Teaching technique with Kinect: record yourself, compare to pre-recorded pro athletes, view from any angle and get real-time feedback.
What Are We Making?
The most efficient method to learn technique in any sport, bar none! How?
1. By recording professional athletes using 3D cameras, and letting you view and repeat their motions.
2. By recording YOU and showing how your technique differs from the correct form, and how you can fix it.
3. By recording you AGAIN and showing you where your inconsistencies (between repetitions) are, allowing you to make your technique more consistent and accurate.
What Will The Product Look Like?
It's serious training software, but after long deliberations we decided to "wrap" this training software inside a video game for XBOX+Kinect. This gives you the choice - you can play, train seriously, or do both.. depending on your needs.
P.S. What does it look like now?
We implemented the demo version using Kinect for Windows, and our testing is done on PCs using speech-recognition as a "temporary UI substitute":
How Can You Use It?
It's really easy to use. The recommended 7-step learning process is:
1. Fire up the XBOX and the Kinect.
2. Browse our pro-athlete library and choose a role model the same shape and size as you.
3. View his/her motion from several angles and try to repeat it.
4. Listen to the corrections and adjust your form until it matches that of your role model.
5. Gradually increase your speed and power and keep repeating.
6. Listen to the corrections after every repetition and adjust your form until it becomes completely consistent.
7. Tell your friends!
Why Wasn't This Done Before?
Until recently, the technology just wasn't good enough. There were some attempts to do this before, dating back almost 15 years; but to get a good 3D recording of your motion they had to use $30,000-worth of custom cameras and you had to wear special clothing with markers and sensors.
The Kinect changes all that.
It gives us something coaches have never had before - a way to make precise 3D recordings of your motions, and precise 3D recordings of hundreds of professionals you can use as role models.
Suddenly, we don't need a coach to show us what the correct technique looks like. We have that.
And we don't need a coach to look at us and tell us what we're doing wrong. We have that too!
Most importantly, we don't have to repeat a movement thousands of times to become consistent at it. With good feedback on every repetition, the time it takes to build muscle memory shortens from years to hours.
How Can You Help?
Tell your friends, post comments, discuss, criticize, donate.
This project is all about you and what you want to get out of this. Make sure to let us know what you want!
Risks and challenges Learn about accountability on Kickstarter
We have the base algorithms implemented and the demo working - recording, comparison, analysis, playback, 3D visualization, etc.
What we lack is good UI and visual effects, and that's what we need to develop in the next 5 months. You can see the demos in the video.. the graphics are very rudimentary right now, so there's a lot of work to be done.
We need your support, but also - we need your input!
That's why we want ALL OF YOU to come on board, comment, participate, brainstorm with us, and even criticize and shout and curse when you have to.
One Motion Metrics is an SF Bay Area software startup that combines 3 sciences in 1: digital imaging, numeric analysis, and sports. We have extensive experience in the digital camera world, a love for math that only real nerds can understand (or tolerate), and a long history of trying different sports and having the broken ribs to prove it. Most software developers aren't passionate about sports, and most sports enthusiasts aren't passionate about technology. We are a rare breed of people who love both worlds equally, and we're confident that with your help this product will revolutionize both. You can read more at: http://www.OneMotionMetrics.com/
The software is organized in two parts: 1. The game engine, with full recording/comparison/analysis/playback/3D visualization functionality (for ANY movement).
2. Add-on modules with recordings of pro athletes you can import into the game and try to mimic.
We may only have 4-5 sport-modules to choose from at first (most likely basketball, baseball, boxing/mma, tennis and golf), but we plan to add another new sport every 1-2 weeks until we cover all the 20-25 most popular ones.P.S. To get ALL the different modules as they come out (from now to infinity), at no additional cost, please choose the $70+ backing tier or above.
pledged of $10,000 goal
seconds to go
Funding Unsuccessful This project reached the deadline without achieving its funding goal on November 17, 2012.
Oct 16, 2012 - Nov 17, 2012
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A big, sincere “Thank You!” from our team and an honorable mention on our “Early Sponsors” page.Estimated delivery: May 2013
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A big, sincere “Thank You!” from our team, an honorable mention on our “Early Sponsors” page, and the right to reserve your username before the software comes out.Estimated delivery: May 2013
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A full official version of the Muscle Memory Trainer (when it comes out), along with one sport-module of your choice, plus everything from the lower tiers.Estimated delivery: May 2013
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A pre-release beta version of the Muscle Memory Trainer (as soon as it's ready!), a full official version when it comes out, along with two sport-modules of your choice, and everything from the lower tiers.Estimated delivery: May 2013
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All the sport-specific add-on modules (boxing/mma, basketball, tennis, baseball, golf etc) as they come out, and everything from the lower tiers including the pre-release beta and the full official version.Estimated delivery: May 2013
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All future versions of the Muscle Memory Trainer as they are ready, including pre-releases and beta versions. All sport-modules and supplemental materials. Unlimited lifetime upgrades. And everything from all the lower tiers.Estimated delivery: May 2013
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“Gold” backer status: come by our office and help us test the product during development, train for 2 hours under the personal tutelage of anyone at the company (even the CEO!), and get everything from all the lower tiers.Estimated delivery: May 2013
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“Angel” backer status: get listed on the “About Us” page along with the founders, officers and board of directors. Call the founder on his cellphone to have a private chat. Come by our office to test, discuss, share a cup of coffee or play ping-pong. Train for 5 hours under the personal tutelage of anyone at the company. Borrow our prototypes and test them at home. And of course, get everything from all the lower tiers.Estimated delivery: May 2013