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All right, this is it, our second kickstarter attempt.
We tried to implement as much feedback as we can in the short time we had, and I think the campaign is better for it. The launch is critical in any crowdfunding campaign, so if you could make your contributions as early as possible it would be very appreciated and would increase the chances of GoD Factory getting made and reaching its full potential!
There are less than two weeks left to the free demo of GoD Factory: Wingmen but it doesn'T mean the experience shouldn't improve. To give you an early taste of what kind of updates to expect if we are to start alpha funding the game, here's a new build for you to try:
Furthermore, we've made a list of changes on the forums, head there to see what has change and judge if it's worth revisiting the game.
We know that it can be hard to find enough players for a full match, so please consider using the forums to schedule matches with others. If we see a possibility of joining ourselves we definitely will as well!
Hello everyone. As you know, we've been unsuccessful at raising the funds for GoD Factory. However, we've started building a community and achieved a lot during the campaign, which helped us make many connections.
Thanks to these connections, while one doors was shut, others were opened. We don't intend to give up yet. A lot of people suggested that we were in fact almost ready to start alpha funding and many of you said you would jump on the occasion to back us again. We may relaunch a kickstarter campaign in the future, or we may just start the alpha funding sooner than we expected and see how it goes.
Now that the kickstarter is over, we won't be making as many updates anymore. We'll still do it for major announcements, such as if/when we'll launch the alpha funding for instance, but if you want to keep a constant stream of news from us, I recommend that you like our facebook page. We use it regularly to send updates, inform of new videos or articles about us. We also have a website of course, and we also have a forum in which we'd love to see more of you!
The game will stay available for a few weeks, so we hope that you'll bring in some friends! We don't have that many players at the moment, and one thing that isn't helping is that you can't see games when they are in progress, giving the impression that there are even less players online than what we really have!
Finally, I wanted to say a big thank you to everyone who pledged and who helped spread the word. During the final weeks we've had a very strong push and we went from 500 to 800 backers in a very short period of time. For us, that's a really big number. The average pledge was very high as well, and a lot of people upped their pledge in the last days in order to help us achieve our goal. This is incredible. I thought I'd be really down if we didn't meet our objective, but my takeaway is that we have an amazingly supportive community building around GoD Factory and that alone is good enough to keep my smiling through it all. Thank you so much everyone. The whole team is honored to have you all. We'll find a solution, we'll persist as much as we can.
By the way, Scott Manley did a let's play video of our game, so if you want to see someone playing and commenting for almost 20 minutes, here it is!
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250 backers All gone!
Pre-order the game, save money!Estimated delivery:
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Pre-order the game.Estimated delivery:
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Pre-order the game + a Unique Copper material that you can apply to your gunship, only available to Kickstarter backers! + An exclusive vanity item that adds a unique star flare FX in front of your ships.Estimated delivery:
Pledge $35 or moreYou selected
Pre-order a 4-pack so that you may assemble a full team with your friends + a Unique Copper material that you can apply to your gunship, only available to Kickstarter backers! + An exclusive vanity item that adds a unique star flare FX in front of your ships.Estimated delivery:
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130 backers Limited (4870 left of 5000)
All previous rewards + 1 access to the Beta + a Unique Silver material + An exclusive vanity item that produce fire blazing trails + Select one of four Unique Ships (unique Hull, Cockpit and Wings) that will be completely exclusive to backers!Estimated delivery:
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All previous rewards + all future expansions and DLC available for free on your account + 4 accesses to the Beta + Unique Gold material + all 4 Unique Ships + an exclusive customizer to design your own holographic emblem to decorate your ship.Estimated delivery:
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12 backers Limited (38 left of 50)
All previous rewards + An exclusive vanity item that adds huge Diamonds decorations to your ships + You provide an image to display for the billboards on the space stations and satellites that will be part of the level environment. Yes, you can use this to advertise your own project!Estimated delivery:
Pledge $500 or moreYou selected
All previous rewards + exclusive "Ornate Halo" vanity item + you design your own Constellation that will have a chance to appear in the sky in every match (every player will see this, even if you're not playing!)Estimated delivery:
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6 backers Limited (2 left of 8)
All previous rewards + you design a Planet that will sometimes be part of the level environment (every player will see this, even if you're not playing!) *or* design a Vanity Item that changes the look of ships when equipped.Estimated delivery:
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0 backers Limited (4 left of 4)
All previous rewards but you design a GoD monument (instead of a Planet or a Vanity Item), which is intricately detailed, may be animated, and is of astronomical proportions.Estimated delivery:
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0 backers Limited (2 left of 2)
All previous rewards but you design a Unique Carrier Cannon and its firing FX (instead of a planet, item or GoD). You choose if it will be available either only to you or to every player.Estimated delivery:
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0 backers Limited (2 left of 2)
All previous rewards except you design a game that we'll make and put in an arcade cabinet which will be available in-game for all players, in their Crew Quarters menu (instead of a Planet, Item, GoD or Cannon). The game must be doable in two weeks of work for our team; we will see with you what is feasible and what is not.Estimated delivery:
- (45 days)