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Sombra - Preview

Update #22 · Apr 25, 2013 · comment
Of the many unique realms of Solenset, Sombra stands apart from the others. The Lady of Shadows, mistress of loss and sorrow, rules the realm of shadows night and day. The Lord August - once a great man and a legendary Paladin - stands against her tyranny, but even he may not be enough to maintain the crucial balance on the brink of shadow. It may be that one cannot exist without the other.
Sombra at a Glance

From the outside, Sombra lurks behind a pall of swirling grey shadows, roiling and dancing over thick forests and verdant landscapes. Small towns and settlements dot the domains of the Lady of Shadows, inhabited by the shadowy remnants of their inhabitants' souls. The realm is caught in a sort of half-twilight, somewhere between day and night, the threat of Nightfall constant. In the darkest parts, the spectral inhabitants give way to terrible monsters.

In Sombra, all is grey, from the rolling hills and dales to the flowers and leafy trees. The Asom river runs from the Northeast, the realm of the Burning Brand, to the Southwest and the Mournwood, upon whose edges the Lady of Shadows has build her holdings. The fogs and shadows seem to split and soften as one approaches the river, as if it washes away the taint from the land.

Near the center of this realm is the Cairn of the Seven, a stone circle which would put any on our world to shame. It might be visible from far off, but the Cairn produces its own thick fog. As one approaches the shadows of these megaliths, it becomes dark - and strange, disturbing noises can often be heard from within.


Nightfall in Sombra

Day and night in Sombra are like two tempestuous lovers - always at each others' throats, and yet growing closer by the day. The Lady of Shadows' advancing schemes and powers are consistently thwarted by the light of the Lord August; despite her eternal attempts, she has yet to break his resolve to hold back the darkness. Sombra is less overtly dangerous than many of the other realms of Solenset. This does not mean that the Nightfall has no power here. Shadows lengthen with no warning, and allies can become enemies like the turning of a page. The dark whispers of the Night, aided by the powers of the Lady, bring out the worst in all - especially heroes.

At times, a star or three can shine through the grey night sky, and many nights are lit by a sickly yellow moon. As the winds of the day fall still, the temperature drops to a chill, and both forest and town fall into the silence of a winter night.

History

The history of Sombra is the history of the Lady of Shadows. Sombra began simply as a place for the Lady of Shadows to call her own. The malicious will of the Nightfall has twisted this place and marred its landscape. A few of its inhabitants, those with the most influence, are those who were deceived or enticed into her service. They cannot leave, but they are still better off than those poor, unfortunate souls who fell into the Lady's disfavor in the past. These are the greater multitude of the shadows who inhabit the little villages and towns along the Asom and its tributaries.

Were it not for the Lord August, this would be the story of Sombra - a place lost to evil, darkness, and horror. August came to rid the worlds of her evil, but found it daunting even for his noble soul. Centuries later, he sat as a broken man on a shining throne; still determined, but thwarted at every turn by the schemes of the Lady of Shadows and the unknowable machinations of the Nightfall. As it often is in Solenset, then came darker days.

After six years of constant war, with each side brought nearly to ruin, a power greater than eithers' might came to Sombra. They called it the Devouring Dark, and its true form is shrouded in mystery. Unlike the Dark found in other realms (such as the Ashva), the Devouring Dark is intelligent, malicious, and seeks to suck all into its grasp – forever.

Both the Lady of Shadows and the Lord August knew they could not stand against this new shadow. As it advanced and surrounded the last bastions of civilization, they met - for the first, and last, time. The Lady's mastery of darkness combined with the holy flames of August's power to drive the Devouring Dark back to the borders of Sombra.

Even as they united, though, August's mistrust and the Lady's treachery fed the evil of this place. Their tenuous alliance threatens to break with every day, and as August nears the end of his days, he may be losing faith in his ability to hold back the night. If that were to happen, it would be the end of Sombra as we know it.

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...and further back

Update #21 · Mar 29, 2013 · 1 comment

I've heard people complain that some project runners are using their updates as a sort of personal blog. Obviously, I need to start erring more on that side of things than where we have been for the last little bit.

With 13th Age getting pushed back to June (at the least) by a house fire, the pressure has definitely been off. Darren has been focusing on more urgent deadlines, as he has a lot on his plate.

However, worry not: work with Nightfall moves forward. I have 90% of the first Dread Edition finished, and even though it's really late, I think you guys will like it. I apologize for not keeping our backers as in the loop as I could; I will do better in the future.

As a special present, have a tiny preview of Sam's sketches for the tarot cards we plan to offer!

- The Tyrant

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A Few Notes

Update #20 · Feb 28, 2013 · 2 comments

1. We've had several people message us with changes of address and concerns about shipping.  Due to the long delay between funding/backer surveys and the delivery of our product, we will be asking you for updated information when we are much nearer to the actual delivery of Nightfall. Worry not, you are in the sure and certain hands of Turbodracula.

2. The first Dread Edition of Nightfall is slated for release (via backer-only update) Friday, 8 March. It will include a revised and updated version of Forest of Shadows, the Realm of Sombra, and the first draft of my Elements of Horror chapter. This will be enough to actual run a few adventures in Nightfall with existing 13th Age characters - and we will be most interested in your feedback!

Thank you for all your support, and remember: Fun is Mandatory!

- The Tyrant

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Out from the darkness emerges a long-awaited update...

Update #19 · Jan 17, 2013 · 1 comment

Hey all! It's me, the Tyrant, happy to be back with some good news and some, well, unexpected news for you all.

The Unexpected

Rob & Company over at Pelgrane/Fire Opal announced yesterday that 13th Age will see a further delay until April. While many of us will receive the final PDF well before then, we can't in good conscience put a book out before the official 13th Age manual is released. I know those guys are working as hard as they can to get this book to us as soon as possible, so don't fret.

Additionally, just about everyone involved with Fun Tyrant has had some serious life happen to them over the month of December. Mac, our webmaster, has been hit pretty hard - which is why you haven't seen as many updates about preorders and tarot decks. You'll know about these things about two minutes after I do - which is as long as it takes my clanky fingers to type it all up in this little box. I know this sounds vague, but I am wary about making you any promises about dates and times that I don't know I can keep.

The Good

In truth, the news from Pelgrane was a great exhale for us at Fun Tyrant. The delay takes us from a frantic, finish-it-and-get-it-out schedule to a breathable, let's-do-this-110% tempo. Darren has been turning in some amazing work for the realms, which I am excited to share with you in an update (likely next Monday). We're committed to bringing you the best book we possibly can. From where I'm sitting, I think you are all going to be very pleased.

The Even Better

I will be posting previews of our work fairly regularly from here on out. What's better, we're following in the fine example of Pelgrane and Fire Opal; once each chapter is "locked" into a sort of beta form, we will provide it to you in a pre-release "Dread Edition." This will allow you to become acquainted with the world of Solenset as we have - as a series of dark realms and devious entities.

What's better is that this will give you an opportunity that you don't often have in the RPG world: your feedback will be essential to the development of Nightfall! This is, after all, a crowdfunded project, and we'd be remiss if we didn't take your questions and comments under consideration. I'm very excited to read what you all have to say about it, and to make this a game for all of us.

In addition, a grand thank you to everyone for returning your backer surveys. We really appreciate it. I'd like to share a few of the comments we had with everyone:

"The various updates I've seen and the Halloween adventure you delivered have made me very glad I backed this project. I can't wait to get my hands on the book itself."

"Another book I can point to angrily and ask my friends to try instead of playing Pathfinder all the time."

"Turbo Dracula vs The Moth Men in an all out monster dance showdown please."

"Potatoes can be delicious if prepared in the proper manner. DS9 is a bit more entertaining than I remember, but I sure wish it had been Ro instead of Kira. I don't really think this is what you expected here."

"Nifty setting! And apparently moth people or something!"

...and my personal favorite:

"This is the second best purchase I've made involving a robotic dracula."

Really leaves you wondering, doesn't it?

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Behind the scenes with Nightfall!

Update #18 · Nov 19, 2012 · 2 comments

Work is proceeding nicely on Nightfall! Our artist, Sam, posted a blog entry on funtyrant.com about his creative process, and the insane amount of detail he goes into for this project. Enjoy!

Last week, we saw this:

But where do those characters come from? It turns out Sam has create two entire scripts and an iconographic cipher for his art.

Here's the cursive:

The runes:

And finally, melding Egyptian and Chinese to make a Lepidopteran script:

Stay tuned for backer surveys and more updates! Don't forget to follow us at the Fun Tyrant blog!

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