31
Backers
$3,784
pledged of $30,750 goal
0
seconds to go
Funding Unsuccessful
This project reached the deadline without achieving its funding goal on September 6, 2010.
Pledge $3 or more Pledge $3 or more
E1 stickers, and access to our backers-only area during development.
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A custom-made E1 shirt, repo access, E1 stickers, and access to our backers-only area during development.
Pledge $45 or more Pledge $45 or more
A custom-made Eksdyne Research lab coat (or E1 shirt, if your prefer), repo access, E1 stickers, and access to our backers-only area during development.
Pledge $145 or more Pledge $145 or more
GET A KIT! Everything above, plus an E1 board ready to accept video, audio, and other sensory and positional data. Powered by a 400-MHz custom chip designed by Eksdyne Research.
Pledge $295 or more Pledge $295 or more
GET EVERYTHING! Everything above, plus camera modules for both visual and infrared vision, a pair of microphone modules, and a handful of very situationally useful sensors. Also get LIFETIME membership to the E1 Cloud for you and a friend when it's released.
Pledge $1,000 or more Pledge $1,000 or more
Your name or company's logo on the website, print materials, and documentation. Whenever people see E1, they'll see that you made it happen.
Project By
Has not connected their Facebook account.
Born in Louisiana, grew up in Dallas, but love Virginia. Can best you in an Oreo eating contest. Have cats that can open doors.
Entrepreneur, engineer, designer. Cloud, Mac, C, Ruby, FPGA, and print nerd.
@Blake Thomas
See the Kickstarter FAQ here [ http://bit.ly/dvQyKD ] on why Kickstarter doesn't accept Paypal.
Any chance of you adding PayPal I would donate but I've never gotten around to getting a card.
If you can extend it to the end of September I can probably donate 295.
Good luck, it looks interesting,
@Pablo González de Aledo
Yes, absolutely, the whole bit (design files, schematics, etc.). I just mean that my intention is that there will be an out-of-the-box structure I will target, but you'll be free to modify it however you want.
VHDL/Verilog files needed to modify the Cyclone behaviour are planned to be open-source ??
@Pablo González de Aledo
Fabrics meaning, the trained hierarchy of networks, structured into a standard form for other E1s to use. While my first priority is out-of-the-box experience, I have an eye toward modularity and would like long-term for people to be able to use E1 in the way you're thinking; as the core for projects I can't really even think of right now.
What do you mean with "fabrics"?. The net-list (.bit file, HDL compiled), or the trained neural networks?.
What I'm trying to guess is if it'll be possible to extend the design beyond what you have done. May be adding a soft micro-controller or another pipeline, and use it as a generic video-processing platform, or simply make it custom. (Of course, everything is possible, what I'm asking is if the board is going to be intended to do so)
About the funding, I hope the project will continue open-source. I'd like to help for such open platform.
Thanks :)
I am really hoping this project to be fully funded but I doubt it will be for the close deadline. However, I will back this for $3 first and see what happen.
@Pablo González de Aledo
My goal is that E1's fabrics should at least be loadable from and exportable to some format or device that's easy for most users to work with (an SD card, initially), and that E1 designs can be easily shared.
Kickstarter's rules won't let you move the deadline after you've launched a project, but I will try again after the 6th and e-mail current backers. This is not the last chance for anything, it's just a way I can get it made. I will continue trying to raise money to that end, until they ship!
Joshua that makes perfect sense. For the quad copter I was thinking to feed virtual inputs into the device generated by a simple game and take the outputs from the device as inputs for the game.
So no need to destory anything :)
Actually this would be a much more interesting idea where not only the engines and sensors are simulated but also the FPGA.
Hi Joshua. The E1 project looks really interesting for me. Now I'm wondering ... if you finally achieve the goal of 30000 and the project goes open-source, will the board be easily re-programmed or debugged by J-TAG or something similar?. I'm not actually an expert on Hardware design but I'd love to try some modifications or custom processing. Also, is this the last chance for the project to become open-source?. In this case, is the 06/09 a strong immovable deadline?.
Thanks a lot. I really wish you luck finding funds and the best for you and your baby. ( take care of him :P )
Best regards
@Dacian Herbei
Basic synthetic intelligence is within the capability of embedded processors, but it matters a lot what you're planning to do and what kind of sensory processing you're doing. With an FPGA there's more flexibility; there's also much less expectation of a software stack being present so it keeps it very close to metal. The state-space of most modern robotics -- movement and some basic decisionmaking -- doesn't have enough "surface area" to pose a real challenge for the algorithms we're using. The obvious caveat applies: training matters a lot.
The problem for a copter is that a fresh E1 doesn't have any innate knowledge so it's easy to end up with a selective (read: destructive) training process. By default, a hexapod would be a little easier since when it runs into a wall, nothing happens, you can punish it, etc. When your quadcopter runs into the ground, not so much.
So this is one of the reasons for exporting the final state signals via header pins - teasing out some of those more complex patterns like hexapod kinematics can take a while, so it's easier to just look for high/low and write your own pattern generators, maybe on another board. This hybrid approach keeps overall logic usage low.
I mainly need it for my quadcopter or a hexapod if I ever make one.
hi
could you maybe post some sample projects?... or some reference work?
I find the project interesting but I would have taken a different route.
I would like to know more about the background.
Why do you think this would actually work.
I've been working in embedded for quite some time now and I think you might need quite an amount of resources to process all the sensorial data and generate the output.
But I'm far from an expert so I might be wrong.
I would gladly pledge for a kit but I need to know more.
( also congrats ^^ )
you got half your bakings, and more than 75% of the money just after Make Magazine's blog talked about this today ... if you were to run this again/extend the deadline, you would probably get way more than you'll get now in 5 days ... ( I personally will pledge 295 again ... )
Hi guys,
I'll try to answer as many of these concerns as possible with the caveat that I just had a son less than 48 hours ago, so I'm actually typing this out from my wife's hospital room. For that reason I'm eager to get you answers, but I'm not really close to any hardware right this second.
First, yes, there's only a few days to go, and it's unlikely this will get funded to $30k in that time. (But if you guys send me an e-mail at josh@eksdyne.com I'd be glad to keep you up to date.) We've had a Kickstart up since the beginning of August, but a number of people have been confused by Kickstarter's all-or-nothing model and were unsure if they were buying something, or were being charged immediately, etc. And yes, it needs visuals for sure. Initially I was more embarrassed by the hackiness of the existing setup (see below) but hey, now I'll try and get some pictures once I get home. The presentation I mention below has a screenshot of a tool I coded up on OS X for editing some of the nets.
The $30k was also a lot high, but the problem was that to get kits down to a level where they were at $100-150, and that people would be getting kits and not just paying for completion of the project, I had to get quotes that for a much larger run than I would have if I had done a non-crowdsourced model. In other words, I could just put out a single board for everyone to look at for $5,570 (this wouldn't all be board cost, the thing itself wouldn't be that much) but nobody would get anything terribly fun out of it.
My prototype isn't a single board but rather a few Digilent boards, a modified Lynxmotion robotic arm with a 6.4" LCD on the end (think "Flight of the Navigator" here but less chrome, more epoxy), and a little bit an Altium Nanoboard I managed to pick up recently. It's a very fluid setup but the basic code is mostly the same across the different devices.. So E1 is a platform that needs glue more than anything. The tech on the inside isn't really complex at all -- I gave a presentation to a group in Blacksburg a while ago (http://slidesha.re/cXcZiF) that was a lot more technical, but the only thing I'm doing here is sticking it in one place.
@mpechner, I'd love to try and keep doing this stuff, but this Kickstart isn't in itself self-sustaining. I'd like to be able to make cool stuff, if there was a business around it, it would just mean I wouldn't have to Kickstart it. But I really have no interest in doing this stuff for "industry" or landing a big paycheck or anything like that. "Eksdyne Research", which hosts e1.eksdyne.com, exists only to accommodate the dorky stuff me and my wife pursue. I'm an engineer, she's a mathematician, baby.. I don't know what he does yet. Poops, I guess.
Anyway, please keep the comments/questions coming. I appreciate it. Thanks!
Josh
5 days to go seems a little bit too short. You have any good prototype video to show?
smoke and mirrors. He states there is prototype hardware. But just has a elevator pitch video.
Try again after the 6th with a factual video instead of some hand waving. I'd love to contribute to a real project.
Also, this is a "seed" funded commercial venture. Interesting way to ask for money without giving up equity.
I really want to contribute to this project because it sounds cool. However, I don't feel like I know enough about it to make a decision. You mentioned that you have come a long way. Can you show us just how far you've come?
+1 Arthur.
video demo of prototypes in action would be very nice ... and help pledging ...