release it at the OUYA's launch date) and in you case i would be anxious too :)
Creator Kofex on July 18, 2012
@Ducudufru: I saw that movie with those great indie developers, and I undestand your point of view as user, and I'm totally agree with it... but... think in the other part, when you see on the same movie that developer sending mails to Microsoft XBox team asking something and then cursing them because they don't give any answer... in example, I need to know how to get another console for a team member out of my country, that's an important point for me since $699 pledge are runnig out and I need to know if I should get another pledge or just add money to the actual pledge, and... I'm going to receive another game free published paying another $699 being the same company?
In resume, I support this project since the first time I heard about it, I see this as a big opportunity and a revolution in video games industry. That's why I'm betting at it $700 and maybe even more, a big budget for an indie developer, at least for me... but when I see all that opportunity being risked because they don't answer any email from me...
I don't want to judge them before they even have a final product, and they should take all the time needed for that, I'm just demanding some attention to the indie developers, something that would prove the difference between OUYA and the other companies.
So... UPDATE please =)
Creator Helge Volkening on July 18, 2012
BTW USB3.0 support possible ?
Creator Ducudufru on July 18, 2012
But I'm agree with the developers who need specs for their games. They must be cherish, their games will make the success of OUYA.
Creator Ducudufru on July 18, 2012
I don't understand why so many of you are complaining about the lack of updates. OUYA is on KS since a week and already have two. 21 days to go guys. The incredible success of the funding must have some repercussions about the goals, productivity and other stuff. I prefer they give us less updates, but with accurate and definitive objectives.
It makes me think about what Phil Fish said about people complaining about Fez being delayed. He reply that he prefered work on the game than waste his time to make promo videos.
I want news too, to know what my money goes for, but we must be patient. The console will be released on march (for the best), we can't have news everyday.
Creator Kofex on July 18, 2012
Are we going to know hardware specs BEFORE project is funded, right?? and will you give us, developers, any answer to our emails, BEFORE funding right??
Creator Stefan Maton on July 18, 2012
@Chase Cobb: Same situation here. I've contacted them through the provided dev email and didn't get any feedback or even a "We got your mail". If they want to pull in experienced devs, they should at least answer those who have pledged for the developer tiers.
The lack of updates is quite disturbing, too. Add this to the contradictory claims about the additional fundings (see Develop interviews), I'm getting suspicious about all this.
So, as so many others have claimed: UPDATE, UPDATE, UPDATE...
Creator whitegreyblack on July 18, 2012
kartik, I think the FAQ on the front page might answer this - there will be a survey sent out in Sept 2012 to get your username preference.
Creator kartik on July 18, 2012
I made a pledge for $119 ($99 pack with postage to Australia), but it hasn't asked me for my choice of username...
Creator Justin on July 17, 2012
@Andrew - Open as in you can root the console then the hardware is yours to do as you please.
Creator Shane Zehnder on July 17, 2012
@Tom, AGREED! With this much on the line, this should be updated a LOT! 2 updates in over a week. Not a good sign...
Creator John Utke on July 17, 2012
@Andrew, they need to be approved to be part of their marketplace so they don't get sued. You can go develop whatever you want but if it won't be approved than you need to find some other way to distribute it.
Creator Hassiel Utrera on July 17, 2012
geraldson,- the specs say up to 1080p ,chaces are they'll put an hdmi output or component cable on the thing
andrew-prbly cause theres a governing body on whats allowed on games they rte them and such,so it stands to reason they wanna follow said regulations,that or they just wanna be involved in what goes in their console,who knows...
tom-tottaly agree man! ouya folks it may be 99 of my bucks but 5mil definetly warrants more than 2 updates, and i mean that in the best way possible ,post some eye candy(pics of designs-folks in developig-or something )it be nice : ), on my end , really looking foward to march i wish you great success!!!!!
Creator Tom Greaux on July 17, 2012
5 million dollars deserves an update from you guys! You have to keep us up to date on this project. There's so much money on the line guys!
Creator Andrew Ruth on July 17, 2012
if the system is open, why do you need to approve the games ? thats not really open. Are programs like mame going to be allowed on the system ? just curious as to how open it really is. As you talk about in the video about the open system in the past like apple ii or computers you would be able to run anything with out approval, so what gives ?
Creator Geraldson Valme on July 17, 2012
is there going to be an hdmi port? will it be wifi accessable ad please if u can give us a list of all the FREE games thus far
Creator Brian Docampo on July 17, 2012
awesome console and congrats on getting your funding. i think it would'nt be a good idea to stretch your goals to far, maybe stick to your ideas and keep it simple. you would'nt want to go into to many problems when manufacturing the consoles. focus on getting your ideas to work on the console and getting it mass manufactred.
Creator H3llc0r3 on July 17, 2012
tegra-wayne would be awesome, it should be finished q3/q4 2012 and probably be available q1 2013 http://ndevil.com/uloads/2011/09/nvidia-roadmap.jpg
Creator MBybee on July 17, 2012
I'm extremely excited about this project - not just for the games that are already on Android (hopefully many of which will work or be ported quickly), but because this could dramatically lower the bar for entry.
Being a developer, I'm excited to try and get my games on here :)
Creator Markus Bordihn on July 17, 2012
I love the idea of the console very much. But it would be great to upgrade / pimp the main unit a little bit.
As you know the XBox 360 supporting 1080p as well, but you will notice that some games are not fun to play in 1080p and you need to switch back to 720p instead.
So it would be great to make sure that this would not be the same case for this console as well.
I mean 1 GB is for good textures or game information to small, better would be 2 GB or 4 GB instead.
The same for the CPU if a game is not optimized for Tegra 3 the CPU needs to do most of the calculation so maybe you can use a "Tegra 4" (Tegra-Wayne) instead of "Tegra 3" to make sure you have the best performance for console.
If only a Tegra 3 would be possible, please make sure that it is the fastest version.
Creator bobbintb on July 17, 2012
im really excited for this but ultimately the success depends on game developers. googletv kind of went down because content providers refused to support it, despite all the potential it had. i realize its not exactly the same thing but i fear the same may happen here if there arent enough good games and developers on board.
Creator Michael Starling on July 17, 2012
Any chance of a tweak/change to the standard game pads?
I think the inclusion of a touch pad is good, but what would be ideal IMO would be a small touch *screen* - even a low-res one. The Dreamcast VMU was ahead of its time and too low-res; the WiiU's pad is too big/expensive; the SmartGlass tech nice but too "separate" from the primary controller; the PS3+PSVita too expensive and overkill. But the idea of a small personal screen for item selections, private moves in strategy/board/card games, etc. would be fantastic, and another way I think OUYA could stand out in a great way from the other consoles.
I understand that the console's openness would allow for someone to potentially make a controller as I describe above later, but there's huge value in having it standard, so every developer knows they can use it.
Thanks for your consideration, and keep up the great work. I look forward to future updates on the project status. :)
Creator Kaostheory on July 17, 2012
If i am not mistaken, this is the first game console that is openly taking suggestions from the backers, and is displaying its progress in making the game system online. I just wanted to say that this is AMAZING to be able to track the progress of OUYA online as it is going through its development stages. With all the amazing feedback and the effort of the OUYA team to work with us to create the kind of console we want, I'm just speechless. With the incredible amount of support people have clearly shown for OUYA, I'm confident this is going to be a great game system for people who are desperate for a platform that allows developers to display their great ideas to the world without having to be apart of the multimillion dollar game development company. Thank you OUYA!
Creator whitegreyblack on July 17, 2012
I sure hope some future update will have actual firm developer & game support info, rather than just posting positive off-the-cuff tweets from developers and saying "they're in!". That comes off as ambiguous at best, disingenuous at worst.
I was surprised to find out that the bulk of the games featured prominently in the pitch video were all from Madfinger games but there's nothing said about whether their games such as Shadowgun & Dead Trigger will even be on the system. Securing these games for launch would be a real boost for the system, in my opinion.
Creator Kofex on July 17, 2012
I'm an indie developer and someone of the team lives in another country, I have sent a message to you OUYA TEAM, some days ago, $699 license/rewards are running out and I need to know if I should buy another one for the other teammate so he gets another console, and would that give us another game promoted even if we are the same company?.
PLEASE START TO ANSWER US, INDIE DEVELOPERS!
You told us to support your project and here we are, but there are a lot of points that make no sense in it and we need your answers now!
Creator Tommy Lambert on July 17, 2012
Will it be possible to open the box and add RAM by ourself? If so, this will be SO GREAT!!! Will the box (coponents) can be upgrade easily? Is it possible to know more about specs (wich kind of RAM, HDD and so on?) to prepare ourself?
Creator Yanuar Arafat on July 17, 2012
+1 for this game on ouya! http://www.awesomenauts.com/awesomenauts.html
Creator Jason Tokarz on July 17, 2012
Definately needs more storage. Ethernet would be a very welcome addition.
Ouya should team up with XBMC. This will make a fantastic XBMC box.
Creator M4SSD3STRUCT10N on July 17, 2012
Hi, I pledged the $225 option and rounded up to aprx. 200€! I did that 'cause I want that concole-sdk-dev-kit-thing! What an amazing idea! Here in the ancient europe never ever one supports that kind of thing. I had the same idea like you last month and then heard of your progress and project on 'kickstarter'. Well I think too that there's potential upward regarding the current specsbut I also know that changing things last minute is never a good idea! Optimize the process and really add only things like RAM and HDD capacity. 8GB HDD, guys come on - that was not serious, was it?
Creator Pietro on July 17, 2012
Great job, great idea....well done!
Creator Justin on July 17, 2012
Estimated Delivery: Sep 2012
Creator Brandon Colestock on July 17, 2012
This looks amazing!! But when exactly do we reserve our username??
Creator Russell Stewart Ekin on July 17, 2012
yea 2gigs would make me feel alot better
Creator Justin on July 17, 2012
Something has to be on the controller for color blind people. Here's an idea, OLED buttons! Choose whatever you want on them yourself! That should be cheap.
Creator Tommy Gun on July 17, 2012
Instead of naming the buttons something new (like O-U-Y-A), what if the user could choose from a few sets in the options? I'm the most used to Xbox ABXY, but PS people might prefer X O square triangle. Then whenever the button prompt comes up on screen, it would display your "icon set." (Doesn't matter what's on the controller, because anyone changing them wouldn't be looking at the controller.)