In The Dark is a 2-dimensional puzzle platformer game about a small monster trying to find his new home.
For more gameplay, check out the video below.
About a year and a half ago, we began our first official voyage into the world of indie game development. With limited resources and experience, we decided to start basic. We knew that, rather than relying on extreme graphics, the feel and setting of our game was going to be critical to its appeal. So we designed a world in which imagination could take over where your childhood left off – a world in which monsters exist, lurking within the shadows, threatening to snatch you up the moment you leave the safety and comfort of the light.
You play as a tiny, friendly shadow monster named Bump. During the day, he sleeps under a human child’s bed, and at night he comes out to play. But one day, Bump wakes up to discover that his friend has suddenly moved away, leaving him behind. If you know one thing, it’s that you have to find your friend’s new home before the sun comes up. Why? Monsters hate the light and if they get stuck in it, then they disappear! Unfortunately for Bump, at night there are thousands of monsters outside of his house that are much bigger and meaner than himself, and if he’s not careful he might get eaten!
It’s a good thing that Bump is very clever.
You see, not only do all monsters have an aversion to light, but they also have to treat light like a solid object. Being a clever monster, Bump must manipulate his surroundings and use beams of light to defeat enemies and create a path to his new home.
We’ve hit a number of milestones since starting this project. Mark has worked diligently to perfect the game's handling and the map editor (the editor will be included in the game package). With practice, we’ve been improving the quality of the animations and the environment. We’ve got countless ideas for different monsters and ways for Bump to interact with them. The foundation for the whole game has been laid out, but we are limited at this point by, you guessed it, time and money. We’re going to need to fund our artists so they can take time away from their normal paying jobs to make any more progress on the game.
If you donators go above and beyond and fund our project even after we’ve reached our goal, we can guarantee that we will also go above and beyond to make this game unforgettable. So far, we’ve only investigated using music tracks under creative commons (read: free), but extra funds might give us the opportunity to commission some fantastic customized audio. We’ve been contacted by a couple of music groups who have expressed interest in the game, and we would love to enlist their help. We also intend to make this game available to PC, Mac, and Linux users; it will even be able to run well on netbooks. But in order to do this, we're going to need to invest in test computers to ensure compatibility.
We expect this puzzle game to be unique and exciting for people of all ages. To all of you out there who decide to donate to our project, we cannot thank you enough and we look forward to finally producing In The Dark.
If we are funded iOS and Android ports will likely follow the PC release.
Nope, you buy it, download it, and play it, nothing else to worry about.
pledged of $10,000 goal
seconds to go
Funding Unsuccessful This project reached the deadline without achieving its funding goal on August 26, 2011.
Jul 27, 2011 - Aug 26, 2011 (30 days)
Pledge $1 or more
You get our love and personal thanks! We're so grateful for any and all help.
Pledge $15 or more
You'll get a copy of the game when it's released early next year!Estimated delivery: Feb 2012
Pledge $20 or more
This will get you a copy of the game when it is released as well as your name in a "Special Thanks" section of the credits.
Pledge $30 or more
Along with the game and your name mentioned in the credits, we will send you a small but awesome piece of art from something in the game, signed by us!
Pledge $50 or more
In addition to the game and your name in the credits, you get your choice of one shirt or a poster signed by the Escapement team.
Pledge $70 or more
The same reward as above, only you will get the shirt AND signed poster! Woo!
Pledge $100 or more
9 backers Limited (16 of 25 left)
You will be rewarded with a shirt and signed poster, the game, and your name in the credits as... an official beta game tester! Because that's what you will be doing! Please only opt in for beta testing if you can dedicate some time to helping us later on.
Pledge $250 or more
Yes, you'll get the game, the credit, the shirt, the poster... but those people awesome enough to donate $250 or more will receive a one-of-a-kind piece of game-related art, drawn by Katy or Kerry, and signed by the whole team. The nature of the piece will be decided by YOU, the awesome donator!
Pledge $350 or more
1 backer Limited (9 of 10 left)
We've got the Bump plushie ready for you! You can check him out in our 5th update. Choose this pledge to get the doll along with the game, shirt, signed poster and your name in the credits.Estimated delivery: Oct 2011
Pledge $500 or more
3 backers Limited (7 of 10 left)
If you donate this much, the game, shirt, and poster are all yours, not to mention that you will get an extra super special mention in the credits. Here's the kicker: you will work with the team to put something of your choosing in the game as long as it keeps in tune with the setting. (examples: your house, a monster, a prop, etc.)
Pledge $1,000 or more
0 backers Limited (5 of 5 left)
YOU GET EVERYTHING STATED IN THE ABOVE INCENTIVES!!! Additional incentives are possible in this reward if you want to request something extra super personal!Estimated delivery: Feb 2012