Dearest Kickstarter Family,
It’s been almost a year since we last spoke, and so much has happened that I can barely keep it all in my head at once. I have some really thrilling new projects to share with you all, but before I do I just wanted to say something quick:
Looking at the remaining 20 copies of True Believer on my bookshelf, I realize that our last campaign gave me the creative confidence, financial stability, and sheer adrenaline to launch straight out of college and into the life of my dreams. For the last 14 months I’ve been fully supporting myself as a freelance artist -- contributing to anthologies, maritime museum exhibits, comics journalism magazines, webcomics, and tons of new personal projects, all while making a decent living. That’s huge, and it’s all thanks to you.
With your enthusiasm and support, I’ve toured True Believer to Seattle, San Francisco, Vancouver, Toronto, Chicago, and Portland. I’ve spoken at conventions and colleges about creative self-confidence and crowdsourcing. I’ve published two new issues of my sailing minicomic Baggywrinkles. I’ve landed an internship -- and then a position! -- at my dream workspace: Periscope Studio. And everything keeps unfolding in an endless stream of pencils, panels, and paper. Last year’s campaign truly altered the course of my life, and for that I am eternally grateful.
So now that we’re all properly teary-eyed, let’s get on with THE GOOD STUFF.
Say hello to Cartozia Tales, a brand new, all-ages fantasy series set in a shared world and brought to life by a core team of eight indie cartoonists. With the guidance of our fearless editor Isaac Cates, we’ve published the first two issues on our own dime, and now we’re aiming to fund an entire year’s worth of 40-page issues here on Kickstarter. It’s an audacious campaign, but I have faith that we’re going to knock it out of the park.
I’ve had an absolute blast working on Cartozia, especially because we’re all engaging with the world in a really usual way. At the start of each issue we play a game of chance to determine who will set a story in each sector of our map.
From story to story and issue to issue, we swap characters and locations, building on one another’s ideas to create a dynamic narrative landscape. Two guest stars per issue help keep things fresh, and we’ve got some incredible names on the project. I’m fairly certain this type of storytelling has never been done before on such a scale, and the results so far have been fantastic -- immersive and playful for kids, engaging and complex for adults. Here are a couple preview pages from my first two stories:
Many of you requested that I give a shout the next time I put something up on Kickstarter, and that day has finally arrived. I sincerely hope you’ll join us on the project for this adventure. I’ve loved every minute of it so far and I have a feeling you will too.
With great affection and gratitude, as always,