Video Update #5: Mod tools and Project Mercury
Greetings Kickstarters.
In today’s video, Chris Taylor gives the first public demo of our mod tools, and web platform – Project Mercury.
Leave your feedback and questions in the comments section, and we’ll try to address them in our next Q/A video update!
And for those of you who are wondering, we’ve got another video in the works, and we’ll be releasing that tomorrow afternoon! Jan 29
9,235
Backers
$504,120
pledged of $1,100,000 goal
Funding Canceled Funding for this project was canceled by the project creator on February 11.
Funding period
Jan 14, 2013 -
Feb 15, 2013
- First created · 14 backed
- Has not connected Facebook
- Website: wildman.gaspowered.com
Pledge $5 or more
29 backers
FORUM EDITION: Thank you for supporting this project! This edition gives you immediate posting access to the Wildman forum when the Kickstarter has completed; non-backers will only have read-only access. (Note: All amounts above $5 already receive full forum access.)
Estimated delivery: Mar 2014Pledge $10 or more
59 backers
BETA EDITION: This edition gives you exclusive access to the pre-release Wildman beta. Once Wildman is released, you will no longer be able to play the game without purchasing a full-price copy. This edition also includes forum access. (Note: All amounts above $10 will receive beta access.)
Estimated delivery: Mar 2014Pledge $20 or more
3264 backers
DIGITAL EDITION: Thank you for supporting this project! Backing the project at this level gives you 1 digital copy of the game, available for download the day the game is released. You also receive immediate posting access to the Wildman forum.
Estimated delivery: Mar 2014Pledge $30 or more
589 backers
MUSIC LOVERS EDITION: This edition adds a downloadable version of the soundtrack and 1 extra copy of the DIGITAL EDITION to give to a friend. It also includes everything else from the DIGITAL EDITION.
Estimated delivery: Mar 2014Pledge $45 or more
3960 backers Limited (1040 of 5000 left)
25% OFF! FOR EARLY BACKERS ONLY! DIGITAL COLLECTOR’S EDITION: This adds a digital “Making of Wildman” development and art book; a digital novella set in the world of Wildman; a 720P digital version of the “Making of Wildman” documentary; early exclusive access to the Beta for Wildman; a backer exclusive in-game “Consumables Pack;” a unique Wildman form with special abilities, and 1 additional copy of the DIGITAL EDITION, for a grand total of 2 extra copies. It also includes everything else from the MUSIC LOVERS EDITION. This is a limited time offer; get it while it’s hot!
Estimated delivery: Mar 2014Pledge $60 or more
261 backers
DIGITAL COLLECTOR’S EDITION: This adds a digital “Making of Wildman” development and art book; a digital novella set in the world of Wildman; a 720P digital version of the “Making of Wildman” documentary; early exclusive access to the Beta for Wildman; a Kickstarter exclusive in-game “Consumables Pack;” a unique Wildman form with special abilities, and 1 additional copy of the DIGITAL EDITION, for a grand total of 2 extra copies. It also includes everything else from the MUSIC LOVERS EDITION.
Estimated delivery: Mar 2014Pledge $85 or more
71 backers
VIP FORUM EDITION: This edition grants you VIP forum access, which lets you vote on weekly design questions and grants you a special forum tag and badge. It also includes everything else from the DIGITAL COLLECTOR’S EDITION.
Estimated delivery: Mar 2014Pledge $100 or more
44 backers
EXCLUSIVE TESTER EDITION: This edition gives you the opportunity to test Wildman at the offices of Gas Powered Games in Redmond, Washington before it reaches the public. At the end of the day, you can share your ideas with the team. We will be quite flexible with dates; however, you will be responsible for your own travel and accommodations. Lunch is on us. This edition also includes everything from the VIP FORUM EDITION. (Note: Everyone pledging above this will also be able to take advantage of this opportunity.)
Estimated delivery: Mar 2014Pledge $125 or more
500 backers All gone!
20% OFF! FOR EARLY BACKERS ONLY! BOXED COLLECTOR’S EDITION: This edition adds a high-quality boxed copy of the game, a physical “Making of Wildman” DVD, the soundtrack on CD, a printed edition of the Wildman novella, an art print, and an in-game “Special Thanks” credit, and 3 additional copies of the DIGITAL EDITION for a grand total of 5 extra copies. It is also includes everything else from the DIGITAL COLLECTOR’S EDITION. This is a limited time offer; get it while it’s hot!
Estimated delivery: Mar 2014Add $20 to ship outside the USPledge $150 or more
151 backers
BOXED COLLECTOR’S EDITION: This edition adds a high-quality boxed copy of the game, a physical “Making of Wildman” DVD, the soundtrack on CD, a printed edition of the Wildman novella, an art print, and an in-game “Special Thanks” credit, and 3 additional copies of the DIGITAL EDITION for a grand total of 5 extra copies. It also includes everything else from the DIGITAL COLLECTOR’S EDITION.
Estimated delivery: Mar 2014Add $20 to ship outside the USPledge $250 or more
68 backers
COLLECTOR’S EDITION: This edition adds a hardcover version of the “Making of Wildman” development and art book, a backer-exclusive T-shirt, a Wildman poster, and 5 additional copies of the DIGITAL EDITION for a grand total of 10 extra copies. It is also includes everything else from the BOXED COLLECTOR’S EDITION.
Estimated delivery: Mar 2014Add $20 to ship outside the USPledge $500 or more
35 backers
SIGNATURE EDITION: This edition adds an art print signed by the artist; and versions of the Wildman development book, poster, and a game box signed by the team. You’ll also be able to add a name of your own creation to the pool of randomly generated enemy champions. It also includes everything else from the COLLECTOR’S EDITION.
Estimated delivery: Mar 2014Pledge $1,000 or more
14 backers
PERSONAL EDITION: This edition adds a special “Gold Level” in-game credit and a personalized in-game weapon (your choice of name) that goes into the loot table. It also includes everything else from the SIGNATURE EDITION.
Estimated delivery: Mar 2014Pledge $2,500 or more
1 backer
ANIMATED EDITION: This edition adds an exclusive animation for your Wildman character, and you’ll be able to add a name to one of the randomly generated names for the War Zones. It also includes everything else from the PERSONAL EDITION.
Estimated delivery: Mar 2014Pledge $5,000 or more
1 backer Limited (1 of 2 left)
VIDEO EDITION: This edition lets you be featured in a video blog and spend a day with Chris Taylor and the Wildman development team at Gas Powered Games. It also includes everything else from the ANIMATED EDITION.
Estimated delivery: Mar 2014Pledge $10,000 or more
5 backers
EXECUTIVE EDITION: This edition gives you an invitation to the launch party for Wildman, which is awesome because it means we’ll have a launch party; you’ll also appear in a special launch video blog; and you’ll receive an “Executive Producer” credit. It also includes everything else from the VIDEO EDITION
Estimated delivery: Mar 2014

Comments
Creator Brian Caceres on February 9
http://wildman.gaspowered.com/concept-art/
NEW CONCEPT ART RELEASED TODAY
Creator Brian Caceres on February 2
@Wholly
There's plenty more excitemt to come next week. With live video Q@As at 3PM with one of the engineers that's worked on Project Mercury as well as new video updates for the game each and every day talking About a specific part of the game
Creator Wholly on February 2
Now I can see where the excitement for this project comes from!
Creator James Fitzwater on January 31
Wow. That is one of the coolest things I've seen!
Creator Rhys Yorke on January 31
Genius. If for some reason Wildman doesn't reach its goal. You must absolutely put Project Mercury on kickstarter!
Creator Gabriel Morin on January 31
This reminds me a lot of http://www.lively-kernel.org/
It's entirely written in Javascript and you can edit the programs that are running on it, live. Looks like some cooperation between the two projects would be interesting since they're both web-based, and lively kernel is MIT licensed.
Creator Brian Caceres on January 31
@ALL Developers
In case you guys missed it on the main comments section CHRIS TAYLOR is thinking about including Developer Access to Project Mercury in the $500 tier which already includes all Wildman game related content as well as the ability to use Project Mercury. Updates to follow very soon. Stay tuned
Creator Firestorm on January 30
Very cool. I'm looking forward to kicking around in the Project Mercury toolset.
Creator SniperMonkey on January 30
Won yourself a backer with this update.Good luck!
Creator Brian Caceres on January 30
@Treatise
It makes the game better because it allows you to create a map of your own where you and a friend can play together in unique and different styles than originally envisioned by GPG therefore breathing and giving new life to WILDMAN (REPLAY-ABILITY:D)
Creator Treatise on January 30
I'm not a developer or a coder. I'm a gamer. I'm four minutes into the video and it's just going on about HTML5.
How is this relevant to Wildman, and how does this make the game better?
Creator Steven Lawrie on January 30
I doubt it Luke, because I believe the maps in SupCom2 had their pathfinding built into it
The reason for its flow pathfinding
Creator OverRated on January 30
Big Question will this be able to make maps for SupCom 2 if so i would up my pledge as new maps are much needed.
Regards Luke
Creator Ryuutei Sebastien BLANC on January 30
Will Project Mercury be available to install on personal servers?
Creator Elliott on January 29
You should take a look at emscripten (https://github.com/kripken/emscripten). There's a lot of "traditional" code you could run on this using that tool.
Creator Moridin on January 29
Seriously, I was already excited about Wildman, but this just blew my mind. You guys really have something amazing here! I'm going to keep spreading the word as much as I can.
Creator Brian Caceres on January 29
@Jonathan
Welcome aboard great to have your support here - please help spread the word to other developers or people of interest in order to get this project funded because only then will we be able to get the game we want WILDMAN and developers/modders will get to play around with Project Mercury. Lets role out and crack these barriers $400K is totally doable today
Creator Ben Kim on January 29
Holy Spaceballs! This just blew my mind! I've been working online professionally for over 12 years and this is amazing. Maybe you should have led the Kickstarter with this? So for as excited as I am about Wildman I'm 100 times more excited about Project Mercury. Truly amazing.
Creator Jonathan Ghazarian on January 29
Just want to chime in with the others. As a developer and a fan of HTML5/WebGL, this looks great. The toolset alone is worth supporting. I think you should really show this in a more developer oriented forum.
Creator Руслан Печников on January 29
Woooow this is a hell of tool! Incredible! Meeen, i want you to make all things you plan so bad, but it seems you're going down with this kickstarter thing, i mean there's no even half of a necessery sum so far, and this situation makes me very, very sad. But i hope it's not just an end of all this. There's got to be the way to put things together without begging those who simply cannot provide you with some requirements. I believe you can do it despite everything. And everything will be okay!
Creator Andreas Zweili on January 29
Saw a very interesting and long interview with you Chris. You're a good guy keep it up. I hope it ends well I had a lot of fun with some of your games.
Creator Alan Dang on January 29
MAKE A SPACE SIEGE SEQUEL!
Creator Shahab Babakhani on January 29
Below I meant to type re-make.
Creator Shahab Babakhani on January 29
KAAAAAHN!
I guess its time to just re-mail Supreme Commander, as obviously people only want to back nostalgia products. Do it, rake in the cash, then make Wildman, which sounds amazing to me. I love the concepts you are playing with in this game.
So go make the game that will get you funded, then come back and make this game.
Please?
Creator Janenkel on January 29
It's ... Amazing !
As a young coder working on crappy-old environments, this tool appears to be the heaven for me xD !
Creator Bruce Tyson Bjorklund on January 29
@Alexander and @Old man Bruce - We currently don't have anything spec'ed out for screen sharing, but that is a freaking awesome idea. I'll put it down on my 'feature wish-list' ;)
@Benjamin - I'm not sure what our plans are, But I know one of our goals is to make this platform as developer friendly as we possibly can. Personally, I want to make this a developer heaven!
Creator Jeffrey Andres Williams on January 29
I would back a Kickstarter for Infinite Desktop.
Creator Bruce C Bjorklund on January 29
@ Alexander: I would like to see that too.... GPG your thoughts?
Creator Daniel Cox on January 29
Gas Powered Games has always had tremendous ambition when it comes to pushing the limits of what's technically possible and, as someone involved in development work, the infinite desktop made me want to get my hands on wildman even more (hell - I wouldn't mind a full blown OS that could do that!). A beautifully simple concept with the power to be - if you'll pardon the pun - a real game changer.
Keep the faith GPG.
Creator Bruce C Bjorklund on January 29
Are you going to have potential for multiple characters rather then just one that you can manipulate throughout the game or at a certain level?
Creator Benjamin Stanley on January 29
@ Bruce Tyson Bjorklund - Are there plans for a commercial SDK?
Creator Bruce Tyson Bjorklund on January 29
@Andrew- Currently, Mercury will be a standalone service in the cloud.
With that being said, things are subject to change since it is still really early in development.
Creator Alexander B. on January 29
Great tool.
Creator Jalister-Eternal Champion of WoOS & OOoE on January 29
Lunch time, so I just watched this update. Very impressive. I want Alpha 7, Carl, Project Mercury to be my next Linux GUI. It also looks like the pledge growth is picking up pace since yesterday. Keep up with these great updates.
Creator Falkon Swiftblade on January 29
Hey Chris, how would Mercury work with other mod tools out there like FXAA injector used in other games that improve final renders? I assume there would be some way to use some kinda animation app in concert? Maybe a better way of asking is could this work with software like Unity?
Creator Alexander on January 29
collaborative screens would rock also .. a 'window' that you can share with friends that lives live on all of their infinite desktops. mind=blown
Creator Alexander on January 29
I would like to see this as an operating system. If you split this into a separate kick-starter I would fund it. Because its web-based it would work on my iphone, android tablet, windows pc ... all you need is a fullscreen browser.
Creator Erick Aubin on January 29
I loved this game already before this video, now it makes me want to go design crazy with levels and I'm not usually the kind of person that like to do that sort of thing. It looks more intuitive and natural than most other modding software I've seen. Watching this video as a programmer, it just blew my mind to have that kind of development tool and can only think of the possible ways this could be used than just normal game modding. This could almost be turned into it's own OS and I would buy it in a flash. @Phil I agree with you, this could almost be it's own Kickstarter project, but if this is the push that Wildman needs to get it into production, then go for it!
Again everyone, please push this out to your friends on Facebook, Twitter, Tumblr, MySpace, every social media outlet you can cause these guys make awesome games and this is something that should be brought to fruition.
Great job to Chris and your team for 1) Developing this one of a kind game and 2) for having the foresight for something as phenomenal and groundbreaking as Project Mercury.
Cheers!
Creator Andrew Easter - on January 29
Will modding for wildman be done on the cloud.. through gpg or will it be local install of mercury?
Creator Alessandro Kellis - Obsidian Order on January 29
Awesome! Come on, let's spread the word about this project! I shared links, articles and the Matt Chat interview, told my friends, etc... Fingers crossed.
Creator Brian Caceres on January 29
@ALL
share the link to this to any modders, gamers and developers.
Creator Brian Caceres on January 29
@Phil
Agreed. This tool alone should be enough to more Than double the goal. Reason for where it stands is the lack of updates here. Hopefully this update is the beginning of a hard push from @GPG. And also we need to keep spreading the word because it would be a shame if this project didn't get funded and We didn't get to play around with Project Mercury
Creator Shane Schrupp on January 29
Wow, that's pretty cool. I wouldn't be surprised if you get a bunch of gamers, modders, and developers pledging just so they can get their hands on this technology. If this campaign doesn't make it I bet you could monetize Project Mercury. Like mentioned below, Unreal, Unity, etc. all started somewhere and what you have here could be used for so much more!
Creator Phil on January 29
That's awesome! You guys neet to push/market this more.
That's almost worthy of its own kickstarter.
Why the heck isn't this game 200% funded already? Awesome innovation needs to be rewarded.
Good job guys
Creator Vesa-Matti Ollila on January 29
whoa O_o
Creator k1DBLITZ on January 29
You guys should patent the "infinite zoom". Every RTS game should have that feature. It's one of those things that should be standard. I'm really surprised no one else has copied it yet....
Creator Scott Paterson on January 29
@ GPG You guys need to push this more .. its beyond amazing!!!
Creator Benjamin Stanley on January 29
@ Gas Powered Games - If I may make a suggestion.
Project Mercury is something that looks like it could be the next major evolution in game development. Like what the Unreal Engine was back in the late 90's. You are literally sitting on a gold mine. I really would not mind seeing more of project mercury and the Infinite desktop.
Creator Antonidas|Archmage of the Obsidian Order on January 29
Wow, this is amazing! Genius at work. :)
Creator Benjamin Stanley on January 29
@ GPG - Are there any plans for a commercial SDK/Dev Kit for Project Mercury?
I will be the first to say SHUT UP AND TAKE MY MONEY if you do have such plans!