We've launched an exciting new project of our own! Introducing the Kickstarter app for iPhone!

Funded! This project successfully raised its funding goal on August 9, 2012.

YOU ARE OUR HEROES

Update #1 · Jul 11, 2012 · 1374 comments

Do you realize what you've done? You proved consoles aren't dead. You shocked the world. And us!

We are blown away by your support. With your help, we just raised $2 million. And it’s only the first day.

Now we want to blow you away. The biggest thing for us right now: we are working on our stretch goals, what we can do if we raise more money. It might take us a few days to figure that out, and we want your help.

Tell us what you would like the stretch goals to be at ideas@ouya.tv.

And, if you want to vote on what games you want to see on OUYA... tell us here:

https://www.surveymonkey.com/s/ouyatop20

Thank you for welcoming us. We won’t let you down.

Julie

Comments

    1. 187.small

      Creator ZeroZOMG on July 25, 2012

      i agree with Paul Scott ive been play online pc games mostly mmorpgs for over 8 years and hardly play my consoles any more till i saw the OUYA im excited to get my hands on this and get "Back to the TV"

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      Creator Marc Keil on July 23, 2012

      Where are those stretch goals?

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      Creator Boris Ehlers on July 21, 2012

      Despite this: happy birthday :)

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      Creator Paul Scott on July 20, 2012

      I converted to PC gaming two years ago and didn't look back... Until yesterday.
      Happy birthday Julie and thanks for resurrecting my faith in console gaming! :)

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      Creator Tyler Hoyt on July 20, 2012

      Happy birthday!

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      Creator Philippe on July 18, 2012

      One suggestion I would make is to somehow move the suggestions and commentaries over to a forum medium of some sort? Browsing through this linear list of 1300 comments is a bit beyond me, I don't know if suggestions/thoughts have already been brought up and discussed. And tracking down past discussions I made to see if people have replied to them is equally difficult.

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      Creator Tommy Wyble on July 18, 2012

      Try and get Tim Shafer and Double Fine on board. Maybe get the new Double Fine adventure on the OUYA when it debuts.

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      Creator Lignum on July 16, 2012

      I notice the obvious ones are getting major votes, but don't forget the "little" ones need more exposure and in my opinion can be way more fun those those "big" ones

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      Creator Chris on July 16, 2012

      This comment has been removed by Kickstarter.

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      Creator Aaron Taggart on July 16, 2012

      @Domminic Wild, since you can pull your pledge if you don't agree with the new deal, there isn't a problem. And its not like anyone promised that only the people who pledged would get help with advertising. I'm sure there will be after market advertising on the app store that people can just buy. So anyone willing to pay $700 now would be willing to pay for the advertising later anyway. So your analogy doesn't work in this scenario.

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      Creator Simon Vallee on July 16, 2012

      I am a bit confused. The games in the survey are big games that need DVDs to hold all their data. The Ouya meanwhile is supposed to have 8 GB of internal memory, which is probably around 6 GB of effective memory, which is not sufficient for even one big game nowadays. I've not heard of any expandable storage option yet from official sources. How is it supposed to work for AAA game titles which require a lot of data space?

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      Creator Blain Giddings (deleted) on July 16, 2012

      This comment has been removed by Kickstarter.

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      Creator Kofex on July 15, 2012

      it has 1024mb, ps3 has 256mb... for me is ok =P

    14. Stl%202009.small

      Creator Timothy L. Trout on July 15, 2012

      @Noah Callaway Go sit on an upright broadsword dude. I don't want to crack open my console and do things to it? They asked for our opinions, and what I want is more RAM; don't worry about me worry about yourself boy.

      @Julia Gosztyla Ziobro those are the top 20 games people voted for; it's not a list of the only games that will be on the OUYA.

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      Creator Sascha Tausend on July 15, 2012

      This comment has been removed by Kickstarter.

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      Creator Kofex on July 14, 2012

      @Tom Greaux
      "Now go back to making your Commodore 64 quality game that no one is going to buy."... if you consider yourself a professional maybe you should think twice before posting something like this.
      Look, I understand you have much experience on the actual market of video games, and I respect that; but in my opinion you need to understand this is a new market, and in your deep you know the actual market is an old dinosaur blaming piracy to survive.
      We all know that people behind Ouya are going to earn profits, they already said that "We'll share revenue – you get 70 percent"... so developers know where they are putting their heads.
      But indie developers are looking for an oportunnity to show what they can do, and of course not everyone will go out with the next amazing revelation but everyone will put the best effort to achieve that goal and the most important part... Ouya will give them that opportunity while the actual market not.

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      Creator Dominic Wild on July 14, 2012

      @Tom, Let say that you paid 700$ to buy a good advertisement, you know it will be great because you have fate in this road, you are sure that a lot of car will pass there and that you are only 400 that will have an advertisement there. 5 days later, you get a call back to say that in fact 1000 peoples will be there... and maybe much more than that because they plan to sell more in different way. How would you feel?

    18. Gamers%20paradise.small

      Creator Tom Greaux on July 14, 2012

      @dALLIN, This is my first pledge? Whats your point? I dint complain or use it to try and further my own personal business for profit, so how can you even compare that you dullard. Seriously your points are losing all credibility and you are just flat out making no sense anymore. You may not like my opinion but at least its coherent. Now go back to making your Commodore 64 quality game that no one is going to buy. If you thought your games were that good you wouldnt even worry about the "Sea of apps" out there because your game would stand on its own merit and not have to use tricks and market cornering to sell a copy.

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      Creator Mar-X-maN on July 14, 2012

      @Blain Giddings
      +1 for truth

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      Creator Pierre G Berryer on July 14, 2012

      I think it would be very forward thinking to add the ability to stream the video output to another device with a screen. It would be great if I could play using the OUYA controller on an iOS or Android device's screen. I love the spirit of the platform but sharing the living room TV is still the Achilles heel of consoles.

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      Creator Chand - Weresheep Moonknight on July 14, 2012

      I saw the idea about 3D stereoscopic support as well, that would be really nice!

    22. Fb_profile_picture.small

      Creator Chand - Weresheep Moonknight on July 14, 2012

      Some thoughts of enhancements, while some of this might already be in...
      - Support for motion enabled gaming (Wii/Move style)
      - Support for motion video support (Kinect style) - even as add on camera
      - Possible to daisy chain Ouyas or make "neigbourhood" LAN parties easy
      - OPEN support for other add on modules
      - OPEN plug in support for other SW/Add ins

    23. Missing_small

      Creator David S. on July 14, 2012

      Tegra4 and 2GB RAM aren't reasonable. (1GB RAM isn't going to be holding the console back.)

      Tegra3 T33 would be a very reasonable request, as would DDR3L RAM (since they haven't specified which Tegra3 or what type of RAM, lets at least ask them to include the fastest revisions of what is available! That would be ideal.

    24. Missing_small

      Creator The_Chenz on July 14, 2012

      +1 to Tegra4 and 2GB RAM. Hopefully its a possibility since their asking funding has been shattered. But of course this will probably up the cost of the console. It's a fine line I suppose.

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      Creator Sascha Tausend on July 14, 2012

      This comment has been removed by Kickstarter.

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      Creator Daniel Pelc on July 14, 2012

      i just want one more GB of Ram. also some ability to watch netflix vudu hulu youtube. i would love to turn something like this into a whole entertainment system, i hope there would be an ability to add an external HD and a bluray player to it.

    27. Missing_small

      Creator Dustin Leone on July 14, 2012

      Timothy: I absolutely understand where you're coming from but the core purpose of the device is to get indie games on your TV in a cheap and easy way for the consumers as well as the creators. Everything beyond that is an afterthought. If this isn't the case then the video and complete campaign of the device is a lie because that's how its being marketed. Because of this 1 GB of RAM is adequate for the first generation of the device.

      Now, if they do it, then I won't be complaining : )

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      Creator Christian Leber on July 14, 2012

      The design has to be finished at some point. If you don't freeze it, the designing process will go on forever.

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      Creator Moreinis on July 14, 2012

      Its never to late to change the specs, unless you alldeady bought the Tegra3 Chips,...

    30. Missing_small

      Creator Jon on July 14, 2012

      i agree with memo, but how about a method to upgrade processors and graphics chipsets using an MXM interface and an LGA or something similar?

    31. Missing_small

      Creator memo on July 14, 2012

      if you got the means from the increasing funding, just upgrade the specs so it want be obsolete at release time or one year later ... maybe tegra 4, if its out of question maybe more ram or a better motherboard design(upgrade bridges so that they allow more transfer speed between ram, chipset, cpu etc.)

      A mems gyroscope in the pad would be awesome too.

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      Creator Brandon Barker on July 13, 2012

      +1 to Google Play integration; but only if no sacrifices are made towards openness of the rest of the platform and "rootability".

    33. Missing_small

      Creator Steve on July 13, 2012

      But it REALLY should be:

      USB 3.0

    34. Fb_profile_picture.small

      Creator Brent Neely on July 13, 2012

      or spdif

    35. Fb_profile_picture.small

      Creator Brent Neely on July 13, 2012

      I do think 2 gigs of RAM would be nice. SD card and more USB connections too. Any rough ideas on the specs of the Nvidia GPU? Also, for the potential audio applications, a toslink would be beneficial.

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      Creator D.M. - O.U.T. In Deep Space on July 13, 2012

      Does adding more developer pledge options water down the promotional aspect of the rewards?

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      Creator Carl Roland on July 13, 2012

      :O I just made the 1337th comment xD

    38. Ng_lambo_murcielago_lp670-4_sv.small

      Creator Carl Roland on July 13, 2012

      Dammit only 1336 comments haha

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      Creator Noah Callaway on July 13, 2012

      Timothy: Then add more RAM. By making it easy to access, they can ship with an adequate amount of RAM for the primary use of the device. If you want to add $15 to the cost of your OUYA, add the RAM yourself.

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      Creator Timothy L. Trout on July 13, 2012

      You can always use more RAM; I plan to use this console for more than just playing indie games Dustin.

    41. Missing_small

      Creator Dustin Leone on July 13, 2012

      -1 on the RAM - this isn't gonna be some 10 year life cycle gaming console people. It's an indie console. Majority of indie games don't need that much power because it's based on great ideas and execution. Not some pretty paint on poop.

    42. 600full-dawn-of-the-dead-poster.small

      Creator Mar-X-maN on July 13, 2012

      GAMES / TALENT AQUISTION:

      Here is a little project I started in the meantime. It's hapazard and rushed because I was
      exited. The exitment has worn off now, so I am not going to pursue this further unless
      I see some support. Check it out if you haven't already.

      http://www.my-ouya.net/forum/viewtopic.php…
      http://ouyadevs.com/forums/viewtopic.php…

    43. Missing_small

      Creator Jay Kash on July 13, 2012

      +1 on more Ram to future proof the system.

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      Creator Tom Greaux on July 13, 2012

      Sorry I meant "ADDING* composite video", sorry about that

    45. Gamers%20paradise.small

      Creator Tom Greaux on July 13, 2012

      @Jason Ferron
      Leaving out composite video is just not worth it for them. Adding that could cost hundreds of thousands of dollars and it is a fact that over 2/3 of all homes now have an HDTV leaving roughly 30% of the populous with a tube TV. Of that 30% remaining I would say only 10% of those people even play video games let alone are going to by the OUYA itself. So they arent really losing much of a market therefore theres no real motivation to equip it with composite connections. Also HDTV's are very inexpensive now a days. Even if you had to go out and buy a small 720p HDTV with the console it wont cost you more than an additional 100$.

    46. Andromeda-avatar.small

      Creator Jason Ferron -XSF- on July 13, 2012

      My big concern is that I know for certain that at least 6 people (just off the top of my head) don't have TVs that support HDMI. Sure it might seem like a standard for a lot of people, but I can assure you that there are more people with older TVs than you might think. Leaving out composite video is a big mistake in my opinion.

    47. Missing_small

      Creator Rommel Corral on July 13, 2012

      More RAM to help make it future proof and to potentially allow better use of the Tegra 3

    48. Missing_small

      Creator Mitchell Winter on July 13, 2012

      I initially had the same worries about the innards of the Ouya before, but you have to remember it's not what's in the system that matters, it's what you do with it. So it won't have amazing graphics and it doesn't have a lot of ram, that didn't stop final fantasy 1-9 from being amazing and it didn't stop zelda from being one of the best games created.

    49. Missing_small

      Creator Eigrioch on July 13, 2012

      All I could ask is the max spec Tegra 3 processor (Tegra 4 would make an excellent stretch goal, but likely doesn't line up with the launch windwo) and more RAM. Other than that you're looking great!

    50. Missing_small

      Creator Manny M. on July 13, 2012

      How about, throwing additional extras/rewards for the original backers :)

63,416
Backers
$8,596,474
pledged of $950,000 goal
0
seconds to go

Funding period
Jul 10, 2012 - Aug 9, 2012

4.medium

See full bio

  • Pledge $10 or more

    1770 backers

    Join our wild ride. RESERVE YOUR USERNAME before the launch rush. Every little bit brings us one step closer to a new kind of console. The more we raise, the more we can accomplish. You'll get updates as we go on our journey.

    Estimated delivery: Sep 2012
  • Pledge $25 or more

    1898 backers

    Reserve your username, plus get a FOUNDER EMBLEM forever emblazoned next to your username.

    Estimated delivery: Sep 2012
  • Pledge $95 or more

    1000 backers All gone!

    GET AN OUYA: console and controller. Plus the rewards above. This is for early birds -- we can only offer a limited number at this price. (We have to ask you to add $20 for shipping outside the U.S.) Please add $30 if you want a second controller.

    Estimated delivery: Mar 2013
  • Pledge $99 or more

    46124 backers Limited (33876 of 80000 left)

    GET AN OUYA: console and controller. Guarantee we will have one available for you, before it gets to stores. Plus the rewards above. We're figuring out how many we can make! (We have to ask you to add $20 for shipping outside the U.S.) Please add $30 if you want a second controller.

    Estimated delivery: Mar 2013
  • Pledge $140 or more

    7755 backers

    Limited Edition Backer Exclusive -- Only available for our LAST week of Kickstarter. Let everyone know you are an early backer of OUYA. Get our exclusive, limited edition rich BROWN BRUSHED METAL FINISH OUYA. It’s a work of art! You’ll also get the earlier rewards. (We have to ask you to add $20 for shipping outside the U.S.) Please add $30 if you want a second controller.

    Estimated delivery: Mar 2013
  • Pledge $225 or more

    2500 backers All gone!

    Kickstarter exclusive. Reserve an OUYA plus two controllers -- each with your username ETCHED into it, so they're uniquely yours. (Same shipping costs, and you also get to reserve your username and get a founder emblem.)

    Estimated delivery: Mar 2013
  • Pledge $699 or more

    600 backers All gone!

    Developer Special. A first-run OUYA (already rooted so you can just get going), EARLY SDK ACCESS, an extra controller, and we'll help you get started. We'll also help you promote your game for ONE YEAR, and your games will be marked with a FOUNDER EMBLEM.

    Estimated delivery: Dec 2012
  • Pledge $1,337 or more

    226 backers Limited (174 of 400 left)

    Elite Developer Special. You receive the Developer Special plus the email equivalent of a hotline into OUYA—a closely guarded email address that gives you direct access to our team and priority handling. But wait, there’s more: YOU AND A FRIEND ARE INVITED TO THE OUYA LAUNCH PARTY in Los Angeles. Warm up those biceps because you’ll be lifting a serious gift bag packed with goodies we’re keeping secret until the party.

    Estimated delivery: Dec 2012
  • Pledge $5,000 or more

    4 backers Limited (26 of 30 left)

    For the designer's designer. WE’LL PUT YOU UP IN SAN FRANCISCO FOR A DAY WITH YVES BEHAR. Hang with Yves and his team at fuseproject, discuss the creation and development of OUYA (of course we'll give you one when they're ready), and spend time within a community of extraordinary product designers.

    Estimated delivery: Jan 2013
  • Pledge $10,000 or more

    12 backers Limited (8 of 20 left)

    The Angel List. The entire first production run of consoles will have YOUR USERNAME and BACKER NUMBER ENGRAVED INTO IT (and of course you'll get one). We’ll invite you and a friend to a private dinner before our launch party with our inner circle of game developers and designers. And, of course, we’ll love you forever.

    Estimated delivery: Mar 2013

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