Hey backers! Here's where we are with getting OMGTAAIMH to print.
Historically, there are only a few manufacturers that small US hobby game companies use to produce their games, mostly because they'll accept small print runs. I was originally planning to use Toytech—OMGTAAIMH was going to be made there when it was at Bucephalus, but I've recently switched to Panda. Panda's got a growing reputation for producing quality games in the hobby market, and deservedly so. They're gamers themselves so they understand our market and everything I've seen from them has been top notch. They've been really easy to work with, too.
I'm waiting to get some information on pricing, final selection of materials, and print windows, so I don't have specific answers yet, but I will in the next couple of weeks.
Here's what I can tell you so far:
• Panda doesn't use many plastic components, so the pawns in the game will be wood (that's good). I'm going to be comparing material costs for the rest of the components (wood vs. punchboard tokens, etc). The game will look good either way, but I want it to be the best it can be.
• I'm preparing to go to a bunch of cons with OMGTAAIMH this spring and summer, and the game will ship sometime in June. I'll be at Origins, but it's most likely I'll only have a handful of demo copies there and the bulk of the games will still be on a boat. Once I get them here, they'll be sent off to you ASAP (I'm using an order fulfillment service for this).
• If you're going to attend Origins, Gencon, or PAX, and would like your copy signed, want to reserve a spot in a game, or just want to poke me with a stick, please let me know (please no actual stick-poking).
Starting a business and publishing a board game is a complex task (and filled with paperwork, ugh), and I'm learning a lot as I go. Thank you for you patience, and for backing the game. One thing I've learned is the next time I want to create a Kickstarter project, the game will be at the printer, ready to go if the campaign is successful.
If you have any questions, message me or leave a comment, and I'll get to it as soon as I can.
~ David Fooden
P.S. Thanks for the pokes, Ken & Bruce :)