Finally, I have some time to send a real update! As many of you know I just graduated about a week and a half ago so the past few days have been pretty busy with wrapping up the school stuff (and working on the rest of the rewards).
For the show I made a little scenario video to explain the whole system in a quick way, including the demo-able prototype parts and the more speculative parts:
Our final show, 4 Hours Solid, was also quite successful. Lots of people came by and seemed to enjoy playing with the portals.
There is also now a site dedicated specifically to the project which goes into more detail about everything, but in a sort of more organized way:
And for those of you who were still waiting for the rest of your reward(s), good news, I finally mailed them (booklets & augmenters) off today! Sorry it took so long to get these out. I was literally still tweaking parts of the system on the day of the show. I also intend to post an instructable online as well when I get more time, but that will have to wait till later. The boxes also have a nicer label with the backers' names on it now but I forgot to take a pic of it.
Teleportaling around town
Also, if you missed 4 Hours Solid, don't worry, you still have more chances to see them! Portals (and friends) will be traveling around LA this month to a few events:
UCLA Game Art Festival
May 9th & 10th
(FREE!! and lots of other cool projects!)
(Not free, but lots of cool stuff!)
(and maybe some other events, but I'm not sure yet!)
So I guess that's technically the "end" of the project, although I guess it's more like the start of a lot more. People keep asking me what my plans are post-graduation and I'm still not really sure. Mostly I'm just riding on the momentum that's already been started. I'm pretty excited they've been so well received and are already going on tour, even though technically I feel like they're not really done. But I think my next phase will be more about sharing the project with people in various forms.